// Copyright 2018 The SwiftShader Authors. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef VK_FRAMEBUFFER_HPP_ #define VK_FRAMEBUFFER_HPP_ #include "VkObject.hpp" namespace vk { class ImageView; class RenderPass; class Framebuffer : public Object { public: Framebuffer(const VkFramebufferCreateInfo *pCreateInfo, void *mem); void destroy(const VkAllocationCallbacks *pAllocator); void clear(const RenderPass *renderPass, uint32_t clearValueCount, const VkClearValue *pClearValues, const VkRect2D &renderArea); void clearAttachment(const RenderPass *renderPass, uint32_t subpassIndex, const VkClearAttachment &attachment, const VkClearRect &rect); static size_t ComputeRequiredAllocationSize(const VkFramebufferCreateInfo *pCreateInfo); ImageView *getAttachment(uint32_t index) const; void resolve(const RenderPass *renderPass, uint32_t subpassIndex); const VkExtent3D &getExtent() const { return extent; } private: uint32_t attachmentCount = 0; ImageView **attachments = nullptr; const VkExtent3D extent = {}; }; static inline Framebuffer *Cast(VkFramebuffer object) { return Framebuffer::Cast(object); } } // namespace vk #endif // VK_FRAMEBUFFER_HPP_