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1
2struct PS_OUTPUT { precise float4 color : SV_Target0; };
3
4static precise float precisefloat;
5
6void MyFunction(in precise float myfloat, out precise float3 myfloat3) { }
7
8PS_OUTPUT main()
9{
10    PS_OUTPUT ps_output;
11    ps_output.color = 1.0;
12    return ps_output;
13}
14
15