1 /*
2 * Copyright 2014 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #include "Benchmark.h"
9 #include "SkBitmap.h"
10 #include "SkCanvas.h"
11 #include "SkGradientShader.h"
12 #include "SkPaint.h"
13 #include "SkPath.h"
14 #include "SkString.h"
15
16 enum ColorPattern {
17 kWhite_ColorPattern,
18 kBlue_ColorPattern,
19 kOpaqueBitmap_ColorPattern,
20 kAlphaBitmap_ColorPattern,
21 };
22
23 static const struct ColorPatternData{
24 SkColor fColor;
25 bool fIsBitmap;
26 const char* fName;
27 } gColorPatterns[] = {
28 // Keep this in same order as ColorPattern enum
29 { SK_ColorWHITE, false, "white" }, // kWhite_ColorPattern
30 { SK_ColorBLUE, false, "blue" }, // kBlue_ColorPattern
31 { SK_ColorWHITE, true, "obaqueBitMap" }, // kOpaqueBitmap_ColorPattern
32 { 0x10000000, true, "alphaBitmap" }, // kAlphaBitmap_ColorPattern
33 };
34
35 enum DrawType {
36 kRect_DrawType,
37 kPath_DrawType,
38 };
39
makebm(SkBitmap * bm,int w,int h)40 static void makebm(SkBitmap* bm, int w, int h) {
41 bm->allocN32Pixels(w, h);
42 bm->eraseColor(SK_ColorTRANSPARENT);
43
44 SkCanvas canvas(*bm);
45 SkScalar s = SkIntToScalar(SkMin32(w, h));
46 static const SkPoint kPts0[] = { { 0, 0 }, { s, s } };
47 static const SkPoint kPts1[] = { { s/2, 0 }, { s/2, s } };
48 static const SkScalar kPos[] = { 0, SK_Scalar1/2, SK_Scalar1 };
49 static const SkColor kColors0[] = {0x80F00080, 0xF0F08000, 0x800080F0 };
50 static const SkColor kColors1[] = {0xF08000F0, 0x8080F000, 0xF000F080 };
51
52
53 SkPaint paint;
54
55 paint.setShader(SkGradientShader::MakeLinear(kPts0, kColors0, kPos, SK_ARRAY_COUNT(kColors0),
56 SkShader::kClamp_TileMode));
57 canvas.drawPaint(paint);
58 paint.setShader(SkGradientShader::MakeLinear(kPts1, kColors1, kPos, SK_ARRAY_COUNT(kColors1),
59 SkShader::kClamp_TileMode));
60 canvas.drawPaint(paint);
61 }
62
63 /**
64 * This bench draws a grid of either rects or filled paths, with two alternating color patterns.
65 * This color patterns are passed in as enums to the class. The options are:
66 * 1) solid white color
67 * 2) solid blue color
68 * 3) opaque bitmap
69 * 4) partial alpha bitmap
70 * The same color pattern can be set for both arguments to create a uniform pattern on all draws.
71 *
72 * The bench is used to test a few things. First it can test any optimizations made for a specific
73 * color pattern (for example drawing an opaque bitmap versus one with partial alpha). Also it can
74 * be used to test the cost of program switching and/or GrDrawOp combining when alternating between
75 * different patterns when on the gpu.
76 */
77 class AlternatingColorPatternBench : public Benchmark {
78 public:
79 enum {
80 NX = 5,
81 NY = 5,
82 NUM_DRAWS = NX * NY,
83 };
84 sk_sp<SkShader> fBmShader;
85
86 SkPath fPaths[NUM_DRAWS];
87 SkRect fRects[NUM_DRAWS];
88 SkColor fColors[NUM_DRAWS];
89 sk_sp<SkShader> fShaders[NUM_DRAWS];
90
91 SkString fName;
92 ColorPatternData fPattern1;
93 ColorPatternData fPattern2;
94 DrawType fDrawType;
95 SkBitmap fBmp;
96
97
AlternatingColorPatternBench(ColorPattern pattern1,ColorPattern pattern2,DrawType drawType)98 AlternatingColorPatternBench(ColorPattern pattern1, ColorPattern pattern2, DrawType drawType) {
99 fPattern1 = gColorPatterns[pattern1];
100 fPattern2 = gColorPatterns[pattern2];
101 fName.printf("colorPattern_%s_%s_%s",
102 fPattern1.fName, fPattern2.fName,
103 kRect_DrawType == drawType ? "rect" : "path");
104 fDrawType = drawType;
105 }
106
107 protected:
onGetName()108 const char* onGetName() override {
109 return fName.c_str();
110 }
111
onDelayedSetup()112 void onDelayedSetup() override {
113 int w = 40;
114 int h = 40;
115 makebm(&fBmp, w, h);
116 fBmShader = SkShader::MakeBitmapShader(fBmp,
117 SkShader::kRepeat_TileMode,
118 SkShader::kRepeat_TileMode);
119 int offset = 2;
120 int count = 0;
121 for (int j = 0; j < NY; ++j) {
122 for (int i = 0; i < NX; ++i) {
123 int x = (w + offset) * i;
124 int y = (h * offset) * j;
125 if (kRect_DrawType == fDrawType) {
126 fRects[count].set(SkIntToScalar(x), SkIntToScalar(y),
127 SkIntToScalar(x + w), SkIntToScalar(y + h));
128 } else {
129 fPaths[count].moveTo(SkIntToScalar(x), SkIntToScalar(y));
130 fPaths[count].rLineTo(SkIntToScalar(w), 0);
131 fPaths[count].rLineTo(0, SkIntToScalar(h));
132 fPaths[count].rLineTo(SkIntToScalar(-w + 1), 0);
133 }
134 if (0 == count % 2) {
135 fColors[count] = fPattern1.fColor;
136 fShaders[count] = fPattern1.fIsBitmap ? fBmShader : nullptr;
137 } else {
138 fColors[count] = fPattern2.fColor;
139 fShaders[count] = fPattern2.fIsBitmap ? fBmShader : nullptr;
140 }
141 ++count;
142 }
143 }
144 }
145
onDraw(int loops,SkCanvas * canvas)146 void onDraw(int loops, SkCanvas* canvas) override {
147 SkPaint paint;
148 paint.setAntiAlias(false);
149 paint.setFilterQuality(kLow_SkFilterQuality);
150
151 for (int i = 0; i < loops; ++i) {
152 for (int j = 0; j < NUM_DRAWS; ++j) {
153 paint.setColor(fColors[j]);
154 paint.setShader(fShaders[j]);
155 if (kRect_DrawType == fDrawType) {
156 canvas->drawRect(fRects[j], paint);
157 } else {
158 canvas->drawPath(fPaths[j], paint);
159 }
160 }
161 }
162 }
163
164 private:
165 typedef Benchmark INHERITED;
166 };
167
168 DEF_BENCH(return new AlternatingColorPatternBench(kWhite_ColorPattern,
169 kWhite_ColorPattern,
170 kPath_DrawType);)
171 DEF_BENCH(return new AlternatingColorPatternBench(kBlue_ColorPattern,
172 kBlue_ColorPattern,
173 kPath_DrawType);)
174 DEF_BENCH(return new AlternatingColorPatternBench(kWhite_ColorPattern,
175 kBlue_ColorPattern,
176 kPath_DrawType);)
177
178 DEF_BENCH(return new AlternatingColorPatternBench(kOpaqueBitmap_ColorPattern,
179 kOpaqueBitmap_ColorPattern,
180 kPath_DrawType);)
181 DEF_BENCH(return new AlternatingColorPatternBench(kAlphaBitmap_ColorPattern,
182 kAlphaBitmap_ColorPattern,
183 kPath_DrawType);)
184 DEF_BENCH(return new AlternatingColorPatternBench(kOpaqueBitmap_ColorPattern,
185 kAlphaBitmap_ColorPattern,
186 kPath_DrawType);)
187
188 DEF_BENCH(return new AlternatingColorPatternBench(kOpaqueBitmap_ColorPattern,
189 kOpaqueBitmap_ColorPattern,
190 kRect_DrawType);)
191 DEF_BENCH(return new AlternatingColorPatternBench(kAlphaBitmap_ColorPattern,
192 kAlphaBitmap_ColorPattern,
193 kRect_DrawType);)
194 DEF_BENCH(return new AlternatingColorPatternBench(kOpaqueBitmap_ColorPattern,
195 kAlphaBitmap_ColorPattern,
196 kRect_DrawType);)
197