Searched refs:ignoreDepth (Results 1 – 3 of 3) sorted by relevance
33 CallStack::CallStack(const char* logtag, int32_t ignoreDepth) { in CallStack() argument34 this->update(ignoreDepth+1); in CallStack()41 void CallStack::update(int32_t ignoreDepth, pid_t tid) { in update() argument45 if (!backtrace->Unwind(ignoreDepth)) { in update()83 CallStack::CallStackUPtr CallStack::getCurrentInternal(int ignoreDepth) { in getCurrentInternal() argument85 stack->update(ignoreDepth + 1); in getCurrentInternal()
179 int ignoreDepth = (selfPid == tid) ? IGNORE_DEPTH_CURRENT_THREAD : 0; in update() local182 threadInfo.callStack.update(ignoreDepth, tid); in update()
54 CallStack(const char* logtag, int32_t ignoreDepth = 1);62 void update(int32_t ignoreDepth = 1, pid_t tid = BACKTRACE_CURRENT_THREAD);106 static CallStackUPtr ALWAYS_INLINE getCurrent(int32_t ignoreDepth = 1) {111 return getCurrentInternal(ignoreDepth);155 static CallStackUPtr CALLSTACK_WEAK getCurrentInternal(int32_t ignoreDepth);