/*
* [The "BSD licence"]
* Copyright (c) 2005-2008 Terence Parr
* All rights reserved.
*
* Conversion to C#:
* Copyright (c) 2008-2009 Sam Harwell, Pixel Mine, Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
namespace Antlr.Runtime.Debug
{
using System.Collections.Generic;
using ParseTree = Antlr.Runtime.Tree.ParseTree;
/**
* This parser listener tracks rule entry/exit and token matches
* to build a simple parse tree using ParseTree nodes.
*
*/
public class ParseTreeBuilder : BlankDebugEventListener
{
public const string EPSILON_PAYLOAD = "";
Stack callStack = new Stack();
List hiddenTokens = new List();
int backtracking = 0;
public ParseTreeBuilder( string grammarName )
{
ParseTree root = Create( "" );
callStack.Push( root );
}
public virtual ParseTree Tree
{
get
{
ParseTree[] stack = callStack.ToArray();
return stack[stack.Length - 1];
}
}
/**
* What kind of node to create. You might want to override
* so I factored out creation here.
*
*/
public virtual ParseTree Create( object payload )
{
return new ParseTree( payload );
}
public virtual ParseTree EpsilonNode()
{
return Create( EPSILON_PAYLOAD );
}
/** Backtracking or cyclic DFA, don't want to add nodes to tree */
public override void EnterDecision( int d, bool couldBacktrack )
{
backtracking++;
}
public override void ExitDecision( int i )
{
backtracking--;
}
public override void EnterRule( string filename, string ruleName )
{
if ( backtracking > 0 )
return;
ParseTree parentRuleNode = callStack.Peek();
ParseTree ruleNode = Create( ruleName );
parentRuleNode.AddChild( ruleNode );
callStack.Push( ruleNode );
}
public override void ExitRule( string filename, string ruleName )
{
if ( backtracking > 0 )
return;
ParseTree ruleNode = callStack.Peek();
if ( ruleNode.ChildCount == 0 )
{
ruleNode.AddChild( EpsilonNode() );
}
callStack.Pop();
}
public override void ConsumeToken( IToken token )
{
if ( backtracking > 0 )
return;
ParseTree ruleNode = callStack.Peek();
ParseTree elementNode = Create( token );
elementNode.hiddenTokens = this.hiddenTokens;
this.hiddenTokens = new List();
ruleNode.AddChild( elementNode );
}
public override void ConsumeHiddenToken( IToken token )
{
if ( backtracking > 0 )
return;
hiddenTokens.Add( token );
}
public override void RecognitionException( RecognitionException e )
{
if ( backtracking > 0 )
return;
ParseTree ruleNode = callStack.Peek();
ParseTree errorNode = Create( e );
ruleNode.AddChild( errorNode );
}
}
}