1 /*
2 * Copyright (C) 2016 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17 // This file is used in both client and server processes.
18 // This is needed to make sense of the logs more easily.
19 #define LOG_TAG (mInService ? "AudioStreamInternal_Service" : "AudioStreamInternal_Client")
20 //#define LOG_NDEBUG 0
21 #include <utils/Log.h>
22
23 #define ATRACE_TAG ATRACE_TAG_AUDIO
24
25 #include <stdint.h>
26
27 #include <binder/IServiceManager.h>
28
29 #include <aaudio/AAudio.h>
30 #include <cutils/properties.h>
31 #include <utils/String16.h>
32 #include <utils/Trace.h>
33
34 #include "AudioEndpointParcelable.h"
35 #include "binding/AAudioStreamRequest.h"
36 #include "binding/AAudioStreamConfiguration.h"
37 #include "binding/IAAudioService.h"
38 #include "binding/AAudioServiceMessage.h"
39 #include "core/AudioStreamBuilder.h"
40 #include "fifo/FifoBuffer.h"
41 #include "utility/AudioClock.h"
42
43 #include "AudioStreamInternal.h"
44
45 using android::String16;
46 using android::Mutex;
47 using android::WrappingBuffer;
48
49 using namespace aaudio;
50
51 #define MIN_TIMEOUT_NANOS (1000 * AAUDIO_NANOS_PER_MILLISECOND)
52
53 // Wait at least this many times longer than the operation should take.
54 #define MIN_TIMEOUT_OPERATIONS 4
55
56 #define LOG_TIMESTAMPS 0
57
AudioStreamInternal(AAudioServiceInterface & serviceInterface,bool inService)58 AudioStreamInternal::AudioStreamInternal(AAudioServiceInterface &serviceInterface, bool inService)
59 : AudioStream()
60 , mClockModel()
61 , mAudioEndpoint()
62 , mServiceStreamHandle(AAUDIO_HANDLE_INVALID)
63 , mInService(inService)
64 , mServiceInterface(serviceInterface)
65 , mAtomicInternalTimestamp()
66 , mWakeupDelayNanos(AAudioProperty_getWakeupDelayMicros() * AAUDIO_NANOS_PER_MICROSECOND)
67 , mMinimumSleepNanos(AAudioProperty_getMinimumSleepMicros() * AAUDIO_NANOS_PER_MICROSECOND)
68 {
69 }
70
~AudioStreamInternal()71 AudioStreamInternal::~AudioStreamInternal() {
72 }
73
open(const AudioStreamBuilder & builder)74 aaudio_result_t AudioStreamInternal::open(const AudioStreamBuilder &builder) {
75
76 aaudio_result_t result = AAUDIO_OK;
77 int32_t capacity;
78 int32_t framesPerBurst;
79 int32_t framesPerHardwareBurst;
80 AAudioStreamRequest request;
81 AAudioStreamConfiguration configurationOutput;
82
83 if (getState() != AAUDIO_STREAM_STATE_UNINITIALIZED) {
84 ALOGE("%s - already open! state = %d", __func__, getState());
85 return AAUDIO_ERROR_INVALID_STATE;
86 }
87
88 // Copy requested parameters to the stream.
89 result = AudioStream::open(builder);
90 if (result < 0) {
91 return result;
92 }
93
94 const int32_t burstMinMicros = AAudioProperty_getHardwareBurstMinMicros();
95 int32_t burstMicros = 0;
96
97 // We have to do volume scaling. So we prefer FLOAT format.
98 if (getFormat() == AUDIO_FORMAT_DEFAULT) {
99 setFormat(AUDIO_FORMAT_PCM_FLOAT);
100 }
101 // Request FLOAT for the shared mixer.
102 request.getConfiguration().setFormat(AUDIO_FORMAT_PCM_FLOAT);
103
104 // Build the request to send to the server.
105 request.setUserId(getuid());
106 request.setProcessId(getpid());
107 request.setSharingModeMatchRequired(isSharingModeMatchRequired());
108 request.setInService(isInService());
109
110 request.getConfiguration().setDeviceId(getDeviceId());
111 request.getConfiguration().setSampleRate(getSampleRate());
112 request.getConfiguration().setSamplesPerFrame(getSamplesPerFrame());
113 request.getConfiguration().setDirection(getDirection());
114 request.getConfiguration().setSharingMode(getSharingMode());
115
116 request.getConfiguration().setUsage(getUsage());
117 request.getConfiguration().setContentType(getContentType());
118 request.getConfiguration().setInputPreset(getInputPreset());
119
120 request.getConfiguration().setBufferCapacity(builder.getBufferCapacity());
121
122 mDeviceChannelCount = getSamplesPerFrame(); // Assume it will be the same. Update if not.
123
124 mServiceStreamHandle = mServiceInterface.openStream(request, configurationOutput);
125 if (mServiceStreamHandle < 0
126 && request.getConfiguration().getSamplesPerFrame() == 1 // mono?
127 && getDirection() == AAUDIO_DIRECTION_OUTPUT
128 && !isInService()) {
129 // if that failed then try switching from mono to stereo if OUTPUT.
130 // Only do this in the client. Otherwise we end up with a mono mixer in the service
131 // that writes to a stereo MMAP stream.
132 ALOGD("%s() - openStream() returned %d, try switching from MONO to STEREO",
133 __func__, mServiceStreamHandle);
134 request.getConfiguration().setSamplesPerFrame(2); // stereo
135 mServiceStreamHandle = mServiceInterface.openStream(request, configurationOutput);
136 }
137 if (mServiceStreamHandle < 0) {
138 return mServiceStreamHandle;
139 }
140
141 result = configurationOutput.validate();
142 if (result != AAUDIO_OK) {
143 goto error;
144 }
145 // Save results of the open.
146 if (getSamplesPerFrame() == AAUDIO_UNSPECIFIED) {
147 setSamplesPerFrame(configurationOutput.getSamplesPerFrame());
148 }
149 mDeviceChannelCount = configurationOutput.getSamplesPerFrame();
150
151 setSampleRate(configurationOutput.getSampleRate());
152 setDeviceId(configurationOutput.getDeviceId());
153 setSessionId(configurationOutput.getSessionId());
154 setSharingMode(configurationOutput.getSharingMode());
155
156 setUsage(configurationOutput.getUsage());
157 setContentType(configurationOutput.getContentType());
158 setInputPreset(configurationOutput.getInputPreset());
159
160 // Save device format so we can do format conversion and volume scaling together.
161 setDeviceFormat(configurationOutput.getFormat());
162
163 result = mServiceInterface.getStreamDescription(mServiceStreamHandle, mEndPointParcelable);
164 if (result != AAUDIO_OK) {
165 goto error;
166 }
167
168 // Resolve parcelable into a descriptor.
169 result = mEndPointParcelable.resolve(&mEndpointDescriptor);
170 if (result != AAUDIO_OK) {
171 goto error;
172 }
173
174 // Configure endpoint based on descriptor.
175 result = mAudioEndpoint.configure(&mEndpointDescriptor, getDirection());
176 if (result != AAUDIO_OK) {
177 goto error;
178 }
179
180 framesPerHardwareBurst = mEndpointDescriptor.dataQueueDescriptor.framesPerBurst;
181
182 // Scale up the burst size to meet the minimum equivalent in microseconds.
183 // This is to avoid waking the CPU too often when the HW burst is very small
184 // or at high sample rates.
185 framesPerBurst = framesPerHardwareBurst;
186 do {
187 if (burstMicros > 0) { // skip first loop
188 framesPerBurst *= 2;
189 }
190 burstMicros = framesPerBurst * static_cast<int64_t>(1000000) / getSampleRate();
191 } while (burstMicros < burstMinMicros);
192 ALOGD("%s() original HW burst = %d, minMicros = %d => SW burst = %d\n",
193 __func__, framesPerHardwareBurst, burstMinMicros, framesPerBurst);
194
195 // Validate final burst size.
196 if (framesPerBurst < MIN_FRAMES_PER_BURST || framesPerBurst > MAX_FRAMES_PER_BURST) {
197 ALOGE("%s - framesPerBurst out of range = %d", __func__, framesPerBurst);
198 result = AAUDIO_ERROR_OUT_OF_RANGE;
199 goto error;
200 }
201 mFramesPerBurst = framesPerBurst; // only save good value
202
203 capacity = mEndpointDescriptor.dataQueueDescriptor.capacityInFrames;
204 if (capacity < mFramesPerBurst || capacity > MAX_BUFFER_CAPACITY_IN_FRAMES) {
205 ALOGE("%s - bufferCapacity out of range = %d", __func__, capacity);
206 result = AAUDIO_ERROR_OUT_OF_RANGE;
207 goto error;
208 }
209
210 mClockModel.setSampleRate(getSampleRate());
211 mClockModel.setFramesPerBurst(framesPerHardwareBurst);
212
213 if (isDataCallbackSet()) {
214 mCallbackFrames = builder.getFramesPerDataCallback();
215 if (mCallbackFrames > getBufferCapacity() / 2) {
216 ALOGW("%s - framesPerCallback too big = %d, capacity = %d",
217 __func__, mCallbackFrames, getBufferCapacity());
218 result = AAUDIO_ERROR_OUT_OF_RANGE;
219 goto error;
220
221 } else if (mCallbackFrames < 0) {
222 ALOGW("%s - framesPerCallback negative", __func__);
223 result = AAUDIO_ERROR_OUT_OF_RANGE;
224 goto error;
225
226 }
227 if (mCallbackFrames == AAUDIO_UNSPECIFIED) {
228 mCallbackFrames = mFramesPerBurst;
229 }
230
231 const int32_t callbackBufferSize = mCallbackFrames * getBytesPerFrame();
232 mCallbackBuffer = new uint8_t[callbackBufferSize];
233 }
234
235 setState(AAUDIO_STREAM_STATE_OPEN);
236
237 return result;
238
239 error:
240 close();
241 return result;
242 }
243
244 // This must be called under mStreamLock.
close()245 aaudio_result_t AudioStreamInternal::close() {
246 aaudio_result_t result = AAUDIO_OK;
247 ALOGV("%s(): mServiceStreamHandle = 0x%08X", __func__, mServiceStreamHandle);
248 if (mServiceStreamHandle != AAUDIO_HANDLE_INVALID) {
249 // Don't close a stream while it is running.
250 aaudio_stream_state_t currentState = getState();
251 // Don't close a stream while it is running. Stop it first.
252 // If DISCONNECTED then we should still try to stop in case the
253 // error callback is still running.
254 if (isActive() || currentState == AAUDIO_STREAM_STATE_DISCONNECTED) {
255 requestStop();
256 }
257 setState(AAUDIO_STREAM_STATE_CLOSING);
258 aaudio_handle_t serviceStreamHandle = mServiceStreamHandle;
259 mServiceStreamHandle = AAUDIO_HANDLE_INVALID;
260
261 mServiceInterface.closeStream(serviceStreamHandle);
262 delete[] mCallbackBuffer;
263 mCallbackBuffer = nullptr;
264
265 setState(AAUDIO_STREAM_STATE_CLOSED);
266 result = mEndPointParcelable.close();
267 aaudio_result_t result2 = AudioStream::close();
268 return (result != AAUDIO_OK) ? result : result2;
269 } else {
270 return AAUDIO_ERROR_INVALID_HANDLE;
271 }
272 }
273
aaudio_callback_thread_proc(void * context)274 static void *aaudio_callback_thread_proc(void *context)
275 {
276 AudioStreamInternal *stream = (AudioStreamInternal *)context;
277 //LOGD("oboe_callback_thread, stream = %p", stream);
278 if (stream != NULL) {
279 return stream->callbackLoop();
280 } else {
281 return NULL;
282 }
283 }
284
285 /*
286 * It normally takes about 20-30 msec to start a stream on the server.
287 * But the first time can take as much as 200-300 msec. The HW
288 * starts right away so by the time the client gets a chance to write into
289 * the buffer, it is already in a deep underflow state. That can cause the
290 * XRunCount to be non-zero, which could lead an app to tune its latency higher.
291 * To avoid this problem, we set a request for the processing code to start the
292 * client stream at the same position as the server stream.
293 * The processing code will then save the current offset
294 * between client and server and apply that to any position given to the app.
295 */
requestStart()296 aaudio_result_t AudioStreamInternal::requestStart()
297 {
298 int64_t startTime;
299 if (mServiceStreamHandle == AAUDIO_HANDLE_INVALID) {
300 ALOGD("requestStart() mServiceStreamHandle invalid");
301 return AAUDIO_ERROR_INVALID_STATE;
302 }
303 if (isActive()) {
304 ALOGD("requestStart() already active");
305 return AAUDIO_ERROR_INVALID_STATE;
306 }
307
308 aaudio_stream_state_t originalState = getState();
309 if (originalState == AAUDIO_STREAM_STATE_DISCONNECTED) {
310 ALOGD("requestStart() but DISCONNECTED");
311 return AAUDIO_ERROR_DISCONNECTED;
312 }
313 setState(AAUDIO_STREAM_STATE_STARTING);
314
315 // Clear any stale timestamps from the previous run.
316 drainTimestampsFromService();
317
318 aaudio_result_t result = mServiceInterface.startStream(mServiceStreamHandle);
319
320 startTime = AudioClock::getNanoseconds();
321 mClockModel.start(startTime);
322 mNeedCatchUp.request(); // Ask data processing code to catch up when first timestamp received.
323
324 // Start data callback thread.
325 if (result == AAUDIO_OK && isDataCallbackSet()) {
326 // Launch the callback loop thread.
327 int64_t periodNanos = mCallbackFrames
328 * AAUDIO_NANOS_PER_SECOND
329 / getSampleRate();
330 mCallbackEnabled.store(true);
331 result = createThread(periodNanos, aaudio_callback_thread_proc, this);
332 }
333 if (result != AAUDIO_OK) {
334 setState(originalState);
335 }
336 return result;
337 }
338
calculateReasonableTimeout(int32_t framesPerOperation)339 int64_t AudioStreamInternal::calculateReasonableTimeout(int32_t framesPerOperation) {
340
341 // Wait for at least a second or some number of callbacks to join the thread.
342 int64_t timeoutNanoseconds = (MIN_TIMEOUT_OPERATIONS
343 * framesPerOperation
344 * AAUDIO_NANOS_PER_SECOND)
345 / getSampleRate();
346 if (timeoutNanoseconds < MIN_TIMEOUT_NANOS) { // arbitrary number of seconds
347 timeoutNanoseconds = MIN_TIMEOUT_NANOS;
348 }
349 return timeoutNanoseconds;
350 }
351
calculateReasonableTimeout()352 int64_t AudioStreamInternal::calculateReasonableTimeout() {
353 return calculateReasonableTimeout(getFramesPerBurst());
354 }
355
356 // This must be called under mStreamLock.
stopCallback()357 aaudio_result_t AudioStreamInternal::stopCallback()
358 {
359 if (isDataCallbackSet()
360 && (isActive() || getState() == AAUDIO_STREAM_STATE_DISCONNECTED)) {
361 mCallbackEnabled.store(false);
362 return joinThread(NULL); // may temporarily unlock mStreamLock
363 } else {
364 return AAUDIO_OK;
365 }
366 }
367
368 // This must be called under mStreamLock.
requestStop()369 aaudio_result_t AudioStreamInternal::requestStop() {
370 aaudio_result_t result = stopCallback();
371 if (result != AAUDIO_OK) {
372 return result;
373 }
374 // The stream may have been unlocked temporarily to let a callback finish
375 // and the callback may have stopped the stream.
376 // Check to make sure the stream still needs to be stopped.
377 // See also AudioStream::safeStop().
378 if (!(isActive() || getState() == AAUDIO_STREAM_STATE_DISCONNECTED)) {
379 return AAUDIO_OK;
380 }
381
382 if (mServiceStreamHandle == AAUDIO_HANDLE_INVALID) {
383 ALOGW("%s() mServiceStreamHandle invalid = 0x%08X",
384 __func__, mServiceStreamHandle);
385 return AAUDIO_ERROR_INVALID_STATE;
386 }
387
388 mClockModel.stop(AudioClock::getNanoseconds());
389 setState(AAUDIO_STREAM_STATE_STOPPING);
390 mAtomicInternalTimestamp.clear();
391
392 return mServiceInterface.stopStream(mServiceStreamHandle);
393 }
394
registerThread()395 aaudio_result_t AudioStreamInternal::registerThread() {
396 if (mServiceStreamHandle == AAUDIO_HANDLE_INVALID) {
397 ALOGW("%s() mServiceStreamHandle invalid", __func__);
398 return AAUDIO_ERROR_INVALID_STATE;
399 }
400 return mServiceInterface.registerAudioThread(mServiceStreamHandle,
401 gettid(),
402 getPeriodNanoseconds());
403 }
404
unregisterThread()405 aaudio_result_t AudioStreamInternal::unregisterThread() {
406 if (mServiceStreamHandle == AAUDIO_HANDLE_INVALID) {
407 ALOGW("%s() mServiceStreamHandle invalid", __func__);
408 return AAUDIO_ERROR_INVALID_STATE;
409 }
410 return mServiceInterface.unregisterAudioThread(mServiceStreamHandle, gettid());
411 }
412
startClient(const android::AudioClient & client,audio_port_handle_t * portHandle)413 aaudio_result_t AudioStreamInternal::startClient(const android::AudioClient& client,
414 audio_port_handle_t *portHandle) {
415 ALOGV("%s() called", __func__);
416 if (mServiceStreamHandle == AAUDIO_HANDLE_INVALID) {
417 return AAUDIO_ERROR_INVALID_STATE;
418 }
419 aaudio_result_t result = mServiceInterface.startClient(mServiceStreamHandle,
420 client, portHandle);
421 ALOGV("%s(%d) returning %d", __func__, *portHandle, result);
422 return result;
423 }
424
stopClient(audio_port_handle_t portHandle)425 aaudio_result_t AudioStreamInternal::stopClient(audio_port_handle_t portHandle) {
426 ALOGV("%s(%d) called", __func__, portHandle);
427 if (mServiceStreamHandle == AAUDIO_HANDLE_INVALID) {
428 return AAUDIO_ERROR_INVALID_STATE;
429 }
430 aaudio_result_t result = mServiceInterface.stopClient(mServiceStreamHandle, portHandle);
431 ALOGV("%s(%d) returning %d", __func__, portHandle, result);
432 return result;
433 }
434
getTimestamp(clockid_t clockId,int64_t * framePosition,int64_t * timeNanoseconds)435 aaudio_result_t AudioStreamInternal::getTimestamp(clockid_t clockId,
436 int64_t *framePosition,
437 int64_t *timeNanoseconds) {
438 // Generated in server and passed to client. Return latest.
439 if (mAtomicInternalTimestamp.isValid()) {
440 Timestamp timestamp = mAtomicInternalTimestamp.read();
441 int64_t position = timestamp.getPosition() + mFramesOffsetFromService;
442 if (position >= 0) {
443 *framePosition = position;
444 *timeNanoseconds = timestamp.getNanoseconds();
445 return AAUDIO_OK;
446 }
447 }
448 return AAUDIO_ERROR_INVALID_STATE;
449 }
450
updateStateMachine()451 aaudio_result_t AudioStreamInternal::updateStateMachine() {
452 if (isDataCallbackActive()) {
453 return AAUDIO_OK; // state is getting updated by the callback thread read/write call
454 }
455 return processCommands();
456 }
457
logTimestamp(AAudioServiceMessage & command)458 void AudioStreamInternal::logTimestamp(AAudioServiceMessage &command) {
459 static int64_t oldPosition = 0;
460 static int64_t oldTime = 0;
461 int64_t framePosition = command.timestamp.position;
462 int64_t nanoTime = command.timestamp.timestamp;
463 ALOGD("logTimestamp: timestamp says framePosition = %8lld at nanoTime %lld",
464 (long long) framePosition,
465 (long long) nanoTime);
466 int64_t nanosDelta = nanoTime - oldTime;
467 if (nanosDelta > 0 && oldTime > 0) {
468 int64_t framesDelta = framePosition - oldPosition;
469 int64_t rate = (framesDelta * AAUDIO_NANOS_PER_SECOND) / nanosDelta;
470 ALOGD("logTimestamp: framesDelta = %8lld, nanosDelta = %8lld, rate = %lld",
471 (long long) framesDelta, (long long) nanosDelta, (long long) rate);
472 }
473 oldPosition = framePosition;
474 oldTime = nanoTime;
475 }
476
onTimestampService(AAudioServiceMessage * message)477 aaudio_result_t AudioStreamInternal::onTimestampService(AAudioServiceMessage *message) {
478 #if LOG_TIMESTAMPS
479 logTimestamp(*message);
480 #endif
481 processTimestamp(message->timestamp.position, message->timestamp.timestamp);
482 return AAUDIO_OK;
483 }
484
onTimestampHardware(AAudioServiceMessage * message)485 aaudio_result_t AudioStreamInternal::onTimestampHardware(AAudioServiceMessage *message) {
486 Timestamp timestamp(message->timestamp.position, message->timestamp.timestamp);
487 mAtomicInternalTimestamp.write(timestamp);
488 return AAUDIO_OK;
489 }
490
onEventFromServer(AAudioServiceMessage * message)491 aaudio_result_t AudioStreamInternal::onEventFromServer(AAudioServiceMessage *message) {
492 aaudio_result_t result = AAUDIO_OK;
493 switch (message->event.event) {
494 case AAUDIO_SERVICE_EVENT_STARTED:
495 ALOGD("%s - got AAUDIO_SERVICE_EVENT_STARTED", __func__);
496 if (getState() == AAUDIO_STREAM_STATE_STARTING) {
497 setState(AAUDIO_STREAM_STATE_STARTED);
498 }
499 break;
500 case AAUDIO_SERVICE_EVENT_PAUSED:
501 ALOGD("%s - got AAUDIO_SERVICE_EVENT_PAUSED", __func__);
502 if (getState() == AAUDIO_STREAM_STATE_PAUSING) {
503 setState(AAUDIO_STREAM_STATE_PAUSED);
504 }
505 break;
506 case AAUDIO_SERVICE_EVENT_STOPPED:
507 ALOGD("%s - got AAUDIO_SERVICE_EVENT_STOPPED", __func__);
508 if (getState() == AAUDIO_STREAM_STATE_STOPPING) {
509 setState(AAUDIO_STREAM_STATE_STOPPED);
510 }
511 break;
512 case AAUDIO_SERVICE_EVENT_FLUSHED:
513 ALOGD("%s - got AAUDIO_SERVICE_EVENT_FLUSHED", __func__);
514 if (getState() == AAUDIO_STREAM_STATE_FLUSHING) {
515 setState(AAUDIO_STREAM_STATE_FLUSHED);
516 onFlushFromServer();
517 }
518 break;
519 case AAUDIO_SERVICE_EVENT_DISCONNECTED:
520 // Prevent hardware from looping on old data and making buzzing sounds.
521 if (getDirection() == AAUDIO_DIRECTION_OUTPUT) {
522 mAudioEndpoint.eraseDataMemory();
523 }
524 result = AAUDIO_ERROR_DISCONNECTED;
525 setState(AAUDIO_STREAM_STATE_DISCONNECTED);
526 ALOGW("%s - AAUDIO_SERVICE_EVENT_DISCONNECTED - FIFO cleared", __func__);
527 break;
528 case AAUDIO_SERVICE_EVENT_VOLUME:
529 ALOGD("%s - AAUDIO_SERVICE_EVENT_VOLUME %lf", __func__, message->event.dataDouble);
530 mStreamVolume = (float)message->event.dataDouble;
531 doSetVolume();
532 break;
533 case AAUDIO_SERVICE_EVENT_XRUN:
534 mXRunCount = static_cast<int32_t>(message->event.dataLong);
535 break;
536 default:
537 ALOGE("%s - Unrecognized event = %d", __func__, (int) message->event.event);
538 break;
539 }
540 return result;
541 }
542
drainTimestampsFromService()543 aaudio_result_t AudioStreamInternal::drainTimestampsFromService() {
544 aaudio_result_t result = AAUDIO_OK;
545
546 while (result == AAUDIO_OK) {
547 AAudioServiceMessage message;
548 if (mAudioEndpoint.readUpCommand(&message) != 1) {
549 break; // no command this time, no problem
550 }
551 switch (message.what) {
552 // ignore most messages
553 case AAudioServiceMessage::code::TIMESTAMP_SERVICE:
554 case AAudioServiceMessage::code::TIMESTAMP_HARDWARE:
555 break;
556
557 case AAudioServiceMessage::code::EVENT:
558 result = onEventFromServer(&message);
559 break;
560
561 default:
562 ALOGE("%s - unrecognized message.what = %d", __func__, (int) message.what);
563 result = AAUDIO_ERROR_INTERNAL;
564 break;
565 }
566 }
567 return result;
568 }
569
570 // Process all the commands coming from the server.
processCommands()571 aaudio_result_t AudioStreamInternal::processCommands() {
572 aaudio_result_t result = AAUDIO_OK;
573
574 while (result == AAUDIO_OK) {
575 AAudioServiceMessage message;
576 if (mAudioEndpoint.readUpCommand(&message) != 1) {
577 break; // no command this time, no problem
578 }
579 switch (message.what) {
580 case AAudioServiceMessage::code::TIMESTAMP_SERVICE:
581 result = onTimestampService(&message);
582 break;
583
584 case AAudioServiceMessage::code::TIMESTAMP_HARDWARE:
585 result = onTimestampHardware(&message);
586 break;
587
588 case AAudioServiceMessage::code::EVENT:
589 result = onEventFromServer(&message);
590 break;
591
592 default:
593 ALOGE("%s - unrecognized message.what = %d", __func__, (int) message.what);
594 result = AAUDIO_ERROR_INTERNAL;
595 break;
596 }
597 }
598 return result;
599 }
600
601 // Read or write the data, block if needed and timeoutMillis > 0
processData(void * buffer,int32_t numFrames,int64_t timeoutNanoseconds)602 aaudio_result_t AudioStreamInternal::processData(void *buffer, int32_t numFrames,
603 int64_t timeoutNanoseconds)
604 {
605 const char * traceName = "aaProc";
606 const char * fifoName = "aaRdy";
607 ATRACE_BEGIN(traceName);
608 if (ATRACE_ENABLED()) {
609 int32_t fullFrames = mAudioEndpoint.getFullFramesAvailable();
610 ATRACE_INT(fifoName, fullFrames);
611 }
612
613 aaudio_result_t result = AAUDIO_OK;
614 int32_t loopCount = 0;
615 uint8_t* audioData = (uint8_t*)buffer;
616 int64_t currentTimeNanos = AudioClock::getNanoseconds();
617 const int64_t entryTimeNanos = currentTimeNanos;
618 const int64_t deadlineNanos = currentTimeNanos + timeoutNanoseconds;
619 int32_t framesLeft = numFrames;
620
621 // Loop until all the data has been processed or until a timeout occurs.
622 while (framesLeft > 0) {
623 // The call to processDataNow() will not block. It will just process as much as it can.
624 int64_t wakeTimeNanos = 0;
625 aaudio_result_t framesProcessed = processDataNow(audioData, framesLeft,
626 currentTimeNanos, &wakeTimeNanos);
627 if (framesProcessed < 0) {
628 result = framesProcessed;
629 break;
630 }
631 framesLeft -= (int32_t) framesProcessed;
632 audioData += framesProcessed * getBytesPerFrame();
633
634 // Should we block?
635 if (timeoutNanoseconds == 0) {
636 break; // don't block
637 } else if (framesLeft > 0) {
638 if (!mAudioEndpoint.isFreeRunning()) {
639 // If there is software on the other end of the FIFO then it may get delayed.
640 // So wake up just a little after we expect it to be ready.
641 wakeTimeNanos += mWakeupDelayNanos;
642 }
643
644 currentTimeNanos = AudioClock::getNanoseconds();
645 int64_t earliestWakeTime = currentTimeNanos + mMinimumSleepNanos;
646 // Guarantee a minimum sleep time.
647 if (wakeTimeNanos < earliestWakeTime) {
648 wakeTimeNanos = earliestWakeTime;
649 }
650
651 if (wakeTimeNanos > deadlineNanos) {
652 // If we time out, just return the framesWritten so far.
653 // TODO remove after we fix the deadline bug
654 ALOGW("processData(): entered at %lld nanos, currently %lld",
655 (long long) entryTimeNanos, (long long) currentTimeNanos);
656 ALOGW("processData(): TIMEOUT after %lld nanos",
657 (long long) timeoutNanoseconds);
658 ALOGW("processData(): wakeTime = %lld, deadline = %lld nanos",
659 (long long) wakeTimeNanos, (long long) deadlineNanos);
660 ALOGW("processData(): past deadline by %d micros",
661 (int)((wakeTimeNanos - deadlineNanos) / AAUDIO_NANOS_PER_MICROSECOND));
662 mClockModel.dump();
663 mAudioEndpoint.dump();
664 break;
665 }
666
667 if (ATRACE_ENABLED()) {
668 int32_t fullFrames = mAudioEndpoint.getFullFramesAvailable();
669 ATRACE_INT(fifoName, fullFrames);
670 int64_t sleepForNanos = wakeTimeNanos - currentTimeNanos;
671 ATRACE_INT("aaSlpNs", (int32_t)sleepForNanos);
672 }
673
674 AudioClock::sleepUntilNanoTime(wakeTimeNanos);
675 currentTimeNanos = AudioClock::getNanoseconds();
676 }
677 }
678
679 if (ATRACE_ENABLED()) {
680 int32_t fullFrames = mAudioEndpoint.getFullFramesAvailable();
681 ATRACE_INT(fifoName, fullFrames);
682 }
683
684 // return error or framesProcessed
685 (void) loopCount;
686 ATRACE_END();
687 return (result < 0) ? result : numFrames - framesLeft;
688 }
689
processTimestamp(uint64_t position,int64_t time)690 void AudioStreamInternal::processTimestamp(uint64_t position, int64_t time) {
691 mClockModel.processTimestamp(position, time);
692 }
693
setBufferSize(int32_t requestedFrames)694 aaudio_result_t AudioStreamInternal::setBufferSize(int32_t requestedFrames) {
695 int32_t adjustedFrames = requestedFrames;
696 int32_t actualFrames = 0;
697 int32_t maximumSize = getBufferCapacity();
698
699 // Clip to minimum size so that rounding up will work better.
700 if (adjustedFrames < 1) {
701 adjustedFrames = 1;
702 }
703
704 if (adjustedFrames > maximumSize) {
705 // Clip to maximum size.
706 adjustedFrames = maximumSize;
707 } else {
708 // Round to the next highest burst size.
709 int32_t numBursts = (adjustedFrames + mFramesPerBurst - 1) / mFramesPerBurst;
710 adjustedFrames = numBursts * mFramesPerBurst;
711 // Rounding may have gone above maximum.
712 if (adjustedFrames > maximumSize) {
713 adjustedFrames = maximumSize;
714 }
715 }
716
717 aaudio_result_t result = mAudioEndpoint.setBufferSizeInFrames(adjustedFrames, &actualFrames);
718 if (result < 0) {
719 return result;
720 } else {
721 return (aaudio_result_t) actualFrames;
722 }
723 }
724
getBufferSize() const725 int32_t AudioStreamInternal::getBufferSize() const {
726 return mAudioEndpoint.getBufferSizeInFrames();
727 }
728
getBufferCapacity() const729 int32_t AudioStreamInternal::getBufferCapacity() const {
730 return mAudioEndpoint.getBufferCapacityInFrames();
731 }
732
getFramesPerBurst() const733 int32_t AudioStreamInternal::getFramesPerBurst() const {
734 return mFramesPerBurst;
735 }
736
737 // This must be called under mStreamLock.
joinThread(void ** returnArg)738 aaudio_result_t AudioStreamInternal::joinThread(void** returnArg) {
739 return AudioStream::joinThread(returnArg, calculateReasonableTimeout(getFramesPerBurst()));
740 }
741
isClockModelInControl() const742 bool AudioStreamInternal::isClockModelInControl() const {
743 return isActive() && mAudioEndpoint.isFreeRunning() && mClockModel.isRunning();
744 }
745