/system/core/fastboot/ |
D | socket.cpp | 115 bool Send(std::vector<cutils_socket_buffer_t> buffers) override; 141 bool UdpSocket::Send(std::vector<cutils_socket_buffer_t> buffers) { in Send() argument 143 for (const auto& buffer : buffers) { in Send() 148 sock_, buffers.data(), buffers.size())) == static_cast<ssize_t>(total_length); in Send() 173 bool Send(std::vector<cutils_socket_buffer_t> buffers) override; 196 bool TcpSocket::Send(std::vector<cutils_socket_buffer_t> buffers) { in Send() argument 197 while (!buffers.empty()) { in Send() 199 socket_send_buffers_function_(sock_, buffers.data(), buffers.size())); in Send() 206 auto iter = buffers.begin(); in Send() 221 if (iter == buffers.end()) { in Send() [all …]
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D | socket_test.cpp | 177 std::vector<cutils_socket_buffer_t> buffers{{data[0].data(), data[0].length()}, in TEST() local 184 sock->socket_send_buffers_function_ = [&buffers, &mock_return_value]( in TEST() 187 EXPECT_EQ(buffers.size(), num_sent_buffers); in TEST() 189 EXPECT_EQ(buffers[i].data, sent_buffers[i].data); in TEST() 190 EXPECT_EQ(buffers[i].length, sent_buffers[i].length); in TEST() 196 EXPECT_TRUE(sock->Send(buffers)); in TEST() 199 EXPECT_FALSE(sock->Send(buffers)); in TEST() 202 EXPECT_FALSE(sock->Send(buffers)); in TEST() 205 EXPECT_FALSE(sock->Send(buffers)); in TEST() 214 std::vector<cutils_socket_buffer_t> buffers{{data[0].data(), data[0].length()}, in TEST() local [all …]
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D | socket_mock.cpp | 65 bool SocketMock::Send(std::vector<cutils_socket_buffer_t> buffers) { in Send() argument 67 for (const auto& buffer : buffers) { in Send()
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D | socket_mock.h | 59 bool Send(std::vector<cutils_socket_buffer_t> buffers) override;
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D | socket.h | 80 virtual bool Send(std::vector<cutils_socket_buffer_t> buffers) = 0;
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/system/core/libcutils/ |
D | sockets_windows.cpp | 63 const cutils_socket_buffer_t* buffers, in socket_send_buffers() argument 75 reinterpret_cast<char*>(const_cast<void*>(buffers[i].data)); in socket_send_buffers() 76 wsa_buffers[i].len = buffers[i].length; in socket_send_buffers()
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D | sockets_unix.cpp | 42 const cutils_socket_buffer_t* buffers, in socket_send_buffers() argument 53 iovec_buffers[i].iov_base = const_cast<void*>(buffers[i].data); in socket_send_buffers() 54 iovec_buffers[i].iov_len = buffers[i].length; in socket_send_buffers()
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/system/core/libpixelflinger/ |
D | clear.cpp | 108 if (c->state.buffers.color.format == 0) in ggl_clear() 111 if (c->state.buffers.depth.format == 0) in ggl_clear() 114 if (c->state.buffers.stencil.format == 0) in ggl_clear() 122 c->state.buffers.color.format, in ggl_clear() 131 memset2d(c, c->state.buffers.color, packed, l, t, w, h); in ggl_clear() 140 memset2d(c, c->state.buffers.depth, packed, l, t, w, h); in ggl_clear()
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D | pixelflinger.cpp | 112 if (surface->format != c->state.buffers.color.format) in ggl_colorBuffer() 115 if (surface->width > c->state.buffers.coverageBufferSize) { in ggl_colorBuffer() 117 free(c->state.buffers.coverage); in ggl_colorBuffer() 118 c->state.buffers.coverage = (int16_t*)malloc(surface->width * 2); in ggl_colorBuffer() 119 c->state.buffers.coverageBufferSize = in ggl_colorBuffer() 120 c->state.buffers.coverage ? surface->width : 0; in ggl_colorBuffer() 122 ggl_set_surface(c, &(c->state.buffers.color), surface); in ggl_colorBuffer() 123 if (c->state.buffers.read.format == 0) { in ggl_colorBuffer() 124 ggl_set_surface(c, &(c->state.buffers.read), surface); in ggl_colorBuffer() 132 ggl_set_surface(c, &(c->state.buffers.read), surface); in ggl_readBuffer() [all …]
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D | picker.cpp | 44 new_needs.n |= GGL_BUILD_NEEDS(c->state.buffers.color.format, CB_FORMAT); in ggl_pick() 50 uint32_t n = GGL_BUILD_NEEDS(c->state.buffers.color.format, CB_FORMAT); in ggl_pick() 57 const GGLFormat& cbf = c->formats[ c->state.buffers.color.format ]; in ggl_pick()
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/system/sepolicy/prebuilts/api/27.0/private/ |
D | mediadrmserver.te | 5 # allocate and use graphic buffers
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D | mediaserver.te | 5 # allocate and use graphic buffers
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/system/sepolicy/prebuilts/api/29.0/private/ |
D | mediadrmserver.te | 5 # allocate and use graphic buffers
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D | mediaserver.te | 6 # allocate and use graphic buffers
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/system/sepolicy/prebuilts/api/28.0/private/ |
D | mediadrmserver.te | 5 # allocate and use graphic buffers
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D | mediaserver.te | 5 # allocate and use graphic buffers
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/system/sepolicy/prebuilts/api/26.0/private/ |
D | mediadrmserver.te | 5 # allocate and use graphic buffers
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D | mediaserver.te | 5 # allocate and use graphic buffers
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/system/sepolicy/private/ |
D | mediadrmserver.te | 5 # allocate and use graphic buffers
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D | mediaserver.te | 6 # allocate and use graphic buffers
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/system/core/libion/include/ion/ |
D | ion.h | 49 int ion_query_get_heaps(int fd, int cnt, void* buffers);
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/system/core/libcutils/include/cutils/ |
D | sockets.h | 140 const cutils_socket_buffer_t* buffers,
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/system/core/libcutils/include_vndk/cutils/ |
D | sockets.h | 140 const cutils_socket_buffer_t* buffers,
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/system/sepolicy/prebuilts/api/26.0/public/ |
D | vr_hwc.te | 17 # Window Manager to receive the layers/buffers.
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/system/sepolicy/prebuilts/api/28.0/public/ |
D | vr_hwc.te | 17 # Window Manager to receive the layers/buffers.
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