1 /* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */
2
3 /*
4 * Copyright (C) 2012 Rob Clark <robclark@freedesktop.org>
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice (including the next
14 * paragraph) shall be included in all copies or substantial portions of the
15 * Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
22 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 * SOFTWARE.
24 *
25 * Authors:
26 * Rob Clark <robclark@freedesktop.org>
27 */
28
29 #ifndef FREEDRENO_SCREEN_H_
30 #define FREEDRENO_SCREEN_H_
31
32 #include <freedreno_drmif.h>
33 #include <freedreno_ringbuffer.h>
34
35 #include "pipe/p_screen.h"
36 #include "util/u_memory.h"
37 #include "util/slab.h"
38 #include "os/os_thread.h"
39
40 #include "freedreno_batch_cache.h"
41 #include "freedreno_util.h"
42
43 struct fd_bo;
44
45 struct fd_screen {
46 struct pipe_screen base;
47
48 mtx_t lock;
49
50 /* it would be tempting to use pipe_reference here, but that
51 * really doesn't work well if it isn't the first member of
52 * the struct, so not quite so awesome to be adding refcnting
53 * further down the inheritance hierarchy:
54 */
55 int refcnt;
56
57 /* place for winsys to stash it's own stuff: */
58 void *winsys_priv;
59
60 struct slab_parent_pool transfer_pool;
61
62 uint32_t gmemsize_bytes;
63 uint32_t device_id;
64 uint32_t gpu_id; /* 220, 305, etc */
65 uint32_t chip_id; /* coreid:8 majorrev:8 minorrev:8 patch:8 */
66 uint32_t max_freq;
67 uint32_t max_rts; /* max # of render targets */
68 uint32_t gmem_alignw, gmem_alignh;
69 uint32_t num_vsc_pipes;
70 uint32_t priority_mask;
71 bool has_timestamp;
72
73 void *compiler; /* currently unused for a2xx */
74
75 struct fd_device *dev;
76
77 /* NOTE: we still need a pipe associated with the screen in a few
78 * places, like screen->get_timestamp(). For anything context
79 * related, use ctx->pipe instead.
80 */
81 struct fd_pipe *pipe;
82
83 uint32_t (*setup_slices)(struct fd_resource *rsc);
84 unsigned (*tile_mode)(const struct pipe_resource *prsc);
85
86 int64_t cpu_gpu_time_delta;
87
88 struct fd_batch_cache batch_cache;
89
90 bool reorder;
91 };
92
93 static inline struct fd_screen *
fd_screen(struct pipe_screen * pscreen)94 fd_screen(struct pipe_screen *pscreen)
95 {
96 return (struct fd_screen *)pscreen;
97 }
98
99 boolean fd_screen_bo_get_handle(struct pipe_screen *pscreen,
100 struct fd_bo *bo,
101 unsigned stride,
102 struct winsys_handle *whandle);
103 struct fd_bo * fd_screen_bo_from_handle(struct pipe_screen *pscreen,
104 struct winsys_handle *whandle);
105
106 struct pipe_screen * fd_screen_create(struct fd_device *dev);
107
108 /* is a3xx patch revision 0? */
109 /* TODO a306.0 probably doesn't need this.. be more clever?? */
110 static inline boolean
is_a3xx_p0(struct fd_screen * screen)111 is_a3xx_p0(struct fd_screen *screen)
112 {
113 return (screen->chip_id & 0xff0000ff) == 0x03000000;
114 }
115
116 static inline boolean
is_a3xx(struct fd_screen * screen)117 is_a3xx(struct fd_screen *screen)
118 {
119 return (screen->gpu_id >= 300) && (screen->gpu_id < 400);
120 }
121
122 static inline boolean
is_a4xx(struct fd_screen * screen)123 is_a4xx(struct fd_screen *screen)
124 {
125 return (screen->gpu_id >= 400) && (screen->gpu_id < 500);
126 }
127
128 static inline boolean
is_a5xx(struct fd_screen * screen)129 is_a5xx(struct fd_screen *screen)
130 {
131 return (screen->gpu_id >= 500) && (screen->gpu_id < 600);
132 }
133
134 /* is it using the ir3 compiler (shader isa introduced with a3xx)? */
135 static inline boolean
is_ir3(struct fd_screen * screen)136 is_ir3(struct fd_screen *screen)
137 {
138 return is_a3xx(screen) || is_a4xx(screen) || is_a5xx(screen);
139 }
140
141 static inline bool
has_compute(struct fd_screen * screen)142 has_compute(struct fd_screen *screen)
143 {
144 return is_a5xx(screen);
145 }
146
147 #endif /* FREEDRENO_SCREEN_H_ */
148