• Home
  • Raw
  • Download

Lines Matching refs:readback

440 	stream->readback(&retval, 4);  in glCheckFramebufferStatus_enc()
446 stream->readback(checksumBufPtr, checksumSize); in glCheckFramebufferStatus_enc()
780 stream->readback(&retval, 4); in glCreateProgram_enc()
786 stream->readback(checksumBufPtr, checksumSize); in glCreateProgram_enc()
820 stream->readback(&retval, 4); in glCreateShader_enc()
826 stream->readback(checksumBufPtr, checksumSize); in glCreateShader_enc()
1406 stream->readback(buffers, __size_buffers); in glGenBuffers_enc()
1412 stream->readback(checksumBufPtr, checksumSize); in glGenBuffers_enc()
1470 stream->readback(framebuffers, __size_framebuffers); in glGenFramebuffers_enc()
1476 stream->readback(checksumBufPtr, checksumSize); in glGenFramebuffers_enc()
1509 stream->readback(renderbuffers, __size_renderbuffers); in glGenRenderbuffers_enc()
1515 stream->readback(checksumBufPtr, checksumSize); in glGenRenderbuffers_enc()
1548 stream->readback(textures, __size_textures); in glGenTextures_enc()
1554 stream->readback(checksumBufPtr, checksumSize); in glGenTextures_enc()
1596 stream->readback(length, __size_length); in glGetActiveAttrib_enc()
1600 stream->readback(size, __size_size); in glGetActiveAttrib_enc()
1604 stream->readback(type, __size_type); in glGetActiveAttrib_enc()
1608 stream->readback(name, __size_name); in glGetActiveAttrib_enc()
1615 stream->readback(checksumBufPtr, checksumSize); in glGetActiveAttrib_enc()
1657 stream->readback(length, __size_length); in glGetActiveUniform_enc()
1661 stream->readback(size, __size_size); in glGetActiveUniform_enc()
1665 stream->readback(type, __size_type); in glGetActiveUniform_enc()
1669 stream->readback(name, __size_name); in glGetActiveUniform_enc()
1676 stream->readback(checksumBufPtr, checksumSize); in glGetActiveUniform_enc()
1713 stream->readback(count, __size_count); in glGetAttachedShaders_enc()
1716 stream->readback(shaders, __size_shaders); in glGetAttachedShaders_enc()
1722 stream->readback(checksumBufPtr, checksumSize); in glGetAttachedShaders_enc()
1758 stream->readback(&retval, 4); in glGetAttribLocation_enc()
1764 stream->readback(checksumBufPtr, checksumSize); in glGetAttribLocation_enc()
1798 stream->readback(params, __size_params); in glGetBooleanv_enc()
1804 stream->readback(checksumBufPtr, checksumSize); in glGetBooleanv_enc()
1838 stream->readback(params, __size_params); in glGetBufferParameteriv_enc()
1844 stream->readback(checksumBufPtr, checksumSize); in glGetBufferParameteriv_enc()
1876 stream->readback(&retval, 4); in glGetError_enc()
1882 stream->readback(checksumBufPtr, checksumSize); in glGetError_enc()
1916 stream->readback(params, __size_params); in glGetFloatv_enc()
1922 stream->readback(checksumBufPtr, checksumSize); in glGetFloatv_enc()
1957 stream->readback(params, __size_params); in glGetFramebufferAttachmentParameteriv_enc()
1963 stream->readback(checksumBufPtr, checksumSize); in glGetFramebufferAttachmentParameteriv_enc()
1996 stream->readback(params, __size_params); in glGetIntegerv_enc()
2002 stream->readback(checksumBufPtr, checksumSize); in glGetIntegerv_enc()
2036 stream->readback(params, __size_params); in glGetProgramiv_enc()
2042 stream->readback(checksumBufPtr, checksumSize); in glGetProgramiv_enc()
2079 stream->readback(length, __size_length); in glGetProgramInfoLog_enc()
2082 stream->readback(infolog, __size_infolog); in glGetProgramInfoLog_enc()
2088 stream->readback(checksumBufPtr, checksumSize); in glGetProgramInfoLog_enc()
2122 stream->readback(params, __size_params); in glGetRenderbufferParameteriv_enc()
2128 stream->readback(checksumBufPtr, checksumSize); in glGetRenderbufferParameteriv_enc()
2162 stream->readback(params, __size_params); in glGetShaderiv_enc()
2168 stream->readback(checksumBufPtr, checksumSize); in glGetShaderiv_enc()
2205 stream->readback(length, __size_length); in glGetShaderInfoLog_enc()
2208 stream->readback(infolog, __size_infolog); in glGetShaderInfoLog_enc()
2214 stream->readback(checksumBufPtr, checksumSize); in glGetShaderInfoLog_enc()
2250 stream->readback(range, __size_range); in glGetShaderPrecisionFormat_enc()
2252 stream->readback(precision, __size_precision); in glGetShaderPrecisionFormat_enc()
2258 stream->readback(checksumBufPtr, checksumSize); in glGetShaderPrecisionFormat_enc()
2295 stream->readback(length, __size_length); in glGetShaderSource_enc()
2298 stream->readback(source, __size_source); in glGetShaderSource_enc()
2304 stream->readback(checksumBufPtr, checksumSize); in glGetShaderSource_enc()
2338 stream->readback(params, __size_params); in glGetTexParameterfv_enc()
2344 stream->readback(checksumBufPtr, checksumSize); in glGetTexParameterfv_enc()
2378 stream->readback(params, __size_params); in glGetTexParameteriv_enc()
2384 stream->readback(checksumBufPtr, checksumSize); in glGetTexParameteriv_enc()
2418 stream->readback(params, __size_params); in glGetUniformfv_enc()
2424 stream->readback(checksumBufPtr, checksumSize); in glGetUniformfv_enc()
2458 stream->readback(params, __size_params); in glGetUniformiv_enc()
2464 stream->readback(checksumBufPtr, checksumSize); in glGetUniformiv_enc()
2500 stream->readback(&retval, 4); in glGetUniformLocation_enc()
2506 stream->readback(checksumBufPtr, checksumSize); in glGetUniformLocation_enc()
2541 stream->readback(params, __size_params); in glGetVertexAttribfv_enc()
2547 stream->readback(checksumBufPtr, checksumSize); in glGetVertexAttribfv_enc()
2581 stream->readback(params, __size_params); in glGetVertexAttribiv_enc()
2587 stream->readback(checksumBufPtr, checksumSize); in glGetVertexAttribiv_enc()
2646 stream->readback(&retval, 1); in glIsBuffer_enc()
2652 stream->readback(checksumBufPtr, checksumSize); in glIsBuffer_enc()
2686 stream->readback(&retval, 1); in glIsEnabled_enc()
2692 stream->readback(checksumBufPtr, checksumSize); in glIsEnabled_enc()
2726 stream->readback(&retval, 1); in glIsFramebuffer_enc()
2732 stream->readback(checksumBufPtr, checksumSize); in glIsFramebuffer_enc()
2766 stream->readback(&retval, 1); in glIsProgram_enc()
2772 stream->readback(checksumBufPtr, checksumSize); in glIsProgram_enc()
2806 stream->readback(&retval, 1); in glIsRenderbuffer_enc()
2812 stream->readback(checksumBufPtr, checksumSize); in glIsRenderbuffer_enc()
2846 stream->readback(&retval, 1); in glIsShader_enc()
2852 stream->readback(checksumBufPtr, checksumSize); in glIsShader_enc()
2886 stream->readback(&retval, 1); in glIsTexture_enc()
2892 stream->readback(checksumBufPtr, checksumSize); in glIsTexture_enc()
3039 stream->readback(checksumBufPtr, checksumSize); in glReadPixels_enc()
4427 stream->readback(&retval, 1); in glUnmapBufferOES_enc()
4433 stream->readback(checksumBufPtr, checksumSize); in glUnmapBufferOES_enc()
4752 stream->readback(arrays, __size_arrays); in glGenVertexArraysOES_enc()
4758 stream->readback(checksumBufPtr, checksumSize); in glGenVertexArraysOES_enc()
4791 stream->readback(&retval, 1); in glIsVertexArrayOES_enc()
4797 stream->readback(checksumBufPtr, checksumSize); in glIsVertexArrayOES_enc()
4982 stream->readback(formats, __size_formats); in glGetCompressedTextureFormats_enc()
4988 stream->readback(checksumBufPtr, checksumSize); in glGetCompressedTextureFormats_enc()
5049 stream->readback(&retval, 4); in glFinishRoundTrip_enc()
5055 stream->readback(checksumBufPtr, checksumSize); in glFinishRoundTrip_enc()
5089 stream->readback(arrays, __size_arrays); in glGenVertexArrays_enc()
5095 stream->readback(checksumBufPtr, checksumSize); in glGenVertexArrays_enc()
5181 stream->readback(&retval, 1); in glIsVertexArray_enc()
5187 stream->readback(checksumBufPtr, checksumSize); in glIsVertexArray_enc()
5225 stream->readback(mapped, __size_mapped); in glMapBufferRangeAEMU_enc()
5232 stream->readback(checksumBufPtr, checksumSize); in glMapBufferRangeAEMU_enc()
5271 stream->readback(out_res, __size_out_res); in glUnmapBufferAEMU_enc()
5277 stream->readback(checksumBufPtr, checksumSize); in glUnmapBufferAEMU_enc()
5734 stream->readback(&retval, 4); in glGetUniformBlockIndex_enc()
5740 stream->readback(checksumBufPtr, checksumSize); in glGetUniformBlockIndex_enc()
5779 stream->readback(uniformIndices, __size_uniformIndices); in glGetUniformIndicesAEMU_enc()
5785 stream->readback(checksumBufPtr, checksumSize); in glGetUniformIndicesAEMU_enc()
5820 stream->readback(params, __size_params); in glGetActiveUniformBlockiv_enc()
5826 stream->readback(checksumBufPtr, checksumSize); in glGetActiveUniformBlockiv_enc()
5864 stream->readback(length, __size_length); in glGetActiveUniformBlockName_enc()
5868 stream->readback(uniformBlockName, __size_uniformBlockName); in glGetActiveUniformBlockName_enc()
5875 stream->readback(checksumBufPtr, checksumSize); in glGetActiveUniformBlockName_enc()
6315 stream->readback(params, __size_params); in glGetUniformuiv_enc()
6321 stream->readback(checksumBufPtr, checksumSize); in glGetUniformuiv_enc()
6359 stream->readback(params, __size_params); in glGetActiveUniformsiv_enc()
6365 stream->readback(checksumBufPtr, checksumSize); in glGetActiveUniformsiv_enc()
6574 stream->readback(params, __size_params); in glGetVertexAttribIiv_enc()
6580 stream->readback(checksumBufPtr, checksumSize); in glGetVertexAttribIiv_enc()
6614 stream->readback(params, __size_params); in glGetVertexAttribIuiv_enc()
6620 stream->readback(checksumBufPtr, checksumSize); in glGetVertexAttribIuiv_enc()
6832 stream->readback(&retval, 8); in glFenceSyncAEMU_enc()
6838 stream->readback(checksumBufPtr, checksumSize); in glFenceSyncAEMU_enc()
6874 stream->readback(&retval, 4); in glClientWaitSyncAEMU_enc()
6880 stream->readback(checksumBufPtr, checksumSize); in glClientWaitSyncAEMU_enc()
6966 stream->readback(&retval, 1); in glIsSyncAEMU_enc()
6972 stream->readback(checksumBufPtr, checksumSize); in glIsSyncAEMU_enc()
7011 stream->readback(length, __size_length); in glGetSyncivAEMU_enc()
7014 stream->readback(values, __size_values); in glGetSyncivAEMU_enc()
7020 stream->readback(checksumBufPtr, checksumSize); in glGetSyncivAEMU_enc()
7292 stream->readback(params, __size_params); in glGetInternalformativ_enc()
7298 stream->readback(checksumBufPtr, checksumSize); in glGetInternalformativ_enc()
7380 stream->readback(ids, __size_ids); in glGenTransformFeedbacks_enc()
7386 stream->readback(checksumBufPtr, checksumSize); in glGenTransformFeedbacks_enc()
7521 stream->readback(&retval, 1); in glIsTransformFeedback_enc()
7527 stream->readback(checksumBufPtr, checksumSize); in glIsTransformFeedback_enc()
7601 stream->readback(length, __size_length); in glGetTransformFeedbackVarying_enc()
7604 stream->readback(size, __size_size); in glGetTransformFeedbackVarying_enc()
7607 stream->readback(type, __size_type); in glGetTransformFeedbackVarying_enc()
7611 stream->readback(name, __size_name); in glGetTransformFeedbackVarying_enc()
7618 stream->readback(checksumBufPtr, checksumSize); in glGetTransformFeedbackVarying_enc()
7651 stream->readback(samplers, __size_samplers); in glGenSamplers_enc()
7657 stream->readback(checksumBufPtr, checksumSize); in glGenSamplers_enc()
7857 stream->readback(params, __size_params); in glGetSamplerParameterfv_enc()
7863 stream->readback(checksumBufPtr, checksumSize); in glGetSamplerParameterfv_enc()
7897 stream->readback(params, __size_params); in glGetSamplerParameteriv_enc()
7903 stream->readback(checksumBufPtr, checksumSize); in glGetSamplerParameteriv_enc()
7936 stream->readback(&retval, 1); in glIsSampler_enc()
7942 stream->readback(checksumBufPtr, checksumSize); in glIsSampler_enc()
7976 stream->readback(queries, __size_queries); in glGenQueries_enc()
7982 stream->readback(checksumBufPtr, checksumSize); in glGenQueries_enc()
8095 stream->readback(params, __size_params); in glGetQueryiv_enc()
8101 stream->readback(checksumBufPtr, checksumSize); in glGetQueryiv_enc()
8135 stream->readback(params, __size_params); in glGetQueryObjectuiv_enc()
8141 stream->readback(checksumBufPtr, checksumSize); in glGetQueryObjectuiv_enc()
8174 stream->readback(&retval, 1); in glIsQuery_enc()
8180 stream->readback(checksumBufPtr, checksumSize); in glIsQuery_enc()
8277 stream->readback(length, __size_length); in glGetProgramBinary_enc()
8280 stream->readback(binaryFormat, __size_binaryFormat); in glGetProgramBinary_enc()
8282 stream->readback(binary, __size_binary); in glGetProgramBinary_enc()
8288 stream->readback(checksumBufPtr, checksumSize); in glGetProgramBinary_enc()
8324 stream->readback(&retval, 4); in glGetFragDataLocation_enc()
8330 stream->readback(checksumBufPtr, checksumSize); in glGetFragDataLocation_enc()
8364 stream->readback(data, __size_data); in glGetInteger64v_enc()
8370 stream->readback(checksumBufPtr, checksumSize); in glGetInteger64v_enc()
8404 stream->readback(data, __size_data); in glGetIntegeri_v_enc()
8410 stream->readback(checksumBufPtr, checksumSize); in glGetIntegeri_v_enc()
8444 stream->readback(data, __size_data); in glGetInteger64i_v_enc()
8450 stream->readback(checksumBufPtr, checksumSize); in glGetInteger64i_v_enc()
8853 stream->readback(data, __size_data); in glGetBooleani_v_enc()
8859 stream->readback(checksumBufPtr, checksumSize); in glGetBooleani_v_enc()
8942 stream->readback(pipelines, __size_pipelines); in glGenProgramPipelines_enc()
8948 stream->readback(checksumBufPtr, checksumSize); in glGenProgramPipelines_enc()
9035 stream->readback(params, __size_params); in glGetProgramPipelineiv_enc()
9041 stream->readback(checksumBufPtr, checksumSize); in glGetProgramPipelineiv_enc()
9078 stream->readback(length, __size_length); in glGetProgramPipelineInfoLog_enc()
9081 stream->readback(infoLog, __size_infoLog); in glGetProgramPipelineInfoLog_enc()
9087 stream->readback(checksumBufPtr, checksumSize); in glGetProgramPipelineInfoLog_enc()
9145 stream->readback(&retval, 1); in glIsProgramPipeline_enc()
9151 stream->readback(checksumBufPtr, checksumSize); in glIsProgramPipeline_enc()
9243 stream->readback(&retval, 4); in glCreateShaderProgramvAEMU_enc()
9249 stream->readback(checksumBufPtr, checksumSize); in glCreateShaderProgramvAEMU_enc()
10266 stream->readback(params, __size_params); in glGetProgramInterfaceiv_enc()
10272 stream->readback(checksumBufPtr, checksumSize); in glGetProgramInterfaceiv_enc()
10315 stream->readback(length, __size_length); in glGetProgramResourceiv_enc()
10318 stream->readback(params, __size_params); in glGetProgramResourceiv_enc()
10324 stream->readback(checksumBufPtr, checksumSize); in glGetProgramResourceiv_enc()
10361 stream->readback(&retval, 4); in glGetProgramResourceIndex_enc()
10367 stream->readback(checksumBufPtr, checksumSize); in glGetProgramResourceIndex_enc()
10405 stream->readback(&retval, 4); in glGetProgramResourceLocation_enc()
10411 stream->readback(checksumBufPtr, checksumSize); in glGetProgramResourceLocation_enc()
10451 stream->readback(length, __size_length); in glGetProgramResourceName_enc()
10454 stream->readback(name, __size_name); in glGetProgramResourceName_enc()
10460 stream->readback(checksumBufPtr, checksumSize); in glGetProgramResourceName_enc()
10882 stream->readback(val, __size_val); in glGetMultisamplefv_enc()
10888 stream->readback(checksumBufPtr, checksumSize); in glGetMultisamplefv_enc()
10949 stream->readback(params, __size_params); in glGetFramebufferParameteriv_enc()
10955 stream->readback(checksumBufPtr, checksumSize); in glGetFramebufferParameteriv_enc()
10990 stream->readback(params, __size_params); in glGetTexLevelParameterfv_enc()
10996 stream->readback(checksumBufPtr, checksumSize); in glGetTexLevelParameterfv_enc()
11031 stream->readback(params, __size_params); in glGetTexLevelParameteriv_enc()
11037 stream->readback(checksumBufPtr, checksumSize); in glGetTexLevelParameteriv_enc()
11103 stream->readback(out_res, __size_out_res); in glUnmapBufferDMA_enc()
11109 stream->readback(checksumBufPtr, checksumSize); in glUnmapBufferDMA_enc()
11146 stream->readback(&retval, 8); in glMapBufferRangeDirect_enc()
11152 stream->readback(checksumBufPtr, checksumSize); in glMapBufferRangeDirect_enc()
11191 stream->readback(out_res, __size_out_res); in glUnmapBufferDirect_enc()
11197 stream->readback(checksumBufPtr, checksumSize); in glUnmapBufferDirect_enc()
11257 stream->readback(&retval, 4); in glGetGraphicsResetStatusEXT_enc()
11263 stream->readback(checksumBufPtr, checksumSize); in glGetGraphicsResetStatusEXT_enc()
11303 stream->readback(data, __size_data); in glReadnPixelsEXT_enc()
11309 stream->readback(checksumBufPtr, checksumSize); in glReadnPixelsEXT_enc()
11344 stream->readback(params, __size_params); in glGetnUniformfvEXT_enc()
11350 stream->readback(checksumBufPtr, checksumSize); in glGetnUniformfvEXT_enc()
11385 stream->readback(params, __size_params); in glGetnUniformivEXT_enc()
11391 stream->readback(checksumBufPtr, checksumSize); in glGetnUniformivEXT_enc()