1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "ui/gfx/geometry/rect_f.h"
6
7 #include <algorithm>
8 #include <limits>
9
10 #include "base/logging.h"
11 #include "base/strings/stringprintf.h"
12 #include "build/build_config.h"
13 #include "ui/gfx/geometry/insets_f.h"
14 #include "ui/gfx/geometry/safe_integer_conversions.h"
15
16 #if defined(OS_IOS)
17 #include <CoreGraphics/CoreGraphics.h>
18 #elif defined(OS_MACOSX)
19 #include <ApplicationServices/ApplicationServices.h>
20 #endif
21
22 namespace gfx {
23
AdjustAlongAxis(float dst_origin,float dst_size,float * origin,float * size)24 static void AdjustAlongAxis(float dst_origin,
25 float dst_size,
26 float* origin,
27 float* size) {
28 *size = std::min(dst_size, *size);
29 if (*origin < dst_origin)
30 *origin = dst_origin;
31 else
32 *origin = std::min(dst_origin + dst_size, *origin + *size) - *size;
33 }
34
35 #if defined(OS_MACOSX)
RectF(const CGRect & r)36 RectF::RectF(const CGRect& r)
37 : origin_(r.origin.x, r.origin.y), size_(r.size.width, r.size.height) {
38 }
39
ToCGRect() const40 CGRect RectF::ToCGRect() const {
41 return CGRectMake(x(), y(), width(), height());
42 }
43 #endif
44
Inset(const InsetsF & insets)45 void RectF::Inset(const InsetsF& insets) {
46 Inset(insets.left(), insets.top(), insets.right(), insets.bottom());
47 }
48
Inset(float left,float top,float right,float bottom)49 void RectF::Inset(float left, float top, float right, float bottom) {
50 origin_ += Vector2dF(left, top);
51 set_width(std::max(width() - left - right, 0.0f));
52 set_height(std::max(height() - top - bottom, 0.0f));
53 }
54
Offset(float horizontal,float vertical)55 void RectF::Offset(float horizontal, float vertical) {
56 origin_ += Vector2dF(horizontal, vertical);
57 }
58
operator +=(const Vector2dF & offset)59 void RectF::operator+=(const Vector2dF& offset) {
60 origin_ += offset;
61 }
62
operator -=(const Vector2dF & offset)63 void RectF::operator-=(const Vector2dF& offset) {
64 origin_ -= offset;
65 }
66
InsetsFrom(const RectF & inner) const67 InsetsF RectF::InsetsFrom(const RectF& inner) const {
68 return InsetsF(inner.y() - y(),
69 inner.x() - x(),
70 bottom() - inner.bottom(),
71 right() - inner.right());
72 }
73
operator <(const RectF & other) const74 bool RectF::operator<(const RectF& other) const {
75 if (origin_ != other.origin_)
76 return origin_ < other.origin_;
77
78 if (width() == other.width())
79 return height() < other.height();
80 return width() < other.width();
81 }
82
Contains(float point_x,float point_y) const83 bool RectF::Contains(float point_x, float point_y) const {
84 return point_x >= x() && point_x < right() && point_y >= y() &&
85 point_y < bottom();
86 }
87
Contains(const RectF & rect) const88 bool RectF::Contains(const RectF& rect) const {
89 return rect.x() >= x() && rect.right() <= right() && rect.y() >= y() &&
90 rect.bottom() <= bottom();
91 }
92
Intersects(const RectF & rect) const93 bool RectF::Intersects(const RectF& rect) const {
94 return !IsEmpty() && !rect.IsEmpty() && rect.x() < right() &&
95 rect.right() > x() && rect.y() < bottom() && rect.bottom() > y();
96 }
97
Intersect(const RectF & rect)98 void RectF::Intersect(const RectF& rect) {
99 if (IsEmpty() || rect.IsEmpty()) {
100 SetRect(0, 0, 0, 0);
101 return;
102 }
103
104 float rx = std::max(x(), rect.x());
105 float ry = std::max(y(), rect.y());
106 float rr = std::min(right(), rect.right());
107 float rb = std::min(bottom(), rect.bottom());
108
109 if (rx >= rr || ry >= rb) {
110 SetRect(0, 0, 0, 0);
111 return;
112 }
113
114 SetRect(rx, ry, rr - rx, rb - ry);
115 }
116
Union(const RectF & rect)117 void RectF::Union(const RectF& rect) {
118 if (IsEmpty()) {
119 *this = rect;
120 return;
121 }
122 if (rect.IsEmpty())
123 return;
124
125 float rx = std::min(x(), rect.x());
126 float ry = std::min(y(), rect.y());
127 float rr = std::max(right(), rect.right());
128 float rb = std::max(bottom(), rect.bottom());
129
130 SetRect(rx, ry, rr - rx, rb - ry);
131 }
132
Subtract(const RectF & rect)133 void RectF::Subtract(const RectF& rect) {
134 if (!Intersects(rect))
135 return;
136 if (rect.Contains(*this)) {
137 SetRect(0, 0, 0, 0);
138 return;
139 }
140
141 float rx = x();
142 float ry = y();
143 float rr = right();
144 float rb = bottom();
145
146 if (rect.y() <= y() && rect.bottom() >= bottom()) {
147 // complete intersection in the y-direction
148 if (rect.x() <= x()) {
149 rx = rect.right();
150 } else if (rect.right() >= right()) {
151 rr = rect.x();
152 }
153 } else if (rect.x() <= x() && rect.right() >= right()) {
154 // complete intersection in the x-direction
155 if (rect.y() <= y()) {
156 ry = rect.bottom();
157 } else if (rect.bottom() >= bottom()) {
158 rb = rect.y();
159 }
160 }
161 SetRect(rx, ry, rr - rx, rb - ry);
162 }
163
AdjustToFit(const RectF & rect)164 void RectF::AdjustToFit(const RectF& rect) {
165 float new_x = x();
166 float new_y = y();
167 float new_width = width();
168 float new_height = height();
169 AdjustAlongAxis(rect.x(), rect.width(), &new_x, &new_width);
170 AdjustAlongAxis(rect.y(), rect.height(), &new_y, &new_height);
171 SetRect(new_x, new_y, new_width, new_height);
172 }
173
CenterPoint() const174 PointF RectF::CenterPoint() const {
175 return PointF(x() + width() / 2, y() + height() / 2);
176 }
177
ClampToCenteredSize(const SizeF & size)178 void RectF::ClampToCenteredSize(const SizeF& size) {
179 float new_width = std::min(width(), size.width());
180 float new_height = std::min(height(), size.height());
181 float new_x = x() + (width() - new_width) / 2;
182 float new_y = y() + (height() - new_height) / 2;
183 SetRect(new_x, new_y, new_width, new_height);
184 }
185
SplitVertically(RectF * left_half,RectF * right_half) const186 void RectF::SplitVertically(RectF* left_half, RectF* right_half) const {
187 DCHECK(left_half);
188 DCHECK(right_half);
189
190 left_half->SetRect(x(), y(), width() / 2, height());
191 right_half->SetRect(
192 left_half->right(), y(), width() - left_half->width(), height());
193 }
194
SharesEdgeWith(const RectF & rect) const195 bool RectF::SharesEdgeWith(const RectF& rect) const {
196 return (y() == rect.y() && height() == rect.height() &&
197 (x() == rect.right() || right() == rect.x())) ||
198 (x() == rect.x() && width() == rect.width() &&
199 (y() == rect.bottom() || bottom() == rect.y()));
200 }
201
ManhattanDistanceToPoint(const PointF & point) const202 float RectF::ManhattanDistanceToPoint(const PointF& point) const {
203 float x_distance =
204 std::max<float>(0, std::max(x() - point.x(), point.x() - right()));
205 float y_distance =
206 std::max<float>(0, std::max(y() - point.y(), point.y() - bottom()));
207
208 return x_distance + y_distance;
209 }
210
ManhattanInternalDistance(const RectF & rect) const211 float RectF::ManhattanInternalDistance(const RectF& rect) const {
212 RectF c(*this);
213 c.Union(rect);
214
215 static constexpr float kEpsilon = std::numeric_limits<float>::epsilon();
216 float x = std::max(0.f, c.width() - width() - rect.width() + kEpsilon);
217 float y = std::max(0.f, c.height() - height() - rect.height() + kEpsilon);
218 return x + y;
219 }
220
IsExpressibleAsRect() const221 bool RectF::IsExpressibleAsRect() const {
222 return IsExpressibleAsInt(x()) && IsExpressibleAsInt(y()) &&
223 IsExpressibleAsInt(width()) && IsExpressibleAsInt(height()) &&
224 IsExpressibleAsInt(right()) && IsExpressibleAsInt(bottom());
225 }
226
ToString() const227 std::string RectF::ToString() const {
228 return base::StringPrintf("%s %s",
229 origin().ToString().c_str(),
230 size().ToString().c_str());
231 }
232
IntersectRects(const RectF & a,const RectF & b)233 RectF IntersectRects(const RectF& a, const RectF& b) {
234 RectF result = a;
235 result.Intersect(b);
236 return result;
237 }
238
UnionRects(const RectF & a,const RectF & b)239 RectF UnionRects(const RectF& a, const RectF& b) {
240 RectF result = a;
241 result.Union(b);
242 return result;
243 }
244
SubtractRects(const RectF & a,const RectF & b)245 RectF SubtractRects(const RectF& a, const RectF& b) {
246 RectF result = a;
247 result.Subtract(b);
248 return result;
249 }
250
BoundingRect(const PointF & p1,const PointF & p2)251 RectF BoundingRect(const PointF& p1, const PointF& p2) {
252 float rx = std::min(p1.x(), p2.x());
253 float ry = std::min(p1.y(), p2.y());
254 float rr = std::max(p1.x(), p2.x());
255 float rb = std::max(p1.y(), p2.y());
256 return RectF(rx, ry, rr - rx, rb - ry);
257 }
258
259 } // namespace gfx
260