// Copyright 2016 The SwiftShader Authors. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include "FrameBufferOSX.hpp" #include "Common/Debug.hpp" #include #import namespace sw { FrameBufferOSX::FrameBufferOSX(CALayer* layer, int width, int height) : FrameBuffer(width, height, false, false), width(width), height(height), layer(layer), buffer(nullptr), provider(nullptr), currentImage(nullptr) { format = sw::FORMAT_X8B8G8R8; int bufferSize = width * height * 4 * sizeof(uint8_t); buffer = new uint8_t[bufferSize]; provider = CGDataProviderCreateWithData(nullptr, buffer, bufferSize, nullptr); colorspace = CGColorSpaceCreateDeviceRGB(); } FrameBufferOSX::~FrameBufferOSX() { //[CATransaction begin]; //[layer setContents:nullptr]; //[CATransaction commit]; CGImageRelease(currentImage); CGColorSpaceRelease(colorspace); CGDataProviderRelease(provider); delete[] buffer; } void FrameBufferOSX::flip(sw::Surface *source) { blit(source, nullptr, nullptr); } void FrameBufferOSX::blit(sw::Surface *source, const Rect *sourceRect, const Rect *destRect) { copy(source); int bytesPerRow = width * 4 * sizeof(uint8_t); CGImageRef image = CGImageCreate(width, height, 8, 32, bytesPerRow, colorspace, kCGBitmapByteOrder32Big, provider, nullptr, false, kCGRenderingIntentDefault); [CATransaction begin]; [layer setContents:(id)image]; [CATransaction commit]; [CATransaction flush]; if(currentImage) { CGImageRelease(currentImage); } currentImage = image; } void *FrameBufferOSX::lock() { stride = width * 4 * sizeof(uint8_t); framebuffer = buffer; return framebuffer; } void FrameBufferOSX::unlock() { framebuffer = nullptr; } } sw::FrameBuffer *createFrameBuffer(void *display, EGLNativeWindowType nativeWindow, int width, int height) { NSObject *window = reinterpret_cast(nativeWindow); CALayer *layer = nullptr; if([window isKindOfClass:[NSView class]]) { NSView *view = reinterpret_cast(window); [view setWantsLayer:YES]; layer = [view layer]; } else if([window isKindOfClass:[CALayer class]]) { layer = reinterpret_cast(window); } else ASSERT(0); return new sw::FrameBufferOSX(layer, width, height); }