Searched refs:mVelocity (Results 1 – 5 of 5) sorted by relevance
550 private int mVelocity; field in OverScroller.SplineOverScroller693 mVelocity = 0; in startScroll()720 mVelocity = 0; in springback()743 mVelocity = -delta; // only sign is used in startSpringback()751 mCurrVelocity = mVelocity = velocity; in fling()810 mVelocity = (int) (- mDeceleration * totalDuration); in fitOnBounceCurve()855 float distance = mVelocity * mVelocity / (2.0f * Math.abs(mDeceleration)); in onEdgeReached()856 final float sign = Math.signum(mVelocity); in onEdgeReached()860 mDeceleration = - sign * mVelocity * mVelocity / (2.0f * mOver); in onEdgeReached()866 mFinal = mStart + (int) (mVelocity > 0 ? distance : -distance); in onEdgeReached()[all …]
58 private float mVelocity; field in Scroller204 return mVelocity - mDeceleration * timePassed() / 2000.0f; in getCurrVelocity()393 mVelocity = velocity; in fling()
396 private int mVelocity; field in OverScroller.SplineOverScroller576 mVelocity = 0; in startScroll()609 mVelocity = 0; in springback()632 mVelocity = -delta; // only sign is used in startSpringback()640 mCurrVelocity = mVelocity = velocity; in fling()701 mVelocity = (int) (- mDeceleration * totalDuration); in fitOnBounceCurve()747 final float velocitySquared = (float) mVelocity * mVelocity; in onEdgeReached()749 final float sign = Math.signum(mVelocity); in onEdgeReached()759 mFinal = mStart + (int) (mVelocity > 0 ? distance : -distance); in onEdgeReached()760 mDuration = - (int) (1000.0f * mVelocity / mDeceleration); in onEdgeReached()[all …]
33 private float mVelocity = 0f; field in DampedSpring114 float force = delta - 2.0f * mVelocity; in update()116 mVelocity += force * dts; in update()117 mValue += mVelocity * dts; in update()132 boolean hasVelocity = Math.abs(mVelocity) >= EPSILON; in isActive()143 mVelocity = 0.0f;
59 private final float mVelocity; field in StaggeredWorkspaceAnim70 mVelocity = velocity; in StaggeredWorkspaceAnim()122 ((SpringObjectAnimator) a).startSpring(1f, mVelocity, null); in start()