#ifndef _VKSHADERPROGRAM_HPP #define _VKSHADERPROGRAM_HPP /*------------------------------------------------------------------------- * Vulkan CTS Framework * -------------------- * * Copyright (c) 2017 Google Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * *//*! * \file * \brief Shader (GLSL/HLSL) source program. *//*--------------------------------------------------------------------*/ #include "vkDefs.hpp" #include "gluShaderProgram.hpp" #include "vkValidatorOptions.hpp" #include namespace tcu { class TestLog; } // tcu namespace vk { struct ShaderBuildOptions { enum Flags { FLAG_USE_STORAGE_BUFFER_STORAGE_CLASS = (1u<<0), FLAG_ALLOW_RELAXED_OFFSETS = (1u<<1), // allow block offsets to follow VK_KHR_relaxed_block_layout FLAG_ALLOW_SCALAR_OFFSETS = (1u<<2), // allow block offsets to follow VK_EXT_scalar_block_layout FLAG_ALLOW_STD430_UBOS = (1u<<3) // allow block offsets to follow VK_EXT_uniform_buffer_standard_layout }; deUint32 vulkanVersion; SpirvVersion targetVersion; deUint32 flags; bool supports_VK_KHR_spirv_1_4; ShaderBuildOptions (deUint32 vulkanVersion_, SpirvVersion targetVersion_, deUint32 flags_, bool allowSpirv14 = false) : vulkanVersion (vulkanVersion_) , targetVersion (targetVersion_) , flags (flags_) , supports_VK_KHR_spirv_1_4(allowSpirv14) {} ShaderBuildOptions (void) : vulkanVersion (VK_MAKE_VERSION(1, 0, 0)) , targetVersion (SPIRV_VERSION_1_0) , flags (0u) , supports_VK_KHR_spirv_1_4 (false) {} SpirvValidatorOptions getSpirvValidatorOptions() const { SpirvValidatorOptions::BlockLayoutRules rules = SpirvValidatorOptions::kDefaultBlockLayout; if (flags & FLAG_ALLOW_SCALAR_OFFSETS) { rules = SpirvValidatorOptions::kScalarBlockLayout; } else if (flags & FLAG_ALLOW_STD430_UBOS) { rules = SpirvValidatorOptions::kUniformStandardLayout; } else if (flags & FLAG_ALLOW_RELAXED_OFFSETS) { rules = SpirvValidatorOptions::kRelaxedBlockLayout; } return SpirvValidatorOptions(vulkanVersion, rules, supports_VK_KHR_spirv_1_4); } }; enum ShaderLanguage { SHADER_LANGUAGE_GLSL = 0, SHADER_LANGUAGE_HLSL, SHADER_LANGUAGE_LAST }; struct GlslSource { static const ShaderLanguage shaderLanguage = SHADER_LANGUAGE_GLSL; std::vector sources[glu::SHADERTYPE_LAST]; ShaderBuildOptions buildOptions; GlslSource& operator<< (const glu::ShaderSource& shaderSource); GlslSource& operator<< (const ShaderBuildOptions& buildOptions_); }; struct HlslSource { static const ShaderLanguage shaderLanguage = SHADER_LANGUAGE_HLSL; std::vector sources[glu::SHADERTYPE_LAST]; ShaderBuildOptions buildOptions; HlslSource& operator<< (const glu::ShaderSource& shaderSource); HlslSource& operator<< (const ShaderBuildOptions& buildOptions_); }; tcu::TestLog& operator<< (tcu::TestLog& log, const GlslSource& shaderSource); tcu::TestLog& operator<< (tcu::TestLog& log, const HlslSource& shaderSource); } // vk #endif // _VKSHADERPROGRAM_HPP