Searched refs:mNetworks (Results 1 – 2 of 2) sorted by relevance
131 for (const auto& entry : mNetworkController->mNetworks) { in modifyFallthrough()144 mNetworks[LOCAL_NET_ID] = new LocalNetwork(LOCAL_NET_ID);145 mNetworks[DUMMY_NET_ID] = new DummyNetwork(DUMMY_NET_ID);331 for (const auto& entry : mNetworks) { in getNetworkForInterfaceLocked()373 mNetworks[netId] = physicalNetwork; in createPhysicalNetworkLocked()427 mNetworks[netId] = new VirtualNetwork(netId, secure); in createVirtualNetwork()467 mNetworks.erase(netId); in destroyNetwork()687 for (const auto& i : mNetworks) { in dump()727 auto iter = mNetworks.find(netId); in getNetworkLocked()728 return iter == mNetworks.end() ? nullptr : iter->second; in getNetworkLocked()[all …]
173 std::map<unsigned, Network*> mNetworks; // Map keys are NetIds. variable