Lines Matching refs:program
151 bool isProgram(GLuint program);
152 bool isProgramInitialized(GLuint program);
153 void addProgramData(GLuint program);
154 void initProgramData(GLuint program, GLuint numIndexes);
155 void attachShader(GLuint program, GLuint shader);
156 void detachShader(GLuint program, GLuint shader);
157 void deleteProgramData(GLuint program);
158 …void setProgramIndexInfo(GLuint program, GLuint index, GLint base, GLint size, GLenum type, con…
159 GLenum getProgramUniformType(GLuint program, GLint location);
160 GLint getNextSamplerUniform(GLuint program, GLint index, GLint* val, GLenum* target) const;
161 bool setSamplerUniform(GLuint program, GLint appLoc, GLint val, GLenum* target);