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1 /*
2  * Copyright (C) 2016 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 // This file is used in both client and server processes.
18 // This is needed to make sense of the logs more easily.
19 #define LOG_TAG (mInService ? "AudioStreamInternal_Service" : "AudioStreamInternal_Client")
20 //#define LOG_NDEBUG 0
21 #include <utils/Log.h>
22 
23 #define ATRACE_TAG ATRACE_TAG_AUDIO
24 
25 #include <stdint.h>
26 
27 #include <binder/IServiceManager.h>
28 
29 #include <aaudio/AAudio.h>
30 #include <cutils/properties.h>
31 #include <utils/String16.h>
32 #include <utils/Trace.h>
33 
34 #include "AudioEndpointParcelable.h"
35 #include "binding/AAudioStreamRequest.h"
36 #include "binding/AAudioStreamConfiguration.h"
37 #include "binding/IAAudioService.h"
38 #include "binding/AAudioServiceMessage.h"
39 #include "core/AudioStreamBuilder.h"
40 #include "fifo/FifoBuffer.h"
41 #include "utility/AudioClock.h"
42 
43 #include "AudioStreamInternal.h"
44 
45 using android::String16;
46 using android::Mutex;
47 using android::WrappingBuffer;
48 
49 using namespace aaudio;
50 
51 #define MIN_TIMEOUT_NANOS        (1000 * AAUDIO_NANOS_PER_MILLISECOND)
52 
53 // Wait at least this many times longer than the operation should take.
54 #define MIN_TIMEOUT_OPERATIONS    4
55 
56 #define LOG_TIMESTAMPS            0
57 
AudioStreamInternal(AAudioServiceInterface & serviceInterface,bool inService)58 AudioStreamInternal::AudioStreamInternal(AAudioServiceInterface  &serviceInterface, bool inService)
59         : AudioStream()
60         , mClockModel()
61         , mAudioEndpoint()
62         , mServiceStreamHandle(AAUDIO_HANDLE_INVALID)
63         , mInService(inService)
64         , mServiceInterface(serviceInterface)
65         , mAtomicInternalTimestamp()
66         , mWakeupDelayNanos(AAudioProperty_getWakeupDelayMicros() * AAUDIO_NANOS_PER_MICROSECOND)
67         , mMinimumSleepNanos(AAudioProperty_getMinimumSleepMicros() * AAUDIO_NANOS_PER_MICROSECOND)
68         {
69 }
70 
~AudioStreamInternal()71 AudioStreamInternal::~AudioStreamInternal() {
72 }
73 
open(const AudioStreamBuilder & builder)74 aaudio_result_t AudioStreamInternal::open(const AudioStreamBuilder &builder) {
75 
76     aaudio_result_t result = AAUDIO_OK;
77     int32_t capacity;
78     int32_t framesPerBurst;
79     int32_t framesPerHardwareBurst;
80     AAudioStreamRequest request;
81     AAudioStreamConfiguration configurationOutput;
82 
83     if (getState() != AAUDIO_STREAM_STATE_UNINITIALIZED) {
84         ALOGE("%s - already open! state = %d", __func__, getState());
85         return AAUDIO_ERROR_INVALID_STATE;
86     }
87 
88     // Copy requested parameters to the stream.
89     result = AudioStream::open(builder);
90     if (result < 0) {
91         return result;
92     }
93 
94     const int32_t burstMinMicros = AAudioProperty_getHardwareBurstMinMicros();
95     int32_t burstMicros = 0;
96 
97     // We have to do volume scaling. So we prefer FLOAT format.
98     if (getFormat() == AUDIO_FORMAT_DEFAULT) {
99         setFormat(AUDIO_FORMAT_PCM_FLOAT);
100     }
101     // Request FLOAT for the shared mixer.
102     request.getConfiguration().setFormat(AUDIO_FORMAT_PCM_FLOAT);
103 
104     // Build the request to send to the server.
105     request.setUserId(getuid());
106     request.setProcessId(getpid());
107     request.setSharingModeMatchRequired(isSharingModeMatchRequired());
108     request.setInService(isInService());
109 
110     request.getConfiguration().setDeviceId(getDeviceId());
111     request.getConfiguration().setSampleRate(getSampleRate());
112     request.getConfiguration().setSamplesPerFrame(getSamplesPerFrame());
113     request.getConfiguration().setDirection(getDirection());
114     request.getConfiguration().setSharingMode(getSharingMode());
115 
116     request.getConfiguration().setUsage(getUsage());
117     request.getConfiguration().setContentType(getContentType());
118     request.getConfiguration().setInputPreset(getInputPreset());
119 
120     request.getConfiguration().setBufferCapacity(builder.getBufferCapacity());
121 
122     mDeviceChannelCount = getSamplesPerFrame(); // Assume it will be the same. Update if not.
123 
124     mServiceStreamHandle = mServiceInterface.openStream(request, configurationOutput);
125     if (mServiceStreamHandle < 0
126             && request.getConfiguration().getSamplesPerFrame() == 1 // mono?
127             && getDirection() == AAUDIO_DIRECTION_OUTPUT
128             && !isInService()) {
129         // if that failed then try switching from mono to stereo if OUTPUT.
130         // Only do this in the client. Otherwise we end up with a mono mixer in the service
131         // that writes to a stereo MMAP stream.
132         ALOGD("%s() - openStream() returned %d, try switching from MONO to STEREO",
133               __func__, mServiceStreamHandle);
134         request.getConfiguration().setSamplesPerFrame(2); // stereo
135         mServiceStreamHandle = mServiceInterface.openStream(request, configurationOutput);
136     }
137     if (mServiceStreamHandle < 0) {
138         return mServiceStreamHandle;
139     }
140 
141     result = configurationOutput.validate();
142     if (result != AAUDIO_OK) {
143         goto error;
144     }
145     // Save results of the open.
146     if (getSamplesPerFrame() == AAUDIO_UNSPECIFIED) {
147         setSamplesPerFrame(configurationOutput.getSamplesPerFrame());
148     }
149     mDeviceChannelCount = configurationOutput.getSamplesPerFrame();
150 
151     setSampleRate(configurationOutput.getSampleRate());
152     setDeviceId(configurationOutput.getDeviceId());
153     setSessionId(configurationOutput.getSessionId());
154     setSharingMode(configurationOutput.getSharingMode());
155 
156     setUsage(configurationOutput.getUsage());
157     setContentType(configurationOutput.getContentType());
158     setInputPreset(configurationOutput.getInputPreset());
159 
160     // Save device format so we can do format conversion and volume scaling together.
161     setDeviceFormat(configurationOutput.getFormat());
162 
163     result = mServiceInterface.getStreamDescription(mServiceStreamHandle, mEndPointParcelable);
164     if (result != AAUDIO_OK) {
165         goto error;
166     }
167 
168     // Resolve parcelable into a descriptor.
169     result = mEndPointParcelable.resolve(&mEndpointDescriptor);
170     if (result != AAUDIO_OK) {
171         goto error;
172     }
173 
174     // Configure endpoint based on descriptor.
175     result = mAudioEndpoint.configure(&mEndpointDescriptor, getDirection());
176     if (result != AAUDIO_OK) {
177         goto error;
178     }
179 
180     framesPerHardwareBurst = mEndpointDescriptor.dataQueueDescriptor.framesPerBurst;
181 
182     // Scale up the burst size to meet the minimum equivalent in microseconds.
183     // This is to avoid waking the CPU too often when the HW burst is very small
184     // or at high sample rates.
185     framesPerBurst = framesPerHardwareBurst;
186     do {
187         if (burstMicros > 0) {  // skip first loop
188             framesPerBurst *= 2;
189         }
190         burstMicros = framesPerBurst * static_cast<int64_t>(1000000) / getSampleRate();
191     } while (burstMicros < burstMinMicros);
192     ALOGD("%s() original HW burst = %d, minMicros = %d => SW burst = %d\n",
193           __func__, framesPerHardwareBurst, burstMinMicros, framesPerBurst);
194 
195     // Validate final burst size.
196     if (framesPerBurst < MIN_FRAMES_PER_BURST || framesPerBurst > MAX_FRAMES_PER_BURST) {
197         ALOGE("%s - framesPerBurst out of range = %d", __func__, framesPerBurst);
198         result = AAUDIO_ERROR_OUT_OF_RANGE;
199         goto error;
200     }
201     mFramesPerBurst = framesPerBurst; // only save good value
202 
203     capacity = mEndpointDescriptor.dataQueueDescriptor.capacityInFrames;
204     if (capacity < mFramesPerBurst || capacity > MAX_BUFFER_CAPACITY_IN_FRAMES) {
205         ALOGE("%s - bufferCapacity out of range = %d", __func__, capacity);
206         result = AAUDIO_ERROR_OUT_OF_RANGE;
207         goto error;
208     }
209 
210     mClockModel.setSampleRate(getSampleRate());
211     mClockModel.setFramesPerBurst(framesPerHardwareBurst);
212 
213     if (isDataCallbackSet()) {
214         mCallbackFrames = builder.getFramesPerDataCallback();
215         if (mCallbackFrames > getBufferCapacity() / 2) {
216             ALOGW("%s - framesPerCallback too big = %d, capacity = %d",
217                   __func__, mCallbackFrames, getBufferCapacity());
218             result = AAUDIO_ERROR_OUT_OF_RANGE;
219             goto error;
220 
221         } else if (mCallbackFrames < 0) {
222             ALOGW("%s - framesPerCallback negative", __func__);
223             result = AAUDIO_ERROR_OUT_OF_RANGE;
224             goto error;
225 
226         }
227         if (mCallbackFrames == AAUDIO_UNSPECIFIED) {
228             mCallbackFrames = mFramesPerBurst;
229         }
230 
231         const int32_t callbackBufferSize = mCallbackFrames * getBytesPerFrame();
232         mCallbackBuffer = new uint8_t[callbackBufferSize];
233     }
234 
235     setState(AAUDIO_STREAM_STATE_OPEN);
236 
237     return result;
238 
239 error:
240     close();
241     return result;
242 }
243 
244 // This must be called under mStreamLock.
close()245 aaudio_result_t AudioStreamInternal::close() {
246     aaudio_result_t result = AAUDIO_OK;
247     ALOGV("%s(): mServiceStreamHandle = 0x%08X", __func__, mServiceStreamHandle);
248     if (mServiceStreamHandle != AAUDIO_HANDLE_INVALID) {
249         // Don't close a stream while it is running.
250         aaudio_stream_state_t currentState = getState();
251         // Don't close a stream while it is running. Stop it first.
252         // If DISCONNECTED then we should still try to stop in case the
253         // error callback is still running.
254         if (isActive() || currentState == AAUDIO_STREAM_STATE_DISCONNECTED) {
255             requestStop();
256         }
257         setState(AAUDIO_STREAM_STATE_CLOSING);
258         aaudio_handle_t serviceStreamHandle = mServiceStreamHandle;
259         mServiceStreamHandle = AAUDIO_HANDLE_INVALID;
260 
261         mServiceInterface.closeStream(serviceStreamHandle);
262         delete[] mCallbackBuffer;
263         mCallbackBuffer = nullptr;
264 
265         setState(AAUDIO_STREAM_STATE_CLOSED);
266         result = mEndPointParcelable.close();
267         aaudio_result_t result2 = AudioStream::close();
268         return (result != AAUDIO_OK) ? result : result2;
269     } else {
270         return AAUDIO_ERROR_INVALID_HANDLE;
271     }
272 }
273 
aaudio_callback_thread_proc(void * context)274 static void *aaudio_callback_thread_proc(void *context)
275 {
276     AudioStreamInternal *stream = (AudioStreamInternal *)context;
277     //LOGD("oboe_callback_thread, stream = %p", stream);
278     if (stream != NULL) {
279         return stream->callbackLoop();
280     } else {
281         return NULL;
282     }
283 }
284 
285 /*
286  * It normally takes about 20-30 msec to start a stream on the server.
287  * But the first time can take as much as 200-300 msec. The HW
288  * starts right away so by the time the client gets a chance to write into
289  * the buffer, it is already in a deep underflow state. That can cause the
290  * XRunCount to be non-zero, which could lead an app to tune its latency higher.
291  * To avoid this problem, we set a request for the processing code to start the
292  * client stream at the same position as the server stream.
293  * The processing code will then save the current offset
294  * between client and server and apply that to any position given to the app.
295  */
requestStart()296 aaudio_result_t AudioStreamInternal::requestStart()
297 {
298     int64_t startTime;
299     if (mServiceStreamHandle == AAUDIO_HANDLE_INVALID) {
300         ALOGD("requestStart() mServiceStreamHandle invalid");
301         return AAUDIO_ERROR_INVALID_STATE;
302     }
303     if (isActive()) {
304         ALOGD("requestStart() already active");
305         return AAUDIO_ERROR_INVALID_STATE;
306     }
307 
308     aaudio_stream_state_t originalState = getState();
309     if (originalState == AAUDIO_STREAM_STATE_DISCONNECTED) {
310         ALOGD("requestStart() but DISCONNECTED");
311         return AAUDIO_ERROR_DISCONNECTED;
312     }
313     setState(AAUDIO_STREAM_STATE_STARTING);
314 
315     // Clear any stale timestamps from the previous run.
316     drainTimestampsFromService();
317 
318     aaudio_result_t result = mServiceInterface.startStream(mServiceStreamHandle);
319 
320     startTime = AudioClock::getNanoseconds();
321     mClockModel.start(startTime);
322     mNeedCatchUp.request();  // Ask data processing code to catch up when first timestamp received.
323 
324     // Start data callback thread.
325     if (result == AAUDIO_OK && isDataCallbackSet()) {
326         // Launch the callback loop thread.
327         int64_t periodNanos = mCallbackFrames
328                               * AAUDIO_NANOS_PER_SECOND
329                               / getSampleRate();
330         mCallbackEnabled.store(true);
331         result = createThread(periodNanos, aaudio_callback_thread_proc, this);
332     }
333     if (result != AAUDIO_OK) {
334         setState(originalState);
335     }
336     return result;
337 }
338 
calculateReasonableTimeout(int32_t framesPerOperation)339 int64_t AudioStreamInternal::calculateReasonableTimeout(int32_t framesPerOperation) {
340 
341     // Wait for at least a second or some number of callbacks to join the thread.
342     int64_t timeoutNanoseconds = (MIN_TIMEOUT_OPERATIONS
343                                   * framesPerOperation
344                                   * AAUDIO_NANOS_PER_SECOND)
345                                   / getSampleRate();
346     if (timeoutNanoseconds < MIN_TIMEOUT_NANOS) { // arbitrary number of seconds
347         timeoutNanoseconds = MIN_TIMEOUT_NANOS;
348     }
349     return timeoutNanoseconds;
350 }
351 
calculateReasonableTimeout()352 int64_t AudioStreamInternal::calculateReasonableTimeout() {
353     return calculateReasonableTimeout(getFramesPerBurst());
354 }
355 
356 // This must be called under mStreamLock.
stopCallback()357 aaudio_result_t AudioStreamInternal::stopCallback()
358 {
359     if (isDataCallbackSet()
360             && (isActive() || getState() == AAUDIO_STREAM_STATE_DISCONNECTED)) {
361         mCallbackEnabled.store(false);
362         return joinThread(NULL); // may temporarily unlock mStreamLock
363     } else {
364         return AAUDIO_OK;
365     }
366 }
367 
368 // This must be called under mStreamLock.
requestStop()369 aaudio_result_t AudioStreamInternal::requestStop() {
370     aaudio_result_t result = stopCallback();
371     if (result != AAUDIO_OK) {
372         return result;
373     }
374     // The stream may have been unlocked temporarily to let a callback finish
375     // and the callback may have stopped the stream.
376     // Check to make sure the stream still needs to be stopped.
377     // See also AudioStream::safeStop().
378     if (!(isActive() || getState() == AAUDIO_STREAM_STATE_DISCONNECTED)) {
379         return AAUDIO_OK;
380     }
381 
382     if (mServiceStreamHandle == AAUDIO_HANDLE_INVALID) {
383         ALOGW("%s() mServiceStreamHandle invalid = 0x%08X",
384               __func__, mServiceStreamHandle);
385         return AAUDIO_ERROR_INVALID_STATE;
386     }
387 
388     mClockModel.stop(AudioClock::getNanoseconds());
389     setState(AAUDIO_STREAM_STATE_STOPPING);
390     mAtomicInternalTimestamp.clear();
391 
392     return mServiceInterface.stopStream(mServiceStreamHandle);
393 }
394 
registerThread()395 aaudio_result_t AudioStreamInternal::registerThread() {
396     if (mServiceStreamHandle == AAUDIO_HANDLE_INVALID) {
397         ALOGW("%s() mServiceStreamHandle invalid", __func__);
398         return AAUDIO_ERROR_INVALID_STATE;
399     }
400     return mServiceInterface.registerAudioThread(mServiceStreamHandle,
401                                               gettid(),
402                                               getPeriodNanoseconds());
403 }
404 
unregisterThread()405 aaudio_result_t AudioStreamInternal::unregisterThread() {
406     if (mServiceStreamHandle == AAUDIO_HANDLE_INVALID) {
407         ALOGW("%s() mServiceStreamHandle invalid", __func__);
408         return AAUDIO_ERROR_INVALID_STATE;
409     }
410     return mServiceInterface.unregisterAudioThread(mServiceStreamHandle, gettid());
411 }
412 
startClient(const android::AudioClient & client,audio_port_handle_t * portHandle)413 aaudio_result_t AudioStreamInternal::startClient(const android::AudioClient& client,
414                                                  audio_port_handle_t *portHandle) {
415     ALOGV("%s() called", __func__);
416     if (mServiceStreamHandle == AAUDIO_HANDLE_INVALID) {
417         return AAUDIO_ERROR_INVALID_STATE;
418     }
419     aaudio_result_t result =  mServiceInterface.startClient(mServiceStreamHandle,
420                                                             client, portHandle);
421     ALOGV("%s(%d) returning %d", __func__, *portHandle, result);
422     return result;
423 }
424 
stopClient(audio_port_handle_t portHandle)425 aaudio_result_t AudioStreamInternal::stopClient(audio_port_handle_t portHandle) {
426     ALOGV("%s(%d) called", __func__, portHandle);
427     if (mServiceStreamHandle == AAUDIO_HANDLE_INVALID) {
428         return AAUDIO_ERROR_INVALID_STATE;
429     }
430     aaudio_result_t result = mServiceInterface.stopClient(mServiceStreamHandle, portHandle);
431     ALOGV("%s(%d) returning %d", __func__, portHandle, result);
432     return result;
433 }
434 
getTimestamp(clockid_t clockId,int64_t * framePosition,int64_t * timeNanoseconds)435 aaudio_result_t AudioStreamInternal::getTimestamp(clockid_t clockId,
436                            int64_t *framePosition,
437                            int64_t *timeNanoseconds) {
438     // Generated in server and passed to client. Return latest.
439     if (mAtomicInternalTimestamp.isValid()) {
440         Timestamp timestamp = mAtomicInternalTimestamp.read();
441         int64_t position = timestamp.getPosition() + mFramesOffsetFromService;
442         if (position >= 0) {
443             *framePosition = position;
444             *timeNanoseconds = timestamp.getNanoseconds();
445             return AAUDIO_OK;
446         }
447     }
448     return AAUDIO_ERROR_INVALID_STATE;
449 }
450 
updateStateMachine()451 aaudio_result_t AudioStreamInternal::updateStateMachine() {
452     if (isDataCallbackActive()) {
453         return AAUDIO_OK; // state is getting updated by the callback thread read/write call
454     }
455     return processCommands();
456 }
457 
logTimestamp(AAudioServiceMessage & command)458 void AudioStreamInternal::logTimestamp(AAudioServiceMessage &command) {
459     static int64_t oldPosition = 0;
460     static int64_t oldTime = 0;
461     int64_t framePosition = command.timestamp.position;
462     int64_t nanoTime = command.timestamp.timestamp;
463     ALOGD("logTimestamp: timestamp says framePosition = %8lld at nanoTime %lld",
464          (long long) framePosition,
465          (long long) nanoTime);
466     int64_t nanosDelta = nanoTime - oldTime;
467     if (nanosDelta > 0 && oldTime > 0) {
468         int64_t framesDelta = framePosition - oldPosition;
469         int64_t rate = (framesDelta * AAUDIO_NANOS_PER_SECOND) / nanosDelta;
470         ALOGD("logTimestamp:     framesDelta = %8lld, nanosDelta = %8lld, rate = %lld",
471               (long long) framesDelta, (long long) nanosDelta, (long long) rate);
472     }
473     oldPosition = framePosition;
474     oldTime = nanoTime;
475 }
476 
onTimestampService(AAudioServiceMessage * message)477 aaudio_result_t AudioStreamInternal::onTimestampService(AAudioServiceMessage *message) {
478 #if LOG_TIMESTAMPS
479     logTimestamp(*message);
480 #endif
481     processTimestamp(message->timestamp.position, message->timestamp.timestamp);
482     return AAUDIO_OK;
483 }
484 
onTimestampHardware(AAudioServiceMessage * message)485 aaudio_result_t AudioStreamInternal::onTimestampHardware(AAudioServiceMessage *message) {
486     Timestamp timestamp(message->timestamp.position, message->timestamp.timestamp);
487     mAtomicInternalTimestamp.write(timestamp);
488     return AAUDIO_OK;
489 }
490 
onEventFromServer(AAudioServiceMessage * message)491 aaudio_result_t AudioStreamInternal::onEventFromServer(AAudioServiceMessage *message) {
492     aaudio_result_t result = AAUDIO_OK;
493     switch (message->event.event) {
494         case AAUDIO_SERVICE_EVENT_STARTED:
495             ALOGD("%s - got AAUDIO_SERVICE_EVENT_STARTED", __func__);
496             if (getState() == AAUDIO_STREAM_STATE_STARTING) {
497                 setState(AAUDIO_STREAM_STATE_STARTED);
498             }
499             break;
500         case AAUDIO_SERVICE_EVENT_PAUSED:
501             ALOGD("%s - got AAUDIO_SERVICE_EVENT_PAUSED", __func__);
502             if (getState() == AAUDIO_STREAM_STATE_PAUSING) {
503                 setState(AAUDIO_STREAM_STATE_PAUSED);
504             }
505             break;
506         case AAUDIO_SERVICE_EVENT_STOPPED:
507             ALOGD("%s - got AAUDIO_SERVICE_EVENT_STOPPED", __func__);
508             if (getState() == AAUDIO_STREAM_STATE_STOPPING) {
509                 setState(AAUDIO_STREAM_STATE_STOPPED);
510             }
511             break;
512         case AAUDIO_SERVICE_EVENT_FLUSHED:
513             ALOGD("%s - got AAUDIO_SERVICE_EVENT_FLUSHED", __func__);
514             if (getState() == AAUDIO_STREAM_STATE_FLUSHING) {
515                 setState(AAUDIO_STREAM_STATE_FLUSHED);
516                 onFlushFromServer();
517             }
518             break;
519         case AAUDIO_SERVICE_EVENT_DISCONNECTED:
520             // Prevent hardware from looping on old data and making buzzing sounds.
521             if (getDirection() == AAUDIO_DIRECTION_OUTPUT) {
522                 mAudioEndpoint.eraseDataMemory();
523             }
524             result = AAUDIO_ERROR_DISCONNECTED;
525             setState(AAUDIO_STREAM_STATE_DISCONNECTED);
526             ALOGW("%s - AAUDIO_SERVICE_EVENT_DISCONNECTED - FIFO cleared", __func__);
527             break;
528         case AAUDIO_SERVICE_EVENT_VOLUME:
529             ALOGD("%s - AAUDIO_SERVICE_EVENT_VOLUME %lf", __func__, message->event.dataDouble);
530             mStreamVolume = (float)message->event.dataDouble;
531             doSetVolume();
532             break;
533         case AAUDIO_SERVICE_EVENT_XRUN:
534             mXRunCount = static_cast<int32_t>(message->event.dataLong);
535             break;
536         default:
537             ALOGE("%s - Unrecognized event = %d", __func__, (int) message->event.event);
538             break;
539     }
540     return result;
541 }
542 
drainTimestampsFromService()543 aaudio_result_t AudioStreamInternal::drainTimestampsFromService() {
544     aaudio_result_t result = AAUDIO_OK;
545 
546     while (result == AAUDIO_OK) {
547         AAudioServiceMessage message;
548         if (mAudioEndpoint.readUpCommand(&message) != 1) {
549             break; // no command this time, no problem
550         }
551         switch (message.what) {
552             // ignore most messages
553             case AAudioServiceMessage::code::TIMESTAMP_SERVICE:
554             case AAudioServiceMessage::code::TIMESTAMP_HARDWARE:
555                 break;
556 
557             case AAudioServiceMessage::code::EVENT:
558                 result = onEventFromServer(&message);
559                 break;
560 
561             default:
562                 ALOGE("%s - unrecognized message.what = %d", __func__, (int) message.what);
563                 result = AAUDIO_ERROR_INTERNAL;
564                 break;
565         }
566     }
567     return result;
568 }
569 
570 // Process all the commands coming from the server.
processCommands()571 aaudio_result_t AudioStreamInternal::processCommands() {
572     aaudio_result_t result = AAUDIO_OK;
573 
574     while (result == AAUDIO_OK) {
575         AAudioServiceMessage message;
576         if (mAudioEndpoint.readUpCommand(&message) != 1) {
577             break; // no command this time, no problem
578         }
579         switch (message.what) {
580         case AAudioServiceMessage::code::TIMESTAMP_SERVICE:
581             result = onTimestampService(&message);
582             break;
583 
584         case AAudioServiceMessage::code::TIMESTAMP_HARDWARE:
585             result = onTimestampHardware(&message);
586             break;
587 
588         case AAudioServiceMessage::code::EVENT:
589             result = onEventFromServer(&message);
590             break;
591 
592         default:
593             ALOGE("%s - unrecognized message.what = %d", __func__, (int) message.what);
594             result = AAUDIO_ERROR_INTERNAL;
595             break;
596         }
597     }
598     return result;
599 }
600 
601 // Read or write the data, block if needed and timeoutMillis > 0
processData(void * buffer,int32_t numFrames,int64_t timeoutNanoseconds)602 aaudio_result_t AudioStreamInternal::processData(void *buffer, int32_t numFrames,
603                                                  int64_t timeoutNanoseconds)
604 {
605     const char * traceName = "aaProc";
606     const char * fifoName = "aaRdy";
607     ATRACE_BEGIN(traceName);
608     if (ATRACE_ENABLED()) {
609         int32_t fullFrames = mAudioEndpoint.getFullFramesAvailable();
610         ATRACE_INT(fifoName, fullFrames);
611     }
612 
613     aaudio_result_t result = AAUDIO_OK;
614     int32_t loopCount = 0;
615     uint8_t* audioData = (uint8_t*)buffer;
616     int64_t currentTimeNanos = AudioClock::getNanoseconds();
617     const int64_t entryTimeNanos = currentTimeNanos;
618     const int64_t deadlineNanos = currentTimeNanos + timeoutNanoseconds;
619     int32_t framesLeft = numFrames;
620 
621     // Loop until all the data has been processed or until a timeout occurs.
622     while (framesLeft > 0) {
623         // The call to processDataNow() will not block. It will just process as much as it can.
624         int64_t wakeTimeNanos = 0;
625         aaudio_result_t framesProcessed = processDataNow(audioData, framesLeft,
626                                                   currentTimeNanos, &wakeTimeNanos);
627         if (framesProcessed < 0) {
628             result = framesProcessed;
629             break;
630         }
631         framesLeft -= (int32_t) framesProcessed;
632         audioData += framesProcessed * getBytesPerFrame();
633 
634         // Should we block?
635         if (timeoutNanoseconds == 0) {
636             break; // don't block
637         } else if (framesLeft > 0) {
638             if (!mAudioEndpoint.isFreeRunning()) {
639                 // If there is software on the other end of the FIFO then it may get delayed.
640                 // So wake up just a little after we expect it to be ready.
641                 wakeTimeNanos += mWakeupDelayNanos;
642             }
643 
644             currentTimeNanos = AudioClock::getNanoseconds();
645             int64_t earliestWakeTime = currentTimeNanos + mMinimumSleepNanos;
646             // Guarantee a minimum sleep time.
647             if (wakeTimeNanos < earliestWakeTime) {
648                 wakeTimeNanos = earliestWakeTime;
649             }
650 
651             if (wakeTimeNanos > deadlineNanos) {
652                 // If we time out, just return the framesWritten so far.
653                 // TODO remove after we fix the deadline bug
654                 ALOGW("processData(): entered at %lld nanos, currently %lld",
655                       (long long) entryTimeNanos, (long long) currentTimeNanos);
656                 ALOGW("processData(): TIMEOUT after %lld nanos",
657                       (long long) timeoutNanoseconds);
658                 ALOGW("processData(): wakeTime = %lld, deadline = %lld nanos",
659                       (long long) wakeTimeNanos, (long long) deadlineNanos);
660                 ALOGW("processData(): past deadline by %d micros",
661                       (int)((wakeTimeNanos - deadlineNanos) / AAUDIO_NANOS_PER_MICROSECOND));
662                 mClockModel.dump();
663                 mAudioEndpoint.dump();
664                 break;
665             }
666 
667             if (ATRACE_ENABLED()) {
668                 int32_t fullFrames = mAudioEndpoint.getFullFramesAvailable();
669                 ATRACE_INT(fifoName, fullFrames);
670                 int64_t sleepForNanos = wakeTimeNanos - currentTimeNanos;
671                 ATRACE_INT("aaSlpNs", (int32_t)sleepForNanos);
672             }
673 
674             AudioClock::sleepUntilNanoTime(wakeTimeNanos);
675             currentTimeNanos = AudioClock::getNanoseconds();
676         }
677     }
678 
679     if (ATRACE_ENABLED()) {
680         int32_t fullFrames = mAudioEndpoint.getFullFramesAvailable();
681         ATRACE_INT(fifoName, fullFrames);
682     }
683 
684     // return error or framesProcessed
685     (void) loopCount;
686     ATRACE_END();
687     return (result < 0) ? result : numFrames - framesLeft;
688 }
689 
processTimestamp(uint64_t position,int64_t time)690 void AudioStreamInternal::processTimestamp(uint64_t position, int64_t time) {
691     mClockModel.processTimestamp(position, time);
692 }
693 
setBufferSize(int32_t requestedFrames)694 aaudio_result_t AudioStreamInternal::setBufferSize(int32_t requestedFrames) {
695     int32_t adjustedFrames = requestedFrames;
696     int32_t actualFrames = 0;
697     int32_t maximumSize = getBufferCapacity();
698 
699     // Clip to minimum size so that rounding up will work better.
700     if (adjustedFrames < 1) {
701         adjustedFrames = 1;
702     }
703 
704     if (adjustedFrames > maximumSize) {
705         // Clip to maximum size.
706         adjustedFrames = maximumSize;
707     } else {
708         // Round to the next highest burst size.
709         int32_t numBursts = (adjustedFrames + mFramesPerBurst - 1) / mFramesPerBurst;
710         adjustedFrames = numBursts * mFramesPerBurst;
711         // Rounding may have gone above maximum.
712         if (adjustedFrames > maximumSize) {
713             adjustedFrames = maximumSize;
714         }
715     }
716 
717     aaudio_result_t result = mAudioEndpoint.setBufferSizeInFrames(adjustedFrames, &actualFrames);
718     if (result < 0) {
719         return result;
720     } else {
721         return (aaudio_result_t) actualFrames;
722     }
723 }
724 
getBufferSize() const725 int32_t AudioStreamInternal::getBufferSize() const {
726     return mAudioEndpoint.getBufferSizeInFrames();
727 }
728 
getBufferCapacity() const729 int32_t AudioStreamInternal::getBufferCapacity() const {
730     return mAudioEndpoint.getBufferCapacityInFrames();
731 }
732 
getFramesPerBurst() const733 int32_t AudioStreamInternal::getFramesPerBurst() const {
734     return mFramesPerBurst;
735 }
736 
737 // This must be called under mStreamLock.
joinThread(void ** returnArg)738 aaudio_result_t AudioStreamInternal::joinThread(void** returnArg) {
739     return AudioStream::joinThread(returnArg, calculateReasonableTimeout(getFramesPerBurst()));
740 }
741 
isClockModelInControl() const742 bool AudioStreamInternal::isClockModelInControl() const {
743     return isActive() && mAudioEndpoint.isFreeRunning() && mClockModel.isRunning();
744 }
745