Searched refs:gglClz (Results 1 – 5 of 5) sorted by relevance
40 const int32_t lz = gglClz(a); in gglRecipQNormalized()83 const int32_t lz = gglClz(x); in gglSqrtRecipx()137 int32_t exp = gglClz(x) - 16; in gglPowx()169 int nd = gglClz(d) - gglClz(n); in gglDivQ()283 int leading = gglClz(a); in quick_muldiv()
1920 const int iwscale = 32 - gglClz(q0); in scanline_perspective()2009 const int iwscale = 32 - gglClz(iw); in scanline_perspective_single()2011 const int i = 31 - gglClz(c->state.enabled_tmu); in scanline_perspective_single()
92 if(gglClz(test->input) == test->output) in gglClz_test()
806 inline int32_t gglClz(int32_t x) CONST;807 inline int32_t gglClz(int32_t x) in gglClz() function846 const int32_t lz = gglClz(x); in gglRecipFast()
505 const int shift = 31 - gglClz(tmu.format.size); in build_textures()