Home
last modified time | relevance | path

Searched refs:format_idx (Results 1 – 3 of 3) sorted by relevance

/system/core/libpixelflinger/codeflinger/
Dtexturing.cpp272 tmu.format_idx = 0; in decodeTMUNeeds()
277 tmu.format_idx = GGL_READ_NEEDS(T_FORMAT, needs.t[i]); in decodeTMUNeeds()
278 tmu.format = c->formats[tmu.format_idx]; in decodeTMUNeeds()
288 if (tmu.format_idx == GGL_PIXEL_FORMAT_RGBA_5551) in decodeTMUNeeds()
294 if (tmu.format_idx) { in decodeTMUNeeds()
339 if (tmu.format_idx == 0) in init_textures()
391 cb_format_idx == tmu.format_idx && !tmu.linear && in init_textures()
408 if (tmu.format_idx == 0) in build_textures()
432 if (tmu.format_idx == 0) in build_textures()
653 if (tmu.format_idx == 0) in build_iterate_texture_coordinates()
[all …]
DGGLAssembler.h322 int format_idx; member
DGGLAssembler.cpp506 if ((tmu.format_idx) && in build_incoming_component()