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1 /*
2  * Copyright (C) 2016 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #include "SkiaVulkanPipeline.h"
18 
19 #include "DeferredLayerUpdater.h"
20 #include "Readback.h"
21 #include "ShaderCache.h"
22 #include "SkiaPipeline.h"
23 #include "SkiaProfileRenderer.h"
24 #include "VkInteropFunctorDrawable.h"
25 #include "renderstate/RenderState.h"
26 #include "renderthread/Frame.h"
27 
28 #include <SkSurface.h>
29 #include <SkTypes.h>
30 
31 #include <GrContext.h>
32 #include <GrTypes.h>
33 #include <vk/GrVkTypes.h>
34 
35 #include <cutils/properties.h>
36 #include <strings.h>
37 
38 using namespace android::uirenderer::renderthread;
39 
40 namespace android {
41 namespace uirenderer {
42 namespace skiapipeline {
43 
SkiaVulkanPipeline(renderthread::RenderThread & thread)44 SkiaVulkanPipeline::SkiaVulkanPipeline(renderthread::RenderThread& thread)
45         : SkiaPipeline(thread), mVkManager(thread.vulkanManager()) {
46     thread.renderState().registerContextCallback(this);
47 }
48 
~SkiaVulkanPipeline()49 SkiaVulkanPipeline::~SkiaVulkanPipeline() {
50     mRenderThread.renderState().removeContextCallback(this);
51 }
52 
makeCurrent()53 MakeCurrentResult SkiaVulkanPipeline::makeCurrent() {
54     return MakeCurrentResult::AlreadyCurrent;
55 }
56 
getFrame()57 Frame SkiaVulkanPipeline::getFrame() {
58     LOG_ALWAYS_FATAL_IF(mVkSurface == nullptr, "getFrame() called on a context with no surface!");
59     return mVkManager.dequeueNextBuffer(mVkSurface);
60 }
61 
draw(const Frame & frame,const SkRect & screenDirty,const SkRect & dirty,const LightGeometry & lightGeometry,LayerUpdateQueue * layerUpdateQueue,const Rect & contentDrawBounds,bool opaque,const LightInfo & lightInfo,const std::vector<sp<RenderNode>> & renderNodes,FrameInfoVisualizer * profiler)62 bool SkiaVulkanPipeline::draw(const Frame& frame, const SkRect& screenDirty, const SkRect& dirty,
63                               const LightGeometry& lightGeometry,
64                               LayerUpdateQueue* layerUpdateQueue, const Rect& contentDrawBounds,
65                               bool opaque, const LightInfo& lightInfo,
66                               const std::vector<sp<RenderNode>>& renderNodes,
67                               FrameInfoVisualizer* profiler) {
68     sk_sp<SkSurface> backBuffer = mVkSurface->getCurrentSkSurface();
69     if (backBuffer.get() == nullptr) {
70         return false;
71     }
72     SkiaPipeline::updateLighting(lightGeometry, lightInfo);
73     renderFrame(*layerUpdateQueue, dirty, renderNodes, opaque, contentDrawBounds, backBuffer,
74                 mVkSurface->getCurrentPreTransform());
75     ShaderCache::get().onVkFrameFlushed(mRenderThread.getGrContext());
76     layerUpdateQueue->clear();
77 
78     // Draw visual debugging features
79     if (CC_UNLIKELY(Properties::showDirtyRegions ||
80                     ProfileType::None != Properties::getProfileType())) {
81         SkCanvas* profileCanvas = backBuffer->getCanvas();
82         SkiaProfileRenderer profileRenderer(profileCanvas);
83         profiler->draw(profileRenderer);
84         profileCanvas->flush();
85     }
86 
87     // Log memory statistics
88     if (CC_UNLIKELY(Properties::debugLevel != kDebugDisabled)) {
89         dumpResourceCacheUsage();
90     }
91 
92     return true;
93 }
94 
swapBuffers(const Frame & frame,bool drew,const SkRect & screenDirty,FrameInfo * currentFrameInfo,bool * requireSwap)95 bool SkiaVulkanPipeline::swapBuffers(const Frame& frame, bool drew, const SkRect& screenDirty,
96                                      FrameInfo* currentFrameInfo, bool* requireSwap) {
97     *requireSwap = drew;
98 
99     // Even if we decided to cancel the frame, from the perspective of jank
100     // metrics the frame was swapped at this point
101     currentFrameInfo->markSwapBuffers();
102 
103     if (*requireSwap) {
104         mVkManager.swapBuffers(mVkSurface, screenDirty);
105     }
106 
107     return *requireSwap;
108 }
109 
createTextureLayer()110 DeferredLayerUpdater* SkiaVulkanPipeline::createTextureLayer() {
111     mRenderThread.requireVkContext();
112 
113     return new DeferredLayerUpdater(mRenderThread.renderState());
114 }
115 
onStop()116 void SkiaVulkanPipeline::onStop() {}
117 
setSurface(ANativeWindow * surface,SwapBehavior swapBehavior,ColorMode colorMode,uint32_t extraBuffers)118 bool SkiaVulkanPipeline::setSurface(ANativeWindow* surface, SwapBehavior swapBehavior,
119                                     ColorMode colorMode, uint32_t extraBuffers) {
120     if (mVkSurface) {
121         mVkManager.destroySurface(mVkSurface);
122         mVkSurface = nullptr;
123     }
124 
125     setSurfaceColorProperties(colorMode);
126     if (surface) {
127         mRenderThread.requireVkContext();
128         mVkSurface =
129                 mVkManager.createSurface(surface, colorMode, mSurfaceColorSpace, mSurfaceColorType,
130                                          mRenderThread.getGrContext(), extraBuffers);
131     }
132 
133     return mVkSurface != nullptr;
134 }
135 
isSurfaceReady()136 bool SkiaVulkanPipeline::isSurfaceReady() {
137     return CC_UNLIKELY(mVkSurface != nullptr);
138 }
139 
isContextReady()140 bool SkiaVulkanPipeline::isContextReady() {
141     return CC_LIKELY(mVkManager.hasVkContext());
142 }
143 
invokeFunctor(const RenderThread & thread,Functor * functor)144 void SkiaVulkanPipeline::invokeFunctor(const RenderThread& thread, Functor* functor) {
145     VkInteropFunctorDrawable::vkInvokeFunctor(functor);
146 }
147 
allocateHardwareBitmap(renderthread::RenderThread & renderThread,SkBitmap & skBitmap)148 sk_sp<Bitmap> SkiaVulkanPipeline::allocateHardwareBitmap(renderthread::RenderThread& renderThread,
149                                                          SkBitmap& skBitmap) {
150     LOG_ALWAYS_FATAL("Unimplemented");
151     return nullptr;
152 }
153 
onContextDestroyed()154 void SkiaVulkanPipeline::onContextDestroyed() {
155     if (mVkSurface) {
156         mVkManager.destroySurface(mVkSurface);
157         mVkSurface = nullptr;
158     }
159 }
160 
161 } /* namespace skiapipeline */
162 } /* namespace uirenderer */
163 } /* namespace android */
164