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1 /*
2  * Copyright (C) 2016 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef ANDROID_AAUDIO_AUDIO_STREAM_INTERNAL_H
18 #define ANDROID_AAUDIO_AUDIO_STREAM_INTERNAL_H
19 
20 #include <stdint.h>
21 #include <aaudio/AAudio.h>
22 
23 #include "binding/IAAudioService.h"
24 #include "binding/AudioEndpointParcelable.h"
25 #include "binding/AAudioServiceInterface.h"
26 #include "client/IsochronousClockModel.h"
27 #include "client/AudioEndpoint.h"
28 #include "core/AudioStream.h"
29 #include "utility/AudioClock.h"
30 
31 using android::sp;
32 using android::IAAudioService;
33 
34 namespace aaudio {
35 
36     // These are intended to be outside the range of what is normally encountered.
37     // TODO MAXes should probably be much bigger.
38     constexpr int32_t MIN_FRAMES_PER_BURST = 16; // arbitrary
39     constexpr int32_t MAX_FRAMES_PER_BURST = 16 * 1024;  // arbitrary
40     constexpr int32_t MAX_BUFFER_CAPACITY_IN_FRAMES = 32 * 1024;  // arbitrary
41 
42 // A stream that talks to the AAudioService or directly to a HAL.
43 class AudioStreamInternal : public AudioStream {
44 
45 public:
46     AudioStreamInternal(AAudioServiceInterface  &serviceInterface, bool inService);
47     virtual ~AudioStreamInternal();
48 
49     aaudio_result_t requestStart() override;
50 
51     aaudio_result_t requestStop() override;
52 
53     aaudio_result_t getTimestamp(clockid_t clockId,
54                                        int64_t *framePosition,
55                                        int64_t *timeNanoseconds) override;
56 
57     virtual aaudio_result_t updateStateMachine() override;
58 
59     aaudio_result_t open(const AudioStreamBuilder &builder) override;
60 
61     aaudio_result_t close() override;
62 
63     aaudio_result_t setBufferSize(int32_t requestedFrames) override;
64 
65     int32_t getBufferSize() const override;
66 
67     int32_t getBufferCapacity() const override;
68 
69     int32_t getFramesPerBurst() const override;
70 
getXRunCount()71     int32_t getXRunCount() const override {
72         return mXRunCount;
73     }
74 
75     aaudio_result_t registerThread() override;
76 
77     aaudio_result_t unregisterThread() override;
78 
79     aaudio_result_t joinThread(void** returnArg);
80 
81     // Called internally from 'C'
82     virtual void *callbackLoop() = 0;
83 
84 
isMMap()85     bool isMMap() override {
86         return true;
87     }
88 
89     // Calculate timeout based on framesPerBurst
90     int64_t calculateReasonableTimeout();
91 
92     aaudio_result_t startClient(const android::AudioClient& client,
93                                 audio_port_handle_t *clientHandle);
94 
95     aaudio_result_t stopClient(audio_port_handle_t clientHandle);
96 
getServiceHandle()97     aaudio_handle_t getServiceHandle() const {
98         return mServiceStreamHandle;
99     }
100 
101 protected:
102 
103     aaudio_result_t processData(void *buffer,
104                          int32_t numFrames,
105                          int64_t timeoutNanoseconds);
106 
107 /**
108  * Low level data processing that will not block. It will just read or write as much as it can.
109  *
110  * It passed back a recommended time to wake up if wakeTimePtr is not NULL.
111  *
112  * @return the number of frames processed or a negative error code.
113  */
114     virtual aaudio_result_t processDataNow(void *buffer,
115                             int32_t numFrames,
116                             int64_t currentTimeNanos,
117                             int64_t *wakeTimePtr) = 0;
118 
119     aaudio_result_t drainTimestampsFromService();
120 
121     aaudio_result_t processCommands();
122 
123     aaudio_result_t stopCallback();
124 
125     virtual void advanceClientToMatchServerPosition() = 0;
126 
onFlushFromServer()127     virtual void onFlushFromServer() {}
128 
129     aaudio_result_t onEventFromServer(AAudioServiceMessage *message);
130 
131     aaudio_result_t onTimestampService(AAudioServiceMessage *message);
132 
133     aaudio_result_t onTimestampHardware(AAudioServiceMessage *message);
134 
135     void logTimestamp(AAudioServiceMessage &message);
136 
137     // Calculate timeout for an operation involving framesPerOperation.
138     int64_t calculateReasonableTimeout(int32_t framesPerOperation);
139 
getDeviceChannelCount()140     int32_t getDeviceChannelCount() const { return mDeviceChannelCount; }
141 
142     /**
143      * @return true if running in audio service, versus in app process
144      */
isInService()145     bool isInService() const { return mInService; }
146 
147     /**
148      * Is the service FIFO position currently controlled by the AAudio service or HAL,
149      * or set based on the Clock Model.
150      *
151      * @return true if the ClockModel is currently determining the FIFO position
152      */
153     bool isClockModelInControl() const;
154 
155     IsochronousClockModel    mClockModel;      // timing model for chasing the HAL
156 
157     AudioEndpoint            mAudioEndpoint;   // source for reads or sink for writes
158     aaudio_handle_t          mServiceStreamHandle; // opaque handle returned from service
159 
160     int32_t                  mFramesPerBurst = MIN_FRAMES_PER_BURST; // frames per HAL transfer
161     int32_t                  mXRunCount = 0;      // how many underrun events?
162 
163     // Offset from underlying frame position.
164     int64_t                  mFramesOffsetFromService = 0; // offset for timestamps
165 
166     uint8_t                 *mCallbackBuffer = nullptr;
167     int32_t                  mCallbackFrames = 0;
168 
169     // The service uses this for SHARED mode.
170     bool                     mInService = false;  // Is this running in the client or the service?
171 
172     AAudioServiceInterface  &mServiceInterface;   // abstract interface to the service
173 
174     SimpleDoubleBuffer<Timestamp>  mAtomicInternalTimestamp;
175 
176     AtomicRequestor          mNeedCatchUp;   // Ask read() or write() to sync on first timestamp.
177 
178     float                    mStreamVolume = 1.0f;
179 
180 private:
181     /*
182      * Asynchronous write with data conversion.
183      * @param buffer
184      * @param numFrames
185      * @return fdrames written or negative error
186      */
187     aaudio_result_t writeNowWithConversion(const void *buffer,
188                                      int32_t numFrames);
189 
190     // Adjust timing model based on timestamp from service.
191     void processTimestamp(uint64_t position, int64_t time);
192 
193     // Thread on other side of FIFO will have wakeup jitter.
194     // By delaying slightly we can avoid waking up before other side is ready.
195     const int32_t            mWakeupDelayNanos; // delay past typical wakeup jitter
196     const int32_t            mMinimumSleepNanos; // minimum sleep while polling
197 
198     AudioEndpointParcelable  mEndPointParcelable; // description of the buffers filled by service
199     EndpointDescriptor       mEndpointDescriptor; // buffer description with resolved addresses
200 
201     int64_t                  mServiceLatencyNanos = 0;
202 
203     // Sometimes the hardware is operating with a different channel count from the app.
204     // Then we require conversion in AAudio.
205     int32_t                  mDeviceChannelCount = 0;
206 };
207 
208 } /* namespace aaudio */
209 
210 #endif //ANDROID_AAUDIO_AUDIO_STREAM_INTERNAL_H
211