• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1// Definitions for SurfaceFlinger layers.
2
3syntax = "proto3";
4option optimize_for = LITE_RUNTIME;
5package android.surfaceflinger;
6
7// Contains a list of all layers.
8message LayersProto {
9  repeated LayerProto layers = 1;
10  SizeProto resolution = 2;
11  string color_mode = 3;
12  string color_transform = 4;
13  int32 global_transform = 5;
14}
15
16// Information about each layer.
17message LayerProto {
18  // unique id per layer.
19  int32 id = 1;
20  // unique name per layer.
21  string name = 2;
22  // list of children this layer may have. May be empty.
23  repeated int32 children = 3;
24  // list of layers that are z order relative to this layer.
25  repeated int32 relatives = 4;
26  // The type of layer, ex Color, Layer
27  string type = 5;
28  RegionProto transparent_region = 6;
29  RegionProto visible_region = 7;
30  RegionProto damage_region = 8;
31  uint32 layer_stack = 9;
32  // The layer's z order. Can be z order in layer stack, relative to parent,
33  // or relative to another layer specified in zOrderRelative.
34  int32 z = 10;
35  // The layer's position on the display.
36  PositionProto position = 11;
37  // The layer's requested position.
38  PositionProto requested_position = 12;
39  // The layer's size.
40  SizeProto size = 13;
41  // The layer's crop in it's own bounds.
42  RectProto crop = 14;
43  // The layer's crop in it's parent's bounds.
44  RectProto final_crop = 15 [deprecated=true];
45  bool is_opaque = 16;
46  bool invalidate = 17;
47  string dataspace = 18;
48  string pixel_format = 19;
49  // The layer's actual color.
50  ColorProto color = 20;
51  // The layer's requested color.
52  ColorProto requested_color = 21;
53  // Can be any combination of
54  //    hidden = 0x01
55  //    opaque = 0x02,
56  //    secure = 0x80,
57  uint32 flags = 22;
58  // The layer's actual transform
59  TransformProto transform = 23;
60  // The layer's requested transform.
61  TransformProto requested_transform = 24;
62  // The parent layer. This value can be null if there is no parent.
63  int32 parent = 25;
64  // The layer that this layer has a z order relative to. This value can be null.
65  int32 z_order_relative_of = 26;
66  // This value can be null if there's nothing to draw.
67  ActiveBufferProto active_buffer = 27;
68  // The number of frames available.
69  int32 queued_frames = 28;
70  bool refresh_pending = 29;
71  // The layer's composer backend destination frame
72  RectProto hwc_frame = 30;
73  // The layer's composer backend source crop
74  FloatRectProto hwc_crop = 31;
75  // The layer's composer backend transform
76  int32 hwc_transform = 32;
77  int32 window_type = 33 [deprecated=true];
78  int32 app_id = 34 [deprecated=true];
79  // The layer's composition type
80  int32 hwc_composition_type = 35;
81  // If it's a buffer layer, indicate if the content is protected
82  bool is_protected = 36;
83  // Current frame number being rendered.
84  uint64 curr_frame = 37;
85  // A list of barriers that the layer is waiting to update state.
86  repeated BarrierLayerProto barrier_layer = 38;
87  // If active_buffer is not null, record its transform.
88  TransformProto buffer_transform = 39;
89  int32 effective_scaling_mode = 40;
90  // Layer's corner radius.
91  float corner_radius = 41;
92  // Metadata map. May be empty.
93  map<int32, bytes> metadata = 42;
94
95  TransformProto effective_transform = 43;
96  FloatRectProto source_bounds = 44;
97  FloatRectProto bounds = 45;
98  FloatRectProto screen_bounds = 46;
99
100  InputWindowInfoProto input_window_info = 47;
101}
102
103message PositionProto {
104  float x = 1;
105  float y = 2;
106}
107
108message SizeProto {
109  int32 w = 1;
110  int32 h = 2;
111}
112
113message TransformProto {
114  float dsdx = 1;
115  float dtdx = 2;
116  float dsdy = 3;
117  float dtdy = 4;
118  int32 type = 5;
119}
120
121message RegionProto {
122  reserved 1;  // Previously: uint64 id
123  repeated RectProto rect = 2;
124}
125
126message RectProto {
127  int32 left   = 1;
128  int32 top    = 2;
129  int32 right  = 3;
130  int32 bottom = 4;
131}
132
133message FloatRectProto {
134  float left = 1;
135  float top = 2;
136  float right = 3;
137  float bottom = 4;
138}
139
140message ActiveBufferProto {
141  uint32 width = 1;
142  uint32 height = 2;
143  uint32 stride = 3;
144  int32 format = 4;
145}
146
147message ColorProto {
148  float r = 1;
149  float g = 2;
150  float b = 3;
151  float a = 4;
152}
153
154message BarrierLayerProto {
155  // layer id the barrier is waiting on.
156  int32 id = 1;
157  // frame number the barrier is waiting on.
158  uint64 frame_number = 2;
159}
160
161message InputWindowInfoProto {
162    uint32 layout_params_flags = 1;
163    uint32 layout_params_type = 2;
164    RectProto frame = 3;
165    RegionProto touchable_region = 4;
166
167    uint32 surface_inset = 5;
168    bool visible = 6;
169    bool can_receive_keys = 7;
170    bool has_focus = 8;
171    bool has_wallpaper = 9;
172
173    float global_scale_factor = 10;
174    float window_x_scale = 11;
175    float window_y_scale = 12;
176
177    uint32 crop_layer_id = 13;
178    bool replace_touchable_region_with_crop = 14;
179    RectProto touchable_region_crop = 15;
180}
181