// Copyright 2019 The SwiftShader Authors. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef Build_hpp #define Build_hpp // Define MEMORY_SANITIZER_ENABLED to 1 if the project was build with the memory // sanitizer enabled (-fsanitize=memory). #if defined(__SANITIZE_MEMORY__) # define MEMORY_SANITIZER_ENABLED 1 #else // defined(__SANITIZE_MEMORY__) # if defined(__clang__) # if __has_feature(memory_sanitizer) # define MEMORY_SANITIZER_ENABLED 1 # endif // __has_feature(memory_sanitizer) # endif // defined(__clang__) #endif // defined(__SANITIZE_MEMORY__) // MEMORY_SANITIZER_ONLY(X) resolves to X if MEMORY_SANITIZER_ENABLED is defined // to a non-zero value, otherwise MEMORY_SANITIZER_ONLY() is stripped by the // preprocessor. #if MEMORY_SANITIZER_ENABLED # define MEMORY_SANITIZER_ONLY(x) x #else # define MEMORY_SANITIZER_ONLY(x) #endif // MEMORY_SANITIZER_ENABLED #endif // Build_hpp