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Searched refs:ydzdy (Results 1 – 3 of 3) sorted by relevance

/system/core/libpixelflinger/codeflinger/
DGGLAssembler.cpp419 int ydzdy = parts.z.reg; in build_scanline_prolog() local
421 CONTEXT_LOAD(ydzdy, iterators.ydzdy); // 1.31 fixed-point in build_scanline_prolog()
422 MLA(AL, 0, parts.z.reg, Rx, dzdx, ydzdy); in build_scanline_prolog()
/system/core/libpixelflinger/
Dscanline.cpp674 GGLfixed z = (xs * c->shade.dzdx) + ci.ydzdy; in scanline()
1648 ci.ydzdy = interpolate(ys, c->shade.z0, c->shade.dzdx, c->shade.dzdy); in init_y()
1831 ci.ydzdy += c->shade.dzdy; in step_y__generic()
1850 c->iterators.ydzdy += c->shade.dzdy; in step_y__nop()
1861 ci.ydzdy += c->shade.dzdy; in step_y__smooth()
1868 ci.ydzdy += c->shade.dzdy; in step_y__w()
1876 ci.ydzdy += c->shade.dzdy; in step_y__tmu()
/system/core/libpixelflinger/include/private/pixelflinger/
Dggl_context.h449 GGLfixed ydzdy;