array100.frag ERROR: 0:3: 'float' : type requires declaration of default precision qualifier ERROR: 0:3: '' : array size required ERROR: 0:9: 'arrayed type' : not supported for this version or the enabled extensions ERROR: 0:9: 'arrayed type' : not supported for this version or the enabled extensions ERROR: 0:9: 'array in function return type' : not supported for this version or the enabled extensions ERROR: 0:11: 'arrayed constructor' : not supported for this version or the enabled extensions ERROR: 0:21: '[' : array index out of range '2' ERROR: 0:24: 'array assignment' : not supported for this version or the enabled extensions ERROR: 0:25: 'array assignment' : not supported for this version or the enabled extensions ERROR: 0:25: 'assign' : cannot convert from ' global 4-element array of mediump float' to ' global 5-element array of mediump float' ERROR: 0:26: 'array assignment' : not supported for this version or the enabled extensions ERROR: 0:26: 'assign' : cannot convert from ' global 4-element array of mediump float' to ' global unsized 1-element array of mediump float' ERROR: 0:28: 'foo' : no matching overloaded function found ERROR: 0:31: 'arrayed constructor' : not supported for this version or the enabled extensions ERROR: 0:31: 'array comparison' : not supported for this version or the enabled extensions ERROR: 0:35: '[' : array index out of range '5' ERROR: 0:38: '[' : array index out of range '1000' ERROR: 0:39: '[' : index out of range '-1' ERROR: 0:53: 'array in function return type' : not supported for this version or the enabled extensions ERROR: 0:66: 'array assignment' : not supported for this version or the enabled extensions ERROR: 0:68: 'array assignment' : not supported for this version or the enabled extensions ERROR: 0:69: 'array initializer' : not supported for this version or the enabled extensions ERROR: 22 compilation errors. No code generated. Shader version: 100 ERROR: node is still EOpNull! 0:9 Function Definition: foo(f1[5]; ( global 4-element array of mediump float) 0:9 Function Parameters: 0:9 'a' ( in 5-element array of mediump float) 0:11 Sequence 0:11 Branch: Return with expression 0:11 Construct float ( temp 4-element array of float) 0:11 direct index ( temp mediump float) 0:11 'a' ( in 5-element array of mediump float) 0:11 Constant: 0:11 0 (const int) 0:11 direct index ( temp mediump float) 0:11 'a' ( in 5-element array of mediump float) 0:11 Constant: 0:11 1 (const int) 0:11 direct index ( temp mediump float) 0:11 'a' ( in 5-element array of mediump float) 0:11 Constant: 0:11 2 (const int) 0:11 direct index ( temp mediump float) 0:11 'a' ( in 5-element array of mediump float) 0:11 Constant: 0:11 3 (const int) 0:14 Function Definition: bar(f1[5]; ( global void) 0:14 Function Parameters: 0:14 '' ( in 5-element array of mediump float) 0:16 Function Definition: main( ( global void) 0:16 Function Parameters: 0:? Sequence 0:? Sequence 0:21 move second child to first child ( temp mediump float) 0:21 direct index ( temp mediump float) 0:21 'gu' ( temp 2-element array of mediump float) 0:21 Constant: 0:21 2 (const int) 0:21 Constant: 0:21 4.000000 0:24 move second child to first child ( temp 4-element array of mediump float) 0:24 'g4' ( global 4-element array of mediump float) 0:24 Function Call: foo(f1[5]; ( global 4-element array of mediump float) 0:24 'g5' ( global 5-element array of mediump float) 0:25 'g5' ( global 5-element array of mediump float) 0:26 'gu' ( global unsized 1-element array of mediump float) 0:28 Constant: 0:28 0.000000 0:29 Function Call: bar(f1[5]; ( global void) 0:29 'g5' ( global 5-element array of mediump float) 0:31 Test condition and select ( temp void) 0:31 Condition 0:31 Compare Equal ( temp bool) 0:31 Constant: 0:31 1.000000 0:31 2.000000 0:31 3.000000 0:31 4.000000 0:31 'g4' ( global 4-element array of mediump float) 0:31 true case 0:32 move second child to first child ( temp mediump float) 0:32 direct index ( temp mediump float) 0:32 'gu' ( global unsized 1-element array of mediump float) 0:32 Constant: 0:32 0 (const int) 0:32 Constant: 0:32 2.000000 0:35 move second child to first child ( temp mediump float) 0:35 direct index ( temp mediump float) 0:35 'u' ( temp 5-element array of mediump float) 0:35 Constant: 0:35 5 (const int) 0:35 Constant: 0:35 5.000000 0:36 Function Call: foo(f1[5]; ( global 4-element array of mediump float) 0:36 'u' ( temp 5-element array of mediump float) 0:38 move second child to first child ( temp mediump 4-component vector of float) 0:38 direct index ( temp mediump 4-component vector of float FragData) 0:38 'gl_FragData' ( fragColor 32-element array of mediump 4-component vector of float FragData) 0:38 Constant: 0:38 1000 (const int) 0:38 Constant: 0:38 1.000000 0:38 1.000000 0:38 1.000000 0:38 1.000000 0:39 move second child to first child ( temp mediump 4-component vector of float) 0:39 direct index ( temp mediump 4-component vector of float FragData) 0:39 'gl_FragData' ( fragColor 32-element array of mediump 4-component vector of float FragData) 0:39 Constant: 0:39 -1 (const int) 0:39 Constant: 0:39 1.000000 0:39 1.000000 0:39 1.000000 0:39 1.000000 0:40 move second child to first child ( temp mediump 4-component vector of float) 0:40 direct index ( temp mediump 4-component vector of float FragData) 0:40 'gl_FragData' ( fragColor 32-element array of mediump 4-component vector of float FragData) 0:40 Constant: 0:40 3 (const int) 0:40 Constant: 0:40 1.000000 0:40 1.000000 0:40 1.000000 0:40 1.000000 0:53 Function Definition: bar9( ( global structure{ global mediump 4-component vector of float v4, global structure{ global mediump 3-component vector of float v3, global 4-element array of mediump 2-component vector of float v2} sa}) 0:53 Function Parameters: 0:? Sequence 0:56 Branch: Return with expression 0:56 's' ( temp structure{ global mediump 4-component vector of float v4, global structure{ global mediump 3-component vector of float v3, global 4-element array of mediump 2-component vector of float v2} sa}) 0:59 Function Definition: bar10(struct-SB-vf4-struct-SA-vf3-vf2[4]11; ( global void) 0:59 Function Parameters: 0:59 's' ( in structure{ global mediump 4-component vector of float v4, global structure{ global mediump 3-component vector of float v3, global 4-element array of mediump 2-component vector of float v2} sa}) 0:63 Function Definition: bar11( ( global void) 0:63 Function Parameters: 0:? Sequence 0:66 move second child to first child ( temp structure{ global mediump 4-component vector of float v4, global structure{ global mediump 3-component vector of float v3, global 4-element array of mediump 2-component vector of float v2} sa}) 0:66 's1' ( temp structure{ global mediump 4-component vector of float v4, global structure{ global mediump 3-component vector of float v3, global 4-element array of mediump 2-component vector of float v2} sa}) 0:66 's2' ( temp structure{ global mediump 4-component vector of float v4, global structure{ global mediump 3-component vector of float v3, global 4-element array of mediump 2-component vector of float v2} sa}) 0:67 Function Call: bar10(struct-SB-vf4-struct-SA-vf3-vf2[4]11; ( global void) 0:67 's1' ( temp structure{ global mediump 4-component vector of float v4, global structure{ global mediump 3-component vector of float v3, global 4-element array of mediump 2-component vector of float v2} sa}) 0:68 move second child to first child ( temp structure{ global mediump 4-component vector of float v4, global structure{ global mediump 3-component vector of float v3, global 4-element array of mediump 2-component vector of float v2} sa}) 0:68 's2' ( temp structure{ global mediump 4-component vector of float v4, global structure{ global mediump 3-component vector of float v3, global 4-element array of mediump 2-component vector of float v2} sa}) 0:68 Function Call: bar9( ( global structure{ global mediump 4-component vector of float v4, global structure{ global mediump 3-component vector of float v3, global 4-element array of mediump 2-component vector of float v2} sa}) 0:69 Sequence 0:69 move second child to first child ( temp structure{ global mediump 4-component vector of float v4, global structure{ global mediump 3-component vector of float v3, global 4-element array of mediump 2-component vector of float v2} sa}) 0:69 'initSb' ( temp structure{ global mediump 4-component vector of float v4, global structure{ global mediump 3-component vector of float v3, global 4-element array of mediump 2-component vector of float v2} sa}) 0:69 's1' ( temp structure{ global mediump 4-component vector of float v4, global structure{ global mediump 3-component vector of float v3, global 4-element array of mediump 2-component vector of float v2} sa}) 0:? Linker Objects 0:? 'gu' ( global unsized 1-element array of mediump float) 0:? 'g4' ( global 4-element array of mediump float) 0:? 'g5' ( global 5-element array of mediump float) 0:? 'a' ( uniform mediump int) Linked fragment stage: Shader version: 100 ERROR: node is still EOpNull! 0:9 Function Definition: foo(f1[5]; ( global 4-element array of mediump float) 0:9 Function Parameters: 0:9 'a' ( in 5-element array of mediump float) 0:11 Sequence 0:11 Branch: Return with expression 0:11 Construct float ( temp 4-element array of float) 0:11 direct index ( temp mediump float) 0:11 'a' ( in 5-element array of mediump float) 0:11 Constant: 0:11 0 (const int) 0:11 direct index ( temp mediump float) 0:11 'a' ( in 5-element array of mediump float) 0:11 Constant: 0:11 1 (const int) 0:11 direct index ( temp mediump float) 0:11 'a' ( in 5-element array of mediump float) 0:11 Constant: 0:11 2 (const int) 0:11 direct index ( temp mediump float) 0:11 'a' ( in 5-element array of mediump float) 0:11 Constant: 0:11 3 (const int) 0:14 Function Definition: bar(f1[5]; ( global void) 0:14 Function Parameters: 0:14 '' ( in 5-element array of mediump float) 0:16 Function Definition: main( ( global void) 0:16 Function Parameters: 0:? Sequence 0:? Sequence 0:21 move second child to first child ( temp mediump float) 0:21 direct index ( temp mediump float) 0:21 'gu' ( temp 2-element array of mediump float) 0:21 Constant: 0:21 2 (const int) 0:21 Constant: 0:21 4.000000 0:24 move second child to first child ( temp 4-element array of mediump float) 0:24 'g4' ( global 4-element array of mediump float) 0:24 Function Call: foo(f1[5]; ( global 4-element array of mediump float) 0:24 'g5' ( global 5-element array of mediump float) 0:25 'g5' ( global 5-element array of mediump float) 0:26 'gu' ( global 1-element array of mediump float) 0:28 Constant: 0:28 0.000000 0:29 Function Call: bar(f1[5]; ( global void) 0:29 'g5' ( global 5-element array of mediump float) 0:31 Test condition and select ( temp void) 0:31 Condition 0:31 Compare Equal ( temp bool) 0:31 Constant: 0:31 1.000000 0:31 2.000000 0:31 3.000000 0:31 4.000000 0:31 'g4' ( global 4-element array of mediump float) 0:31 true case 0:32 move second child to first child ( temp mediump float) 0:32 direct index ( temp mediump float) 0:32 'gu' ( global 1-element array of mediump float) 0:32 Constant: 0:32 0 (const int) 0:32 Constant: 0:32 2.000000 0:35 move second child to first child ( temp mediump float) 0:35 direct index ( temp mediump float) 0:35 'u' ( temp 5-element array of mediump float) 0:35 Constant: 0:35 5 (const int) 0:35 Constant: 0:35 5.000000 0:36 Function Call: foo(f1[5]; ( global 4-element array of mediump float) 0:36 'u' ( temp 5-element array of mediump float) 0:38 move second child to first child ( temp mediump 4-component vector of float) 0:38 direct index ( temp mediump 4-component vector of float FragData) 0:38 'gl_FragData' ( fragColor 32-element array of mediump 4-component vector of float FragData) 0:38 Constant: 0:38 1000 (const int) 0:38 Constant: 0:38 1.000000 0:38 1.000000 0:38 1.000000 0:38 1.000000 0:39 move second child to first child ( temp mediump 4-component vector of float) 0:39 direct index ( temp mediump 4-component vector of float FragData) 0:39 'gl_FragData' ( fragColor 32-element array of mediump 4-component vector of float FragData) 0:39 Constant: 0:39 -1 (const int) 0:39 Constant: 0:39 1.000000 0:39 1.000000 0:39 1.000000 0:39 1.000000 0:40 move second child to first child ( temp mediump 4-component vector of float) 0:40 direct index ( temp mediump 4-component vector of float FragData) 0:40 'gl_FragData' ( fragColor 32-element array of mediump 4-component vector of float FragData) 0:40 Constant: 0:40 3 (const int) 0:40 Constant: 0:40 1.000000 0:40 1.000000 0:40 1.000000 0:40 1.000000 0:? Linker Objects 0:? 'gu' ( global 1-element array of mediump float) 0:? 'g4' ( global 4-element array of mediump float) 0:? 'g5' ( global 5-element array of mediump float) 0:? 'a' ( uniform mediump int)