Home
last modified time | relevance | path

Searched refs:multiTexture (Results 1 – 2 of 2) sorted by relevance

/system/core/libpixelflinger/codeflinger/
Dtexturing.cpp336 const bool multiTexture = mTextureMachine.activeUnits > 1; in init_textures() local
390 if (!multiTexture && !mBlending && !mDithering && !mFog && in init_textures()
975 const bool multiTexture = mTextureMachine.activeUnits > 1; in build_texture_environment() local
987 if (multiTexture && in build_texture_environment()
DGGLAssembler.cpp513 const bool multiTexture = mTextureMachine.activeUnits > 1; in build_incoming_component() local
525 need_extract |= multiTexture; in build_incoming_component()