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1 // © 2016 and later: Unicode, Inc. and others.
2 // License & terms of use: http://www.unicode.org/copyright.html
3 /*
4 ********************************************************************************
5 *   Copyright (C) 1997-2016, International Business Machines
6 *   Corporation and others.  All Rights Reserved.
7 ********************************************************************************
8 *
9 * File DCFMTSYM.H
10 *
11 * Modification History:
12 *
13 *   Date        Name        Description
14 *   02/19/97    aliu        Converted from java.
15 *   03/18/97    clhuang     Updated per C++ implementation.
16 *   03/27/97    helena      Updated to pass the simple test after code review.
17 *   08/26/97    aliu        Added currency/intl currency symbol support.
18 *   07/22/98    stephen     Changed to match C++ style
19 *                            currencySymbol -> fCurrencySymbol
20 *                            Constants changed from CAPS to kCaps
21 *   06/24/99    helena      Integrated Alan's NF enhancements and Java2 bug fixes
22 *   09/22/00    grhoten     Marked deprecation tags with a pointer to replacement
23 *                            functions.
24 ********************************************************************************
25 */
26 
27 #ifndef DCFMTSYM_H
28 #define DCFMTSYM_H
29 
30 #include "unicode/utypes.h"
31 #include "unicode/uchar.h"
32 
33 #if !UCONFIG_NO_FORMATTING
34 
35 #include "unicode/uobject.h"
36 #include "unicode/locid.h"
37 #include "unicode/numsys.h"
38 #include "unicode/unum.h"
39 #include "unicode/unistr.h"
40 
41 /**
42  * \file
43  * \brief C++ API: Symbols for formatting numbers.
44  */
45 
46 
47 U_NAMESPACE_BEGIN
48 
49 /**
50  * This class represents the set of symbols needed by DecimalFormat
51  * to format numbers. DecimalFormat creates for itself an instance of
52  * DecimalFormatSymbols from its locale data.  If you need to change any
53  * of these symbols, you can get the DecimalFormatSymbols object from
54  * your DecimalFormat and modify it.
55  * <P>
56  * Here are the special characters used in the parts of the
57  * subpattern, with notes on their usage.
58  * <pre>
59  * \code
60  *        Symbol   Meaning
61  *          0      a digit
62  *          #      a digit, zero shows as absent
63  *          .      placeholder for decimal separator
64  *          ,      placeholder for grouping separator.
65  *          ;      separates formats.
66  *          -      default negative prefix.
67  *          %      divide by 100 and show as percentage
68  *          X      any other characters can be used in the prefix or suffix
69  *          '      used to quote special characters in a prefix or suffix.
70  * \endcode
71  *  </pre>
72  * [Notes]
73  * <P>
74  * If there is no explicit negative subpattern, - is prefixed to the
75  * positive form. That is, "0.00" alone is equivalent to "0.00;-0.00".
76  * <P>
77  * The grouping separator is commonly used for thousands, but in some
78  * countries for ten-thousands. The interval is a constant number of
79  * digits between the grouping characters, such as 100,000,000 or 1,0000,0000.
80  * If you supply a pattern with multiple grouping characters, the interval
81  * between the last one and the end of the integer is the one that is
82  * used. So "#,##,###,####" == "######,####" == "##,####,####".
83  */
84 class U_I18N_API DecimalFormatSymbols : public UObject {
85 public:
86     /**
87      * Constants for specifying a number format symbol.
88      * @stable ICU 2.0
89      */
90     enum ENumberFormatSymbol {
91         /** The decimal separator */
92         kDecimalSeparatorSymbol,
93         /** The grouping separator */
94         kGroupingSeparatorSymbol,
95         /** The pattern separator */
96         kPatternSeparatorSymbol,
97         /** The percent sign */
98         kPercentSymbol,
99         /** Zero*/
100         kZeroDigitSymbol,
101         /** Character representing a digit in the pattern */
102         kDigitSymbol,
103         /** The minus sign */
104         kMinusSignSymbol,
105         /** The plus sign */
106         kPlusSignSymbol,
107         /** The currency symbol */
108         kCurrencySymbol,
109         /** The international currency symbol */
110         kIntlCurrencySymbol,
111         /** The monetary separator */
112         kMonetarySeparatorSymbol,
113         /** The exponential symbol */
114         kExponentialSymbol,
115         /** Per mill symbol - replaces kPermillSymbol */
116         kPerMillSymbol,
117         /** Escape padding character */
118         kPadEscapeSymbol,
119         /** Infinity symbol */
120         kInfinitySymbol,
121         /** Nan symbol */
122         kNaNSymbol,
123         /** Significant digit symbol
124          * @stable ICU 3.0 */
125         kSignificantDigitSymbol,
126         /** The monetary grouping separator
127          * @stable ICU 3.6
128          */
129         kMonetaryGroupingSeparatorSymbol,
130         /** One
131          * @stable ICU 4.6
132          */
133         kOneDigitSymbol,
134         /** Two
135          * @stable ICU 4.6
136          */
137         kTwoDigitSymbol,
138         /** Three
139          * @stable ICU 4.6
140          */
141         kThreeDigitSymbol,
142         /** Four
143          * @stable ICU 4.6
144          */
145         kFourDigitSymbol,
146         /** Five
147          * @stable ICU 4.6
148          */
149         kFiveDigitSymbol,
150         /** Six
151          * @stable ICU 4.6
152          */
153         kSixDigitSymbol,
154         /** Seven
155          * @stable ICU 4.6
156          */
157         kSevenDigitSymbol,
158         /** Eight
159          * @stable ICU 4.6
160          */
161         kEightDigitSymbol,
162         /** Nine
163          * @stable ICU 4.6
164          */
165         kNineDigitSymbol,
166         /** Multiplication sign.
167          * @stable ICU 54
168          */
169         kExponentMultiplicationSymbol,
170         /** count symbol constants */
171         kFormatSymbolCount = kNineDigitSymbol + 2
172     };
173 
174     /**
175      * Create a DecimalFormatSymbols object for the given locale.
176      *
177      * @param locale    The locale to get symbols for.
178      * @param status    Input/output parameter, set to success or
179      *                  failure code upon return.
180      * @stable ICU 2.0
181      */
182     DecimalFormatSymbols(const Locale& locale, UErrorCode& status);
183 
184     /**
185      * Creates a DecimalFormatSymbols instance for the given locale with digits and symbols
186      * corresponding to the given NumberingSystem.
187      *
188      * This constructor behaves equivalently to the normal constructor called with a locale having a
189      * "numbers=xxxx" keyword specifying the numbering system by name.
190      *
191      * In this constructor, the NumberingSystem argument will be used even if the locale has its own
192      * "numbers=xxxx" keyword.
193      *
194      * @param locale    The locale to get symbols for.
195      * @param ns        The numbering system.
196      * @param status    Input/output parameter, set to success or
197      *                  failure code upon return.
198      * @stable ICU 60
199      */
200     DecimalFormatSymbols(const Locale& locale, const NumberingSystem& ns, UErrorCode& status);
201 
202     /**
203      * Create a DecimalFormatSymbols object for the default locale.
204      * This constructor will not fail.  If the resource file data is
205      * not available, it will use hard-coded last-resort data and
206      * set status to U_USING_FALLBACK_ERROR.
207      *
208      * @param status    Input/output parameter, set to success or
209      *                  failure code upon return.
210      * @stable ICU 2.0
211      */
212     DecimalFormatSymbols(UErrorCode& status);
213 
214     /**
215      * Creates a DecimalFormatSymbols object with last-resort data.
216      * Intended for callers who cache the symbols data and
217      * set all symbols on the resulting object.
218      *
219      * The last-resort symbols are similar to those for the root data,
220      * except that the grouping separators are empty,
221      * the NaN symbol is U+FFFD rather than "NaN",
222      * and the CurrencySpacing patterns are empty.
223      *
224      * @param status    Input/output parameter, set to success or
225      *                  failure code upon return.
226      * @return last-resort symbols
227      * @stable ICU 52
228      */
229     static DecimalFormatSymbols* createWithLastResortData(UErrorCode& status);
230 
231     /**
232      * Copy constructor.
233      * @stable ICU 2.0
234      */
235     DecimalFormatSymbols(const DecimalFormatSymbols&);
236 
237     /**
238      * Assignment operator.
239      * @stable ICU 2.0
240      */
241     DecimalFormatSymbols& operator=(const DecimalFormatSymbols&);
242 
243     /**
244      * Destructor.
245      * @stable ICU 2.0
246      */
247     virtual ~DecimalFormatSymbols();
248 
249     /**
250      * Return true if another object is semantically equal to this one.
251      *
252      * @param other    the object to be compared with.
253      * @return         true if another object is semantically equal to this one.
254      * @stable ICU 2.0
255      */
256     UBool operator==(const DecimalFormatSymbols& other) const;
257 
258     /**
259      * Return true if another object is semantically unequal to this one.
260      *
261      * @param other    the object to be compared with.
262      * @return         true if another object is semantically unequal to this one.
263      * @stable ICU 2.0
264      */
265     UBool operator!=(const DecimalFormatSymbols& other) const { return !operator==(other); }
266 
267     /**
268      * Get one of the format symbols by its enum constant.
269      * Each symbol is stored as a string so that graphemes
270      * (characters with modifier letters) can be used.
271      *
272      * @param symbol    Constant to indicate a number format symbol.
273      * @return    the format symbols by the param 'symbol'
274      * @stable ICU 2.0
275      */
276     inline UnicodeString getSymbol(ENumberFormatSymbol symbol) const;
277 
278     /**
279      * Set one of the format symbols by its enum constant.
280      * Each symbol is stored as a string so that graphemes
281      * (characters with modifier letters) can be used.
282      *
283      * @param symbol    Constant to indicate a number format symbol.
284      * @param value     value of the format symbol
285      * @param propogateDigits If false, setting the zero digit will not automatically set 1-9.
286      *     The default behavior is to automatically set 1-9 if zero is being set and the value
287      *     it is being set to corresponds to a known Unicode zero digit.
288      * @stable ICU 2.0
289      */
290     void setSymbol(ENumberFormatSymbol symbol, const UnicodeString &value, const UBool propogateDigits);
291 
292     /**
293      * Returns the locale for which this object was constructed.
294      * @stable ICU 2.6
295      */
296     inline Locale getLocale() const;
297 
298     /**
299      * Returns the locale for this object. Two flavors are available:
300      * valid and actual locale.
301      * @stable ICU 2.8
302      */
303     Locale getLocale(ULocDataLocaleType type, UErrorCode& status) const;
304 
305     /**
306       * Get pattern string for 'CurrencySpacing' that can be applied to
307       * currency format.
308       * This API gets the CurrencySpacing data from ResourceBundle. The pattern can
309       * be empty if there is no data from current locale and its parent locales.
310       *
311       * @param type :  UNUM_CURRENCY_MATCH, UNUM_CURRENCY_SURROUNDING_MATCH or UNUM_CURRENCY_INSERT.
312       * @param beforeCurrency : true if the pattern is for before currency symbol.
313       *                         false if the pattern is for after currency symbol.
314       * @param status: Input/output parameter, set to success or
315       *                  failure code upon return.
316       * @return pattern string for currencyMatch, surroundingMatch or spaceInsert.
317       *     Return empty string if there is no data for this locale and its parent
318       *     locales.
319       * @stable ICU 4.8
320       */
321      const UnicodeString& getPatternForCurrencySpacing(UCurrencySpacing type,
322                                                  UBool beforeCurrency,
323                                                  UErrorCode& status) const;
324      /**
325        * Set pattern string for 'CurrencySpacing' that can be applied to
326        * currency format.
327        *
328        * @param type : UNUM_CURRENCY_MATCH, UNUM_CURRENCY_SURROUNDING_MATCH or UNUM_CURRENCY_INSERT.
329        * @param beforeCurrency : true if the pattern is for before currency symbol.
330        *                         false if the pattern is for after currency symbol.
331        * @param pattern : pattern string to override current setting.
332        * @stable ICU 4.8
333        */
334      void setPatternForCurrencySpacing(UCurrencySpacing type,
335                                        UBool beforeCurrency,
336                                        const UnicodeString& pattern);
337 
338     /**
339      * ICU "poor man's RTTI", returns a UClassID for the actual class.
340      *
341      * @stable ICU 2.2
342      */
343     virtual UClassID getDynamicClassID() const;
344 
345     /**
346      * ICU "poor man's RTTI", returns a UClassID for this class.
347      *
348      * @stable ICU 2.2
349      */
350     static UClassID U_EXPORT2 getStaticClassID();
351 
352 private:
353     DecimalFormatSymbols();
354 
355     /**
356      * Initializes the symbols from the LocaleElements resource bundle.
357      * Note: The organization of LocaleElements badly needs to be
358      * cleaned up.
359      *
360      * @param locale               The locale to get symbols for.
361      * @param success              Input/output parameter, set to success or
362      *                             failure code upon return.
363      * @param useLastResortData    determine if use last resort data
364      * @param ns                   The NumberingSystem to use; otherwise, fall
365      *                             back to the locale.
366      */
367     void initialize(const Locale& locale, UErrorCode& success,
368         UBool useLastResortData = FALSE, const NumberingSystem* ns = nullptr);
369 
370     /**
371      * Initialize the symbols with default values.
372      */
373     void initialize();
374 
375     void setCurrencyForSymbols();
376 
377 public:
378 
379 #ifndef U_HIDE_INTERNAL_API
380     /**
381      * @internal For ICU use only
382      */
isCustomCurrencySymbol()383     inline UBool isCustomCurrencySymbol() const {
384         return fIsCustomCurrencySymbol;
385     }
386 
387     /**
388      * @internal For ICU use only
389      */
isCustomIntlCurrencySymbol()390     inline UBool isCustomIntlCurrencySymbol() const {
391         return fIsCustomIntlCurrencySymbol;
392     }
393 
394     /**
395      * @internal For ICU use only
396      */
getCodePointZero()397     inline UChar32 getCodePointZero() const {
398         return fCodePointZero;
399     }
400 #endif  /* U_HIDE_INTERNAL_API */
401 
402     /**
403      * _Internal_ function - more efficient version of getSymbol,
404      * returning a const reference to one of the symbol strings.
405      * The returned reference becomes invalid when the symbol is changed
406      * or when the DecimalFormatSymbols are destroyed.
407      * Note: moved \#ifndef U_HIDE_INTERNAL_API after this, since this is needed for inline in DecimalFormat
408      *
409      * This is not currently stable API, but if you think it should be stable,
410      * post a comment on the following ticket and the ICU team will take a look:
411      * http://bugs.icu-project.org/trac/ticket/13580
412      *
413      * @param symbol Constant to indicate a number format symbol.
414      * @return the format symbol by the param 'symbol'
415      * @internal
416      */
417     inline const UnicodeString& getConstSymbol(ENumberFormatSymbol symbol) const;
418 
419 #ifndef U_HIDE_INTERNAL_API
420     /**
421      * Returns the const UnicodeString reference, like getConstSymbol,
422      * corresponding to the digit with the given value.  This is equivalent
423      * to accessing the symbol from getConstSymbol with the corresponding
424      * key, such as kZeroDigitSymbol or kOneDigitSymbol.
425      *
426      * This is not currently stable API, but if you think it should be stable,
427      * post a comment on the following ticket and the ICU team will take a look:
428      * http://bugs.icu-project.org/trac/ticket/13580
429      *
430      * @param digit The digit, an integer between 0 and 9 inclusive.
431      *              If outside the range 0 to 9, the zero digit is returned.
432      * @return the format symbol for the given digit.
433      * @internal This API is currently for ICU use only.
434      */
435     inline const UnicodeString& getConstDigitSymbol(int32_t digit) const;
436 
437     /**
438      * Returns that pattern stored in currecy info. Internal API for use by NumberFormat API.
439      * @internal
440      */
441     inline const char16_t* getCurrencyPattern(void) const;
442 #endif  /* U_HIDE_INTERNAL_API */
443 
444 private:
445     /**
446      * Private symbol strings.
447      * They are either loaded from a resource bundle or otherwise owned.
448      * setSymbol() clones the symbol string.
449      * Readonly aliases can only come from a resource bundle, so that we can always
450      * use fastCopyFrom() with them.
451      *
452      * If DecimalFormatSymbols becomes subclassable and the status of fSymbols changes
453      * from private to protected,
454      * or when fSymbols can be set any other way that allows them to be readonly aliases
455      * to non-resource bundle strings,
456      * then regular UnicodeString copies must be used instead of fastCopyFrom().
457      *
458      * @internal
459      */
460     UnicodeString fSymbols[kFormatSymbolCount];
461 
462     /**
463      * Non-symbol variable for getConstSymbol(). Always empty.
464      * @internal
465      */
466     UnicodeString fNoSymbol;
467 
468     /**
469      * Dealing with code points is faster than dealing with strings when formatting. Because of
470      * this, we maintain a value containing the zero code point that is used whenever digitStrings
471      * represents a sequence of ten code points in order.
472      *
473      * <p>If the value stored here is positive, it means that the code point stored in this value
474      * corresponds to the digitStrings array, and codePointZero can be used instead of the
475      * digitStrings array for the purposes of efficient formatting; if -1, then digitStrings does
476      * *not* contain a sequence of code points, and it must be used directly.
477      *
478      * <p>It is assumed that codePointZero always shadows the value in digitStrings. codePointZero
479      * should never be set directly; rather, it should be updated only when digitStrings mutates.
480      * That is, the flow of information is digitStrings -> codePointZero, not the other way.
481      */
482     UChar32 fCodePointZero;
483 
484     Locale locale;
485 
486     char actualLocale[ULOC_FULLNAME_CAPACITY];
487     char validLocale[ULOC_FULLNAME_CAPACITY];
488     const char16_t* currPattern;
489 
490     UnicodeString currencySpcBeforeSym[UNUM_CURRENCY_SPACING_COUNT];
491     UnicodeString currencySpcAfterSym[UNUM_CURRENCY_SPACING_COUNT];
492     UBool fIsCustomCurrencySymbol;
493     UBool fIsCustomIntlCurrencySymbol;
494 };
495 
496 // -------------------------------------
497 
498 inline UnicodeString
getSymbol(ENumberFormatSymbol symbol)499 DecimalFormatSymbols::getSymbol(ENumberFormatSymbol symbol) const {
500     const UnicodeString *strPtr;
501     if(symbol < kFormatSymbolCount) {
502         strPtr = &fSymbols[symbol];
503     } else {
504         strPtr = &fNoSymbol;
505     }
506     return *strPtr;
507 }
508 
509 // See comments above for this function. Not hidden with #ifdef U_HIDE_INTERNAL_API
510 inline const UnicodeString &
getConstSymbol(ENumberFormatSymbol symbol)511 DecimalFormatSymbols::getConstSymbol(ENumberFormatSymbol symbol) const {
512     const UnicodeString *strPtr;
513     if(symbol < kFormatSymbolCount) {
514         strPtr = &fSymbols[symbol];
515     } else {
516         strPtr = &fNoSymbol;
517     }
518     return *strPtr;
519 }
520 
521 #ifndef U_HIDE_INTERNAL_API
getConstDigitSymbol(int32_t digit)522 inline const UnicodeString& DecimalFormatSymbols::getConstDigitSymbol(int32_t digit) const {
523     if (digit < 0 || digit > 9) {
524         digit = 0;
525     }
526     if (digit == 0) {
527         return fSymbols[kZeroDigitSymbol];
528     }
529     ENumberFormatSymbol key = static_cast<ENumberFormatSymbol>(kOneDigitSymbol + digit - 1);
530     return fSymbols[key];
531 }
532 #endif /* U_HIDE_INTERNAL_API */
533 
534 // -------------------------------------
535 
536 inline void
537 DecimalFormatSymbols::setSymbol(ENumberFormatSymbol symbol, const UnicodeString &value, const UBool propogateDigits = TRUE) {
538     if (symbol == kCurrencySymbol) {
539         fIsCustomCurrencySymbol = TRUE;
540     }
541     else if (symbol == kIntlCurrencySymbol) {
542         fIsCustomIntlCurrencySymbol = TRUE;
543     }
544     if(symbol<kFormatSymbolCount) {
545         fSymbols[symbol]=value;
546     }
547 
548     // If the zero digit is being set to a known zero digit according to Unicode,
549     // then we automatically set the corresponding 1-9 digits
550     // Also record updates to fCodePointZero. Be conservative if in doubt.
551     if (symbol == kZeroDigitSymbol) {
552         UChar32 sym = value.char32At(0);
553         if ( propogateDigits && u_charDigitValue(sym) == 0 && value.countChar32() == 1 ) {
554             fCodePointZero = sym;
555             for ( int8_t i = 1 ; i<= 9 ; i++ ) {
556                 sym++;
557                 fSymbols[(int)kOneDigitSymbol+i-1] = UnicodeString(sym);
558             }
559         } else {
560             fCodePointZero = -1;
561         }
562     } else if (symbol >= kOneDigitSymbol && symbol <= kNineDigitSymbol) {
563         fCodePointZero = -1;
564     }
565 }
566 
567 // -------------------------------------
568 
569 inline Locale
getLocale()570 DecimalFormatSymbols::getLocale() const {
571     return locale;
572 }
573 
574 #ifndef U_HIDE_INTERNAL_API
575 inline const char16_t*
getCurrencyPattern()576 DecimalFormatSymbols::getCurrencyPattern() const {
577     return currPattern;
578 }
579 #endif /* U_HIDE_INTERNAL_API */
580 
581 U_NAMESPACE_END
582 
583 #endif /* #if !UCONFIG_NO_FORMATTING */
584 
585 #endif // _DCFMTSYM
586 //eof
587