Searched refs:y_incr (Results 1 – 1 of 1) sorted by relevance
827 GGLfixed y_incr; // on each x step, increment y by that amount member843 y_incr, y_incr*iter, in dump()889 edge->y_incr = 0x7FFFFFFF; in aa_edge_setup()894 edge->y_incr = abs(gglDivQ16(dy, dx)); in aa_edge_setup()1088 const int32_t y_incr = left->y_incr; in aapolyx() local1090 int32_t cf = (dx * dx * y_incr) >> cf_shift; in aapolyx()1096 cf -= (dx * dx * y_incr) >> cf_shift; in aapolyx()1098 cf += y_incr >> (TRI_ITERATORS_BITS-15); in aapolyx()1104 cf += (dx * dx * y_incr) >> cf_shift; in aapolyx()1130 const int32_t y_incr = right->y_incr; in aapolyx() local[all …]