Lines Matching refs:GLint
115 GLint *m_compressedTextureFormats;
116 GLint m_num_compressedTextureFormats;
117 GLint *getCompressedTextureFormats();
119 GLint m_max_combinedTextureImageUnits;
120 GLint m_max_vertexTextureImageUnits;
121 GLint m_max_textureImageUnits;
122 GLint m_max_cubeMapTextureSize;
123 GLint m_max_renderBufferSize;
124 GLint m_max_textureSize;
125 GLint m_max_3d_textureSize;
126 GLint m_max_vertexAttribStride;
128 GLint m_max_transformFeedbackSeparateAttribs;
129 GLint m_max_uniformBufferBindings;
130 GLint m_max_colorAttachments;
131 GLint m_max_drawBuffers;
133 GLint m_max_atomicCounterBufferBindings;
134 GLint m_max_shaderStorageBufferBindings;
135 GLint m_max_vertexAttribBindings;
158 …void sendVertexAttributes(GLint first, GLsizei count, bool hasClientArrays, GLsizei primcount = 0);
175 void safe_glGetIntegerv(GLenum param, GLint *val);
177 void safe_glGetIntegeri_v(GLenum param, GLuint index, GLint *val);
189 static void s_glPixelStorei(void *self, GLenum param, GLint value);
210 static void s_glDrawArrays(void *self, GLenum mode, GLint first, GLsizei count);
216 static void s_glDrawArraysNullAEMU(void *self, GLenum mode, GLint first, GLsizei count);
222 static void s_glGetIntegerv(void *self, GLenum pname, GLint *ptr);
237 static void s_glVertexAttribPointer(void *self, GLuint indx, GLint size, GLenum type,
247 static void s_glGetVertexAttribiv(void *self, GLuint index, GLenum pname, GLint *params);
257 …ource(void *self, GLuint shader, GLsizei count, const GLchar * const *string, const GLint *length);
268 static void s_glGetUniformiv(void *self, GLuint program, GLint location , GLint *params);
271 static void s_glGetUniformfv(void *self, GLuint program, GLint location , GLfloat *params);
329 static void s_glUniform1f(void *self , GLint location, GLfloat x);
330 static void s_glUniform1fv(void *self , GLint location, GLsizei count, const GLfloat* v);
331 static void s_glUniform1i(void *self , GLint location, GLint x);
332 static void s_glUniform1iv(void *self , GLint location, GLsizei count, const GLint* v);
333 static void s_glUniform2f(void *self , GLint location, GLfloat x, GLfloat y);
334 static void s_glUniform2fv(void *self , GLint location, GLsizei count, const GLfloat* v);
335 static void s_glUniform2i(void *self , GLint location, GLint x, GLint y);
336 static void s_glUniform2iv(void *self , GLint location, GLsizei count, const GLint* v);
337 static void s_glUniform3f(void *self , GLint location, GLfloat x, GLfloat y, GLfloat z);
338 static void s_glUniform3fv(void *self , GLint location, GLsizei count, const GLfloat* v);
339 static void s_glUniform3i(void *self , GLint location, GLint x, GLint y, GLint z);
340 static void s_glUniform3iv(void *self , GLint location, GLsizei count, const GLint* v);
341 static void s_glUniform4f(void *self , GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
342 static void s_glUniform4fv(void *self , GLint location, GLsizei count, const GLfloat* v);
343 static void s_glUniform4i(void *self , GLint location, GLint x, GLint y, GLint z, GLint w);
344 static void s_glUniform4iv(void *self , GLint location, GLsizei count, const GLint* v);
345 …static void s_glUniformMatrix2fv(void *self , GLint location, GLsizei count, GLboolean transpose, …
346 …static void s_glUniformMatrix3fv(void *self , GLint location, GLsizei count, GLboolean transpose, …
347 …static void s_glUniformMatrix4fv(void *self , GLint location, GLsizei count, GLboolean transpose, …
366 static void s_glGetTexParameteriv(void* self, GLenum target, GLenum pname, GLint* params);
369 static void s_glTexParameteri(void* self, GLenum target, GLenum pname, GLint param);
370 static void s_glTexParameteriv(void* self, GLenum target, GLenum pname, const GLint* params);
371 static void s_glTexImage2D(void* self, GLenum target, GLint level, GLint internalformat,
372 GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type,
374 static void s_glTexSubImage2D(void* self, GLenum target, GLint level, GLint xoffset,
375 GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type,
377 static void s_glCopyTexImage2D(void* self, GLenum target, GLint level, GLenum internalformat,
378 GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
403 …ure2D(void* self, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
406 …f, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
409 …erAttachmentParameteriv(void* self, GLenum target, GLenum attachment, GLenum pname, GLint* params);
441 …edTexImage2D(void* self, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei…
443 …void s_glCompressedTexSubImage2D(void* self, GLenum target, GLint level, GLint xoffset, GLint yoff…
473 static void s_glGetBufferParameteriv(void* self, GLenum target, GLenum pname, GLint* params);
499 static void s_glUniform1ui(void* self, GLint location, GLuint v0);
500 static void s_glUniform2ui(void* self, GLint location, GLuint v0, GLuint v1);
501 static void s_glUniform3ui(void* self, GLint location, GLuint v0, GLuint v1, GLuint v2);
502 … static void s_glUniform4ui(void* self, GLint location, GLint v0, GLuint v1, GLuint v2, GLuint v3);
503 static void s_glUniform1uiv(void* self, GLint location, GLsizei count, const GLuint *value);
504 static void s_glUniform2uiv(void* self, GLint location, GLsizei count, const GLuint *value);
505 static void s_glUniform3uiv(void* self, GLint location, GLsizei count, const GLuint *value);
506 static void s_glUniform4uiv(void* self, GLint location, GLsizei count, const GLuint *value);
507 …static void s_glUniformMatrix2x3fv(void* self, GLint location, GLsizei count, GLboolean transpose,…
508 …static void s_glUniformMatrix3x2fv(void* self, GLint location, GLsizei count, GLboolean transpose,…
509 …static void s_glUniformMatrix2x4fv(void* self, GLint location, GLsizei count, GLboolean transpose,…
510 …static void s_glUniformMatrix4x2fv(void* self, GLint location, GLsizei count, GLboolean transpose,…
511 …static void s_glUniformMatrix3x4fv(void* self, GLint location, GLsizei count, GLboolean transpose,…
512 …static void s_glUniformMatrix4x3fv(void* self, GLint location, GLsizei count, GLboolean transpose,…
515 static void s_glGetUniformuiv(void *self, GLuint program, GLint location, GLuint* params);
518 …eUniformBlockiv(void* self, GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint* params);
521 static void s_glGetVertexAttribIiv(void* self, GLuint index, GLenum pname, GLint* params);
526 …static void s_glVertexAttribIPointer(void* self, GLuint index, GLint size, GLenum type, GLsizei st…
541 …xtureLayer(void* self, GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
561 static void s_glTexImage3D(void* self, GLenum target, GLint level, GLint internalFormat,
563 GLint border, GLenum format, GLenum type, const GLvoid* data);
566 …c void s_glTexSubImage3D(void* self, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLi…
569 …age3D(void* self, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height…
571 …lCompressedTexSubImage3D(void* self, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLi…
578 …static void s_glDrawArraysInstanced(void* self, GLenum mode, GLint first, GLsizei count, GLsizei p…
591 …static void s_glReadPixels(void* self, GLint x, GLint y, GLsizei width, GLsizei height, GLenum for…
599 static void s_glClearBufferiv(void* self, GLenum buffer, GLint drawBuffer, const GLint* value);
602 … static void s_glClearBufferuiv(void* self, GLenum buffer, GLint drawBuffer, const GLuint* value);
605 … static void s_glClearBufferfv(void* self, GLenum buffer, GLint drawBuffer, const GLfloat* value);
608 …BlitFramebuffer(void* self, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint…
610 …iv(void* self, GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params);
627 …lGetSynciv(void* self, GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
630 static void s_glGetIntegeri_v(void* self, GLenum target, GLuint index, GLint* params);
636 static void s_glGetShaderiv(void* self, GLuint shader, GLenum pname, GLint* params);
677 static void s_glProgramUniform1f(void* self, GLuint program, GLint location, GLfloat v0);
678 …static void s_glProgramUniform2f(void* self, GLuint program, GLint location, GLfloat v0, GLfloat v…
679 …static void s_glProgramUniform3f(void* self, GLuint program, GLint location, GLfloat v0, GLfloat v…
680 …static void s_glProgramUniform4f(void* self, GLuint program, GLint location, GLfloat v0, GLfloat v…
681 static void s_glProgramUniform1i(void* self, GLuint program, GLint location, GLint v0);
682 … static void s_glProgramUniform2i(void* self, GLuint program, GLint location, GLint v0, GLint v1);
683 …c void s_glProgramUniform3i(void* self, GLuint program, GLint location, GLint v0, GLint v1, GLint …
684 …d s_glProgramUniform4i(void* self, GLuint program, GLint location, GLint v0, GLint v1, GLint v2, G…
685 static void s_glProgramUniform1ui(void* self, GLuint program, GLint location, GLuint v0);
686 …static void s_glProgramUniform2ui(void* self, GLuint program, GLint location, GLint v0, GLuint v1);
687 …static void s_glProgramUniform3ui(void* self, GLuint program, GLint location, GLint v0, GLint v1, …
688 … void s_glProgramUniform4ui(void* self, GLuint program, GLint location, GLint v0, GLint v1, GLint …
689 …static void s_glProgramUniform1fv(void* self, GLuint program, GLint location, GLsizei count, const…
690 …static void s_glProgramUniform2fv(void* self, GLuint program, GLint location, GLsizei count, const…
691 …static void s_glProgramUniform3fv(void* self, GLuint program, GLint location, GLsizei count, const…
692 …static void s_glProgramUniform4fv(void* self, GLuint program, GLint location, GLsizei count, const…
693 …void s_glProgramUniform1iv(void* self, GLuint program, GLint location, GLsizei count, const GLint …
694 …void s_glProgramUniform2iv(void* self, GLuint program, GLint location, GLsizei count, const GLint …
695 …void s_glProgramUniform3iv(void* self, GLuint program, GLint location, GLsizei count, const GLint …
696 …void s_glProgramUniform4iv(void* self, GLuint program, GLint location, GLsizei count, const GLint …
697 …static void s_glProgramUniform1uiv(void* self, GLuint program, GLint location, GLsizei count, cons…
698 …static void s_glProgramUniform2uiv(void* self, GLuint program, GLint location, GLsizei count, cons…
699 …static void s_glProgramUniform3uiv(void* self, GLuint program, GLint location, GLsizei count, cons…
700 …static void s_glProgramUniform4uiv(void* self, GLuint program, GLint location, GLsizei count, cons…
701 …static void s_glProgramUniformMatrix2fv(void* self, GLuint program, GLint location, GLsizei count,…
702 …static void s_glProgramUniformMatrix3fv(void* self, GLuint program, GLint location, GLsizei count,…
703 …static void s_glProgramUniformMatrix4fv(void* self, GLuint program, GLint location, GLsizei count,…
704 …static void s_glProgramUniformMatrix2x3fv(void* self, GLuint program, GLint location, GLsizei coun…
705 …static void s_glProgramUniformMatrix3x2fv(void* self, GLuint program, GLint location, GLsizei coun…
706 …static void s_glProgramUniformMatrix2x4fv(void* self, GLuint program, GLint location, GLsizei coun…
707 …static void s_glProgramUniformMatrix4x2fv(void* self, GLuint program, GLint location, GLsizei coun…
708 …static void s_glProgramUniformMatrix3x4fv(void* self, GLuint program, GLint location, GLsizei coun…
709 …static void s_glProgramUniformMatrix4x3fv(void* self, GLuint program, GLint location, GLsizei coun…
715 static void s_glProgramParameteri(void* self, GLuint program, GLenum pname, GLint value);
725 …index, GLsizei propCount, const GLenum * props, GLsizei bufSize, GLsizei * length, GLint * params);
727 …static GLint s_glGetProgramResourceLocation(void* self, GLuint program, GLenum programInterface, c…
742 …static void s_glVertexAttribFormat(void* self, GLuint attribindex, GLint size, GLenum type, GLbool…
743 …static void s_glVertexAttribIFormat(void* self, GLuint attribindex, GLint size, GLenum type, GLuin…
757 static void s_glReadnPixelsEXT(void* self, GLint x, GLint y, GLsizei width,
760 static void s_glGetnUniformfvEXT(void *self, GLuint program, GLint location,
762 static void s_glGetnUniformivEXT(void *self, GLuint program, GLint location,
763 GLsizei bufSize, GLint* params);
767 …f, GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei wid…