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Name Date Size #Lines LOC

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AsmPrinter/03-May-2024-9,8096,390

SelectionDAG/03-May-2024-51,07936,992

AggressiveAntiDepBreaker.cppD03-May-202434.6 KiB963670

AggressiveAntiDepBreaker.hD03-May-20247 KiB18580

AllocationOrder.cppD03-May-20242.8 KiB8044

AllocationOrder.hD03-May-20242.1 KiB7435

Analysis.cppD03-May-202411.9 KiB304204

AntiDepBreaker.hD03-May-20242.6 KiB7232

BranchFolding.cppD03-May-202462.1 KiB1,6751,128

BranchFolding.hD03-May-20244.1 KiB12499

CalcSpillWeights.cppD03-May-20246 KiB188131

CallingConvLower.cppD03-May-20246.5 KiB183135

CodeGen.cppD03-May-20242.3 KiB6142

CodePlacementOpt.cppD03-May-202415.5 KiB426249

CriticalAntiDepBreaker.cppD03-May-202425.7 KiB664393

CriticalAntiDepBreaker.hD03-May-20244.2 KiB11155

DeadMachineInstructionElim.cppD03-May-20247.2 KiB202134

DwarfEHPrepare.cppD03-May-202427.3 KiB751454

ELF.hD03-May-20248.2 KiB228146

ELFCodeEmitter.cppD03-May-20247.4 KiB206124

ELFCodeEmitter.hD03-May-20242.4 KiB7934

ELFWriter.cppD03-May-202439.1 KiB1,106696

ELFWriter.hD03-May-20249.4 KiB252137

EdgeBundles.cppD03-May-20243.1 KiB9866

ExecutionDepsFix.cppD03-May-202416.6 KiB524356

ExpandISelPseudos.cppD03-May-20242.6 KiB8353

ExpandPostRAPseudos.cppD03-May-20247.7 KiB238169

GCMetadata.cppD03-May-20245.6 KiB214146

GCMetadataPrinter.cppD03-May-2024824 288

GCStrategy.cppD03-May-202413.8 KiB417275

INSTALL.vcxproj.filtersD03-May-2024657 2524

IfConversion.cppD03-May-202453.3 KiB1,4951,074

InlineSpiller.cppD03-May-202445.6 KiB1,279860

InterferenceCache.cppD03-May-20245.2 KiB170129

InterferenceCache.hD03-May-20245.9 KiB206104

IntrinsicLowering.cppD03-May-202421 KiB571481

LLVMCodeGen.vcxprojD03-May-202430.6 KiB489489

LLVMCodeGen.vcxproj.filtersD03-May-202412.1 KiB366366

LLVMTargetMachine.cppD03-May-202419.1 KiB498324

LatencyPriorityQueue.cppD03-May-20245.5 KiB15390

LexicalScopes.cppD03-May-202410.8 KiB336243

LiveDebugVariables.cppD03-May-202434.5 KiB1,012715

LiveDebugVariables.hD03-May-20242.3 KiB7124

LiveInterval.cppD03-May-202424.3 KiB755497

LiveIntervalAnalysis.cppD03-May-202479.9 KiB2,1851,598

LiveIntervalUnion.cppD03-May-20246.7 KiB210130

LiveIntervalUnion.hD03-May-20246.6 KiB193104

LiveRangeCalc.cppD03-May-20249.5 KiB271167

LiveRangeCalc.hD03-May-20249.6 KiB22763

LiveRangeEdit.cppD03-May-202411.7 KiB331259

LiveRangeEdit.hD03-May-20248.1 KiB207101

LiveStackAnalysis.cppD03-May-20242.7 KiB8455

LiveVariables.cppD03-May-202428.2 KiB771523

LocalStackSlotAllocation.cppD03-May-202414 KiB360221

MachineBasicBlock.cppD03-May-202427.3 KiB797536

MachineBlockFrequencyInfo.cppD03-May-20242.3 KiB6234

MachineBranchProbabilityInfo.cppD03-May-20243.5 KiB11475

MachineCSE.cppD03-May-202418.3 KiB547411

MachineDominators.cppD03-May-20241.7 KiB6033

MachineFunction.cppD03-May-202425.9 KiB745525

MachineFunctionAnalysis.cppD03-May-20241.9 KiB5937

MachineFunctionPass.cppD03-May-20242 KiB5730

MachineFunctionPrinterPass.cppD03-May-20241.7 KiB6131

MachineInstr.cppD03-May-202460.4 KiB1,7781,310

MachineLICM.cppD03-May-202446.9 KiB1,312851

MachineLoopInfo.cppD03-May-20242.8 KiB8459

MachineLoopRanges.cppD03-May-20244 KiB11778

MachineModuleInfo.cppD03-May-202420.6 KiB579361

MachineModuleInfoImpls.cppD03-May-20241.6 KiB4619

MachinePassRegistry.cppD03-May-20241.3 KiB4218

MachineRegisterInfo.cppD03-May-20249.1 KiB260173

MachineSSAUpdater.cppD03-May-202413.4 KiB373240

MachineSink.cppD03-May-202422.4 KiB642381

MachineVerifier.cppD03-May-202444 KiB1,243986

MakefileD03-May-2024719 238

ObjectCodeEmitter.cppD03-May-20245.2 KiB14270

OcamlGC.cppD03-May-2024999 3816

OptimizePHIs.cppD03-May-20246.2 KiB191128

PACKAGE.vcxproj.filtersD03-May-2024657 2524

PHIElimination.cppD03-May-202417.2 KiB438259

PHIEliminationUtils.cppD03-May-20242.3 KiB6234

PHIEliminationUtils.hD03-May-2024936 269

Passes.cppD03-May-20242.5 KiB7431

PeepholeOptimizer.cppD03-May-202415.2 KiB467302

PostRASchedulerList.cppD03-May-202424.5 KiB713455

ProcessImplicitDefs.cppD03-May-202410.2 KiB302237

PrologEpilogInserter.cppD03-May-202431.9 KiB865529

PrologEpilogInserter.hD03-May-20246.2 KiB17887

PseudoSourceValue.cppD03-May-20244 KiB13595

README.txtD03-May-20246.2 KiB200149

RegAllocBase.hD03-May-20247.2 KiB19471

RegAllocBasic.cppD03-May-202421.4 KiB592399

RegAllocFast.cppD03-May-202439.3 KiB1,074777

RegAllocGreedy.cppD03-May-202458.5 KiB1,6551,048

RegAllocLinearScan.cppD03-May-202455.8 KiB1,5441,064

RegAllocPBQP.cppD03-May-202424.1 KiB724493

RegisterClassInfo.cppD03-May-20243.9 KiB11866

RegisterClassInfo.hD03-May-20244.3 KiB13359

RegisterCoalescer.cppD03-May-202472.4 KiB1,9901,320

RegisterCoalescer.hD03-May-20243.9 KiB10735

RegisterScavenging.cppD03-May-202412.7 KiB397270

RenderMachineFunction.cppD03-May-202433.5 KiB1,013804

RenderMachineFunction.hD03-May-202411.3 KiB339190

ScheduleDAG.cppD03-May-202418.4 KiB609455

ScheduleDAGEmit.cppD03-May-20242.6 KiB6949

ScheduleDAGInstrs.cppD03-May-202427.5 KiB699480

ScheduleDAGInstrs.hD03-May-20247.6 KiB213116

ScheduleDAGPrinter.cppD03-May-20243.3 KiB10069

ScoreboardHazardRecognizer.cppD03-May-20247.6 KiB243164

ShadowStackGC.cppD03-May-202417.1 KiB454266

ShrinkWrapping.cppD03-May-202439.5 KiB1,153800

SjLjEHPrepare.cppD03-May-202443.2 KiB1,027650

SlotIndexes.cppD03-May-20245.4 KiB180109

SpillPlacement.cppD03-May-202412.5 KiB370224

SpillPlacement.hD03-May-20246.1 KiB15756

Spiller.cppD03-May-20247.9 KiB242177

Spiller.hD03-May-20241.3 KiB4720

SplitKit.cppD03-May-202449.4 KiB1,411963

SplitKit.hD03-May-202418.7 KiB463147

Splitter.cppD03-May-202427.6 KiB828626

Splitter.hD03-May-20242.6 KiB10265

StackProtector.cppD03-May-20248.9 KiB261136

StackSlotColoring.cppD03-May-202425.9 KiB769574

StrongPHIElimination.cppD03-May-202432.1 KiB831499

TailDuplication.cppD03-May-202433.6 KiB940674

TargetInstrInfoImpl.cppD03-May-202418.5 KiB496346

TargetLoweringObjectFileImpl.cppD03-May-202422.4 KiB630430

TwoAddressInstructionPass.cppD03-May-202457.7 KiB1,5421,049

UnreachableBlockElim.cppD03-May-20247.3 KiB216149

VirtRegMap.cppD03-May-202413.5 KiB382289

VirtRegMap.hD03-May-202419.7 KiB529292

VirtRegRewriter.cppD03-May-2024101.2 KiB2,6341,789

VirtRegRewriter.hD03-May-20241,016 3314

README.txt

1//===---------------------------------------------------------------------===//
2
3Common register allocation / spilling problem:
4
5        mul lr, r4, lr
6        str lr, [sp, #+52]
7        ldr lr, [r1, #+32]
8        sxth r3, r3
9        ldr r4, [sp, #+52]
10        mla r4, r3, lr, r4
11
12can be:
13
14        mul lr, r4, lr
15        mov r4, lr
16        str lr, [sp, #+52]
17        ldr lr, [r1, #+32]
18        sxth r3, r3
19        mla r4, r3, lr, r4
20
21and then "merge" mul and mov:
22
23        mul r4, r4, lr
24        str lr, [sp, #+52]
25        ldr lr, [r1, #+32]
26        sxth r3, r3
27        mla r4, r3, lr, r4
28
29It also increase the likelihood the store may become dead.
30
31//===---------------------------------------------------------------------===//
32
33bb27 ...
34        ...
35        %reg1037 = ADDri %reg1039, 1
36        %reg1038 = ADDrs %reg1032, %reg1039, %NOREG, 10
37    Successors according to CFG: 0x8b03bf0 (#5)
38
39bb76 (0x8b03bf0, LLVM BB @0x8b032d0, ID#5):
40    Predecessors according to CFG: 0x8b0c5f0 (#3) 0x8b0a7c0 (#4)
41        %reg1039 = PHI %reg1070, mbb<bb76.outer,0x8b0c5f0>, %reg1037, mbb<bb27,0x8b0a7c0>
42
43Note ADDri is not a two-address instruction. However, its result %reg1037 is an
44operand of the PHI node in bb76 and its operand %reg1039 is the result of the
45PHI node. We should treat it as a two-address code and make sure the ADDri is
46scheduled after any node that reads %reg1039.
47
48//===---------------------------------------------------------------------===//
49
50Use local info (i.e. register scavenger) to assign it a free register to allow
51reuse:
52        ldr r3, [sp, #+4]
53        add r3, r3, #3
54        ldr r2, [sp, #+8]
55        add r2, r2, #2
56        ldr r1, [sp, #+4]  <==
57        add r1, r1, #1
58        ldr r0, [sp, #+4]
59        add r0, r0, #2
60
61//===---------------------------------------------------------------------===//
62
63LLVM aggressively lift CSE out of loop. Sometimes this can be negative side-
64effects:
65
66R1 = X + 4
67R2 = X + 7
68R3 = X + 15
69
70loop:
71load [i + R1]
72...
73load [i + R2]
74...
75load [i + R3]
76
77Suppose there is high register pressure, R1, R2, R3, can be spilled. We need
78to implement proper re-materialization to handle this:
79
80R1 = X + 4
81R2 = X + 7
82R3 = X + 15
83
84loop:
85R1 = X + 4  @ re-materialized
86load [i + R1]
87...
88R2 = X + 7 @ re-materialized
89load [i + R2]
90...
91R3 = X + 15 @ re-materialized
92load [i + R3]
93
94Furthermore, with re-association, we can enable sharing:
95
96R1 = X + 4
97R2 = X + 7
98R3 = X + 15
99
100loop:
101T = i + X
102load [T + 4]
103...
104load [T + 7]
105...
106load [T + 15]
107//===---------------------------------------------------------------------===//
108
109It's not always a good idea to choose rematerialization over spilling. If all
110the load / store instructions would be folded then spilling is cheaper because
111it won't require new live intervals / registers. See 2003-05-31-LongShifts for
112an example.
113
114//===---------------------------------------------------------------------===//
115
116With a copying garbage collector, derived pointers must not be retained across
117collector safe points; the collector could move the objects and invalidate the
118derived pointer. This is bad enough in the first place, but safe points can
119crop up unpredictably. Consider:
120
121        %array = load { i32, [0 x %obj] }** %array_addr
122        %nth_el = getelementptr { i32, [0 x %obj] }* %array, i32 0, i32 %n
123        %old = load %obj** %nth_el
124        %z = div i64 %x, %y
125        store %obj* %new, %obj** %nth_el
126
127If the i64 division is lowered to a libcall, then a safe point will (must)
128appear for the call site. If a collection occurs, %array and %nth_el no longer
129point into the correct object.
130
131The fix for this is to copy address calculations so that dependent pointers
132are never live across safe point boundaries. But the loads cannot be copied
133like this if there was an intervening store, so may be hard to get right.
134
135Only a concurrent mutator can trigger a collection at the libcall safe point.
136So single-threaded programs do not have this requirement, even with a copying
137collector. Still, LLVM optimizations would probably undo a front-end's careful
138work.
139
140//===---------------------------------------------------------------------===//
141
142The ocaml frametable structure supports liveness information. It would be good
143to support it.
144
145//===---------------------------------------------------------------------===//
146
147The FIXME in ComputeCommonTailLength in BranchFolding.cpp needs to be
148revisited. The check is there to work around a misuse of directives in inline
149assembly.
150
151//===---------------------------------------------------------------------===//
152
153It would be good to detect collector/target compatibility instead of silently
154doing the wrong thing.
155
156//===---------------------------------------------------------------------===//
157
158It would be really nice to be able to write patterns in .td files for copies,
159which would eliminate a bunch of explicit predicates on them (e.g. no side
160effects).  Once this is in place, it would be even better to have tblgen
161synthesize the various copy insertion/inspection methods in TargetInstrInfo.
162
163//===---------------------------------------------------------------------===//
164
165Stack coloring improvements:
166
1671. Do proper LiveStackAnalysis on all stack objects including those which are
168   not spill slots.
1692. Reorder objects to fill in gaps between objects.
170   e.g. 4, 1, <gap>, 4, 1, 1, 1, <gap>, 4 => 4, 1, 1, 1, 1, 4, 4
171
172//===---------------------------------------------------------------------===//
173
174The scheduler should be able to sort nearby instructions by their address. For
175example, in an expanded memset sequence it's not uncommon to see code like this:
176
177  movl $0, 4(%rdi)
178  movl $0, 8(%rdi)
179  movl $0, 12(%rdi)
180  movl $0, 0(%rdi)
181
182Each of the stores is independent, and the scheduler is currently making an
183arbitrary decision about the order.
184
185//===---------------------------------------------------------------------===//
186
187Another opportunitiy in this code is that the $0 could be moved to a register:
188
189  movl $0, 4(%rdi)
190  movl $0, 8(%rdi)
191  movl $0, 12(%rdi)
192  movl $0, 0(%rdi)
193
194This would save substantial code size, especially for longer sequences like
195this. It would be easy to have a rule telling isel to avoid matching MOV32mi
196if the immediate has more than some fixed number of uses. It's more involved
197to teach the register allocator how to do late folding to recover from
198excessive register pressure.
199
200