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1 /* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */
2 
3 /*
4  * Copyright (C) 2012 Rob Clark <robclark@freedesktop.org>
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the "Software"),
8  * to deal in the Software without restriction, including without limitation
9  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10  * and/or sell copies of the Software, and to permit persons to whom the
11  * Software is furnished to do so, subject to the following conditions:
12  *
13  * The above copyright notice and this permission notice (including the next
14  * paragraph) shall be included in all copies or substantial portions of the
15  * Software.
16  *
17  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
20  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
22  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23  * SOFTWARE.
24  *
25  * Authors:
26  *    Rob Clark <robclark@freedesktop.org>
27  */
28 
29 #ifndef FREEDRENO_SCREEN_H_
30 #define FREEDRENO_SCREEN_H_
31 
32 #include <freedreno_drmif.h>
33 #include <freedreno_ringbuffer.h>
34 
35 #include "pipe/p_screen.h"
36 #include "util/u_memory.h"
37 #include "util/slab.h"
38 #include "os/os_thread.h"
39 
40 #include "freedreno_batch_cache.h"
41 #include "freedreno_util.h"
42 
43 struct fd_bo;
44 
45 struct fd_screen {
46 	struct pipe_screen base;
47 
48 	mtx_t lock;
49 
50 	/* it would be tempting to use pipe_reference here, but that
51 	 * really doesn't work well if it isn't the first member of
52 	 * the struct, so not quite so awesome to be adding refcnting
53 	 * further down the inheritance hierarchy:
54 	 */
55 	int refcnt;
56 
57 	/* place for winsys to stash it's own stuff: */
58 	void *winsys_priv;
59 
60 	struct slab_parent_pool transfer_pool;
61 
62 	uint32_t gmemsize_bytes;
63 	uint32_t device_id;
64 	uint32_t gpu_id;         /* 220, 305, etc */
65 	uint32_t chip_id;        /* coreid:8 majorrev:8 minorrev:8 patch:8 */
66 	uint32_t max_freq;
67 	uint32_t max_rts;        /* max # of render targets */
68 	uint32_t gmem_alignw, gmem_alignh;
69 	uint32_t num_vsc_pipes;
70 	uint32_t priority_mask;
71 	bool has_timestamp;
72 
73 	void *compiler;          /* currently unused for a2xx */
74 
75 	struct fd_device *dev;
76 
77 	/* NOTE: we still need a pipe associated with the screen in a few
78 	 * places, like screen->get_timestamp().  For anything context
79 	 * related, use ctx->pipe instead.
80 	 */
81 	struct fd_pipe *pipe;
82 
83 	uint32_t (*setup_slices)(struct fd_resource *rsc);
84 	unsigned (*tile_mode)(const struct pipe_resource *prsc);
85 
86 	int64_t cpu_gpu_time_delta;
87 
88 	struct fd_batch_cache batch_cache;
89 
90 	bool reorder;
91 };
92 
93 static inline struct fd_screen *
fd_screen(struct pipe_screen * pscreen)94 fd_screen(struct pipe_screen *pscreen)
95 {
96 	return (struct fd_screen *)pscreen;
97 }
98 
99 boolean fd_screen_bo_get_handle(struct pipe_screen *pscreen,
100 		struct fd_bo *bo,
101 		unsigned stride,
102 		struct winsys_handle *whandle);
103 struct fd_bo * fd_screen_bo_from_handle(struct pipe_screen *pscreen,
104 		struct winsys_handle *whandle);
105 
106 struct pipe_screen * fd_screen_create(struct fd_device *dev);
107 
108 /* is a3xx patch revision 0? */
109 /* TODO a306.0 probably doesn't need this.. be more clever?? */
110 static inline boolean
is_a3xx_p0(struct fd_screen * screen)111 is_a3xx_p0(struct fd_screen *screen)
112 {
113 	return (screen->chip_id & 0xff0000ff) == 0x03000000;
114 }
115 
116 static inline boolean
is_a3xx(struct fd_screen * screen)117 is_a3xx(struct fd_screen *screen)
118 {
119 	return (screen->gpu_id >= 300) && (screen->gpu_id < 400);
120 }
121 
122 static inline boolean
is_a4xx(struct fd_screen * screen)123 is_a4xx(struct fd_screen *screen)
124 {
125 	return (screen->gpu_id >= 400) && (screen->gpu_id < 500);
126 }
127 
128 static inline boolean
is_a5xx(struct fd_screen * screen)129 is_a5xx(struct fd_screen *screen)
130 {
131 	return (screen->gpu_id >= 500) && (screen->gpu_id < 600);
132 }
133 
134 /* is it using the ir3 compiler (shader isa introduced with a3xx)? */
135 static inline boolean
is_ir3(struct fd_screen * screen)136 is_ir3(struct fd_screen *screen)
137 {
138 	return is_a3xx(screen) || is_a4xx(screen) || is_a5xx(screen);
139 }
140 
141 static inline bool
has_compute(struct fd_screen * screen)142 has_compute(struct fd_screen *screen)
143 {
144 	return is_a5xx(screen);
145 }
146 
147 #endif /* FREEDRENO_SCREEN_H_ */
148