// Copyright 2018 The SwiftShader Authors. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef VK_PIPELINE_LAYOUT_HPP_ #define VK_PIPELINE_LAYOUT_HPP_ #include "VkDescriptorSetLayout.hpp" namespace vk { class PipelineLayout : public Object { public: PipelineLayout(const VkPipelineLayoutCreateInfo *pCreateInfo, void *mem); void destroy(const VkAllocationCallbacks *pAllocator); static size_t ComputeRequiredAllocationSize(const VkPipelineLayoutCreateInfo *pCreateInfo); size_t getNumDescriptorSets() const; DescriptorSetLayout const *getDescriptorSetLayout(size_t descriptorSet) const; // Returns the starting index into the pipeline's dynamic offsets array for // the given descriptor set. uint32_t getDynamicOffsetBase(size_t descriptorSet) const; private: uint32_t setLayoutCount = 0; DescriptorSetLayout **setLayouts = nullptr; uint32_t pushConstantRangeCount = 0; VkPushConstantRange *pushConstantRanges = nullptr; uint32_t *dynamicOffsetBases = nullptr; // Base offset per set layout. }; static inline PipelineLayout *Cast(VkPipelineLayout object) { return PipelineLayout::Cast(object); } } // namespace vk #endif // VK_PIPELINE_LAYOUT_HPP_