1 //===-- MachineFrameInfo.cpp ---------------------------------------------===//
2 //
3 // The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 /// \file Implements MachineFrameInfo that manages the stack frame.
11 //
12 //===----------------------------------------------------------------------===//
13
14 #include "llvm/CodeGen/MachineFrameInfo.h"
15
16 #include "llvm/ADT/BitVector.h"
17 #include "llvm/CodeGen/MachineFunction.h"
18 #include "llvm/CodeGen/MachineRegisterInfo.h"
19 #include "llvm/CodeGen/TargetFrameLowering.h"
20 #include "llvm/CodeGen/TargetInstrInfo.h"
21 #include "llvm/CodeGen/TargetRegisterInfo.h"
22 #include "llvm/CodeGen/TargetSubtargetInfo.h"
23 #include "llvm/Config/llvm-config.h"
24 #include "llvm/Support/Debug.h"
25 #include "llvm/Support/raw_ostream.h"
26 #include <cassert>
27
28 #define DEBUG_TYPE "codegen"
29
30 using namespace llvm;
31
ensureMaxAlignment(unsigned Align)32 void MachineFrameInfo::ensureMaxAlignment(unsigned Align) {
33 if (!StackRealignable)
34 assert(Align <= StackAlignment &&
35 "For targets without stack realignment, Align is out of limit!");
36 if (MaxAlignment < Align) MaxAlignment = Align;
37 }
38
39 /// Clamp the alignment if requested and emit a warning.
clampStackAlignment(bool ShouldClamp,unsigned Align,unsigned StackAlign)40 static inline unsigned clampStackAlignment(bool ShouldClamp, unsigned Align,
41 unsigned StackAlign) {
42 if (!ShouldClamp || Align <= StackAlign)
43 return Align;
44 LLVM_DEBUG(dbgs() << "Warning: requested alignment " << Align
45 << " exceeds the stack alignment " << StackAlign
46 << " when stack realignment is off" << '\n');
47 return StackAlign;
48 }
49
CreateStackObject(uint64_t Size,unsigned Alignment,bool IsSpillSlot,const AllocaInst * Alloca,uint8_t StackID)50 int MachineFrameInfo::CreateStackObject(uint64_t Size, unsigned Alignment,
51 bool IsSpillSlot,
52 const AllocaInst *Alloca,
53 uint8_t StackID) {
54 assert(Size != 0 && "Cannot allocate zero size stack objects!");
55 Alignment = clampStackAlignment(!StackRealignable, Alignment, StackAlignment);
56 Objects.push_back(StackObject(Size, Alignment, 0, false, IsSpillSlot, Alloca,
57 !IsSpillSlot, StackID));
58 int Index = (int)Objects.size() - NumFixedObjects - 1;
59 assert(Index >= 0 && "Bad frame index!");
60 ensureMaxAlignment(Alignment);
61 return Index;
62 }
63
CreateSpillStackObject(uint64_t Size,unsigned Alignment)64 int MachineFrameInfo::CreateSpillStackObject(uint64_t Size,
65 unsigned Alignment) {
66 Alignment = clampStackAlignment(!StackRealignable, Alignment, StackAlignment);
67 CreateStackObject(Size, Alignment, true);
68 int Index = (int)Objects.size() - NumFixedObjects - 1;
69 ensureMaxAlignment(Alignment);
70 return Index;
71 }
72
CreateVariableSizedObject(unsigned Alignment,const AllocaInst * Alloca)73 int MachineFrameInfo::CreateVariableSizedObject(unsigned Alignment,
74 const AllocaInst *Alloca) {
75 HasVarSizedObjects = true;
76 Alignment = clampStackAlignment(!StackRealignable, Alignment, StackAlignment);
77 Objects.push_back(StackObject(0, Alignment, 0, false, false, Alloca, true));
78 ensureMaxAlignment(Alignment);
79 return (int)Objects.size()-NumFixedObjects-1;
80 }
81
CreateFixedObject(uint64_t Size,int64_t SPOffset,bool IsImmutable,bool IsAliased)82 int MachineFrameInfo::CreateFixedObject(uint64_t Size, int64_t SPOffset,
83 bool IsImmutable, bool IsAliased) {
84 assert(Size != 0 && "Cannot allocate zero size fixed stack objects!");
85 // The alignment of the frame index can be determined from its offset from
86 // the incoming frame position. If the frame object is at offset 32 and
87 // the stack is guaranteed to be 16-byte aligned, then we know that the
88 // object is 16-byte aligned. Note that unlike the non-fixed case, if the
89 // stack needs realignment, we can't assume that the stack will in fact be
90 // aligned.
91 unsigned Alignment = MinAlign(SPOffset, ForcedRealign ? 1 : StackAlignment);
92 Alignment = clampStackAlignment(!StackRealignable, Alignment, StackAlignment);
93 Objects.insert(Objects.begin(),
94 StackObject(Size, Alignment, SPOffset, IsImmutable,
95 /*isSpillSlot=*/false, /*Alloca=*/nullptr,
96 IsAliased));
97 return -++NumFixedObjects;
98 }
99
CreateFixedSpillStackObject(uint64_t Size,int64_t SPOffset,bool IsImmutable)100 int MachineFrameInfo::CreateFixedSpillStackObject(uint64_t Size,
101 int64_t SPOffset,
102 bool IsImmutable) {
103 unsigned Alignment = MinAlign(SPOffset, ForcedRealign ? 1 : StackAlignment);
104 Alignment = clampStackAlignment(!StackRealignable, Alignment, StackAlignment);
105 Objects.insert(Objects.begin(),
106 StackObject(Size, Alignment, SPOffset, IsImmutable,
107 /*IsSpillSlot=*/true, /*Alloca=*/nullptr,
108 /*IsAliased=*/false));
109 return -++NumFixedObjects;
110 }
111
getPristineRegs(const MachineFunction & MF) const112 BitVector MachineFrameInfo::getPristineRegs(const MachineFunction &MF) const {
113 const TargetRegisterInfo *TRI = MF.getSubtarget().getRegisterInfo();
114 BitVector BV(TRI->getNumRegs());
115
116 // Before CSI is calculated, no registers are considered pristine. They can be
117 // freely used and PEI will make sure they are saved.
118 if (!isCalleeSavedInfoValid())
119 return BV;
120
121 const MachineRegisterInfo &MRI = MF.getRegInfo();
122 for (const MCPhysReg *CSR = MRI.getCalleeSavedRegs(); CSR && *CSR;
123 ++CSR)
124 BV.set(*CSR);
125
126 // Saved CSRs are not pristine.
127 for (auto &I : getCalleeSavedInfo())
128 for (MCSubRegIterator S(I.getReg(), TRI, true); S.isValid(); ++S)
129 BV.reset(*S);
130
131 return BV;
132 }
133
estimateStackSize(const MachineFunction & MF) const134 unsigned MachineFrameInfo::estimateStackSize(const MachineFunction &MF) const {
135 const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering();
136 const TargetRegisterInfo *RegInfo = MF.getSubtarget().getRegisterInfo();
137 unsigned MaxAlign = getMaxAlignment();
138 int Offset = 0;
139
140 // This code is very, very similar to PEI::calculateFrameObjectOffsets().
141 // It really should be refactored to share code. Until then, changes
142 // should keep in mind that there's tight coupling between the two.
143
144 for (int i = getObjectIndexBegin(); i != 0; ++i) {
145 int FixedOff = -getObjectOffset(i);
146 if (FixedOff > Offset) Offset = FixedOff;
147 }
148 for (unsigned i = 0, e = getObjectIndexEnd(); i != e; ++i) {
149 if (isDeadObjectIndex(i))
150 continue;
151 Offset += getObjectSize(i);
152 unsigned Align = getObjectAlignment(i);
153 // Adjust to alignment boundary
154 Offset = (Offset+Align-1)/Align*Align;
155
156 MaxAlign = std::max(Align, MaxAlign);
157 }
158
159 if (adjustsStack() && TFI->hasReservedCallFrame(MF))
160 Offset += getMaxCallFrameSize();
161
162 // Round up the size to a multiple of the alignment. If the function has
163 // any calls or alloca's, align to the target's StackAlignment value to
164 // ensure that the callee's frame or the alloca data is suitably aligned;
165 // otherwise, for leaf functions, align to the TransientStackAlignment
166 // value.
167 unsigned StackAlign;
168 if (adjustsStack() || hasVarSizedObjects() ||
169 (RegInfo->needsStackRealignment(MF) && getObjectIndexEnd() != 0))
170 StackAlign = TFI->getStackAlignment();
171 else
172 StackAlign = TFI->getTransientStackAlignment();
173
174 // If the frame pointer is eliminated, all frame offsets will be relative to
175 // SP not FP. Align to MaxAlign so this works.
176 StackAlign = std::max(StackAlign, MaxAlign);
177 unsigned AlignMask = StackAlign - 1;
178 Offset = (Offset + AlignMask) & ~uint64_t(AlignMask);
179
180 return (unsigned)Offset;
181 }
182
computeMaxCallFrameSize(const MachineFunction & MF)183 void MachineFrameInfo::computeMaxCallFrameSize(const MachineFunction &MF) {
184 const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo();
185 unsigned FrameSetupOpcode = TII.getCallFrameSetupOpcode();
186 unsigned FrameDestroyOpcode = TII.getCallFrameDestroyOpcode();
187 assert(FrameSetupOpcode != ~0u && FrameDestroyOpcode != ~0u &&
188 "Can only compute MaxCallFrameSize if Setup/Destroy opcode are known");
189
190 MaxCallFrameSize = 0;
191 for (const MachineBasicBlock &MBB : MF) {
192 for (const MachineInstr &MI : MBB) {
193 unsigned Opcode = MI.getOpcode();
194 if (Opcode == FrameSetupOpcode || Opcode == FrameDestroyOpcode) {
195 unsigned Size = TII.getFrameSize(MI);
196 MaxCallFrameSize = std::max(MaxCallFrameSize, Size);
197 AdjustsStack = true;
198 } else if (MI.isInlineAsm()) {
199 // Some inline asm's need a stack frame, as indicated by operand 1.
200 unsigned ExtraInfo = MI.getOperand(InlineAsm::MIOp_ExtraInfo).getImm();
201 if (ExtraInfo & InlineAsm::Extra_IsAlignStack)
202 AdjustsStack = true;
203 }
204 }
205 }
206 }
207
print(const MachineFunction & MF,raw_ostream & OS) const208 void MachineFrameInfo::print(const MachineFunction &MF, raw_ostream &OS) const{
209 if (Objects.empty()) return;
210
211 const TargetFrameLowering *FI = MF.getSubtarget().getFrameLowering();
212 int ValOffset = (FI ? FI->getOffsetOfLocalArea() : 0);
213
214 OS << "Frame Objects:\n";
215
216 for (unsigned i = 0, e = Objects.size(); i != e; ++i) {
217 const StackObject &SO = Objects[i];
218 OS << " fi#" << (int)(i-NumFixedObjects) << ": ";
219
220 if (SO.StackID != 0)
221 OS << "id=" << static_cast<unsigned>(SO.StackID) << ' ';
222
223 if (SO.Size == ~0ULL) {
224 OS << "dead\n";
225 continue;
226 }
227 if (SO.Size == 0)
228 OS << "variable sized";
229 else
230 OS << "size=" << SO.Size;
231 OS << ", align=" << SO.Alignment;
232
233 if (i < NumFixedObjects)
234 OS << ", fixed";
235 if (i < NumFixedObjects || SO.SPOffset != -1) {
236 int64_t Off = SO.SPOffset - ValOffset;
237 OS << ", at location [SP";
238 if (Off > 0)
239 OS << "+" << Off;
240 else if (Off < 0)
241 OS << Off;
242 OS << "]";
243 }
244 OS << "\n";
245 }
246 }
247
248 #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
dump(const MachineFunction & MF) const249 LLVM_DUMP_METHOD void MachineFrameInfo::dump(const MachineFunction &MF) const {
250 print(MF, dbgs());
251 }
252 #endif
253