1add_library(glslang-default-resource-limits 2 ${CMAKE_CURRENT_SOURCE_DIR}/ResourceLimits.cpp) 3set_property(TARGET glslang-default-resource-limits PROPERTY FOLDER glslang) 4set_property(TARGET glslang-default-resource-limits PROPERTY POSITION_INDEPENDENT_CODE ON) 5 6target_include_directories(glslang-default-resource-limits 7 PUBLIC ${CMAKE_CURRENT_SOURCE_DIR} 8 PUBLIC ${PROJECT_SOURCE_DIR}) 9 10set(SOURCES StandAlone.cpp DirStackFileIncluder.h) 11set(REMAPPER_SOURCES spirv-remap.cpp) 12 13add_executable(glslangValidator ${SOURCES}) 14add_executable(spirv-remap ${REMAPPER_SOURCES}) 15set_property(TARGET glslangValidator PROPERTY FOLDER tools) 16set_property(TARGET spirv-remap PROPERTY FOLDER tools) 17glslang_set_link_args(glslangValidator) 18glslang_set_link_args(spirv-remap) 19 20set(LIBRARIES 21 glslang 22 SPIRV 23 SPVRemapper 24 glslang-default-resource-limits) 25 26if(WIN32) 27 set(LIBRARIES ${LIBRARIES} psapi) 28elseif(UNIX) 29 if(NOT ANDROID) 30 set(LIBRARIES ${LIBRARIES} pthread) 31 endif() 32endif(WIN32) 33 34target_link_libraries(glslangValidator ${LIBRARIES}) 35target_link_libraries(spirv-remap ${LIBRARIES}) 36target_include_directories(glslangValidator PUBLIC ../External) 37 38if(WIN32) 39 source_group("Source" FILES ${SOURCES}) 40endif(WIN32) 41 42if(ENABLE_GLSLANG_INSTALL) 43 install(TARGETS glslangValidator 44 RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}) 45 46 install(TARGETS spirv-remap 47 RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}) 48 49 if(BUILD_SHARED_LIBS) 50 install(TARGETS glslang-default-resource-limits 51 LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}) 52 endif() 53endif(ENABLE_GLSLANG_INSTALL) 54