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Lines Matching refs:GLuint

23 static void glDeleteFencesNV(GLsizei, const GLuint*) {  in glDeleteFencesNV()  argument
27 static void glDisableDriverControlQCOM(GLuint) { in glDisableDriverControlQCOM() argument
35 static void glEnableDriverControlQCOM(GLuint) { in glEnableDriverControlQCOM() argument
47 static void glExtGetBuffersQCOM(GLuint*, GLint, GLint*) { in glExtGetBuffersQCOM() argument
51 static void glExtGetFramebuffersQCOM(GLuint*, GLint, GLint*) { in glExtGetFramebuffersQCOM() argument
55 static void glExtGetProgramBinarySourceQCOM(GLuint, GLenum, GLchar*, GLint*) { in glExtGetProgramBinarySourceQCOM() argument
59 static void glExtGetProgramsQCOM(GLuint*, GLint, GLint*) { in glExtGetProgramsQCOM() argument
63 static void glExtGetRenderbuffersQCOM(GLuint*, GLint, GLint*) { in glExtGetRenderbuffersQCOM() argument
67 static void glExtGetShadersQCOM(GLuint*, GLint, GLint*) { in glExtGetShadersQCOM() argument
71 static void glExtGetTexLevelParameterivQCOM(GLuint, GLenum, GLint, GLenum, GLint*) { in glExtGetTexLevelParameterivQCOM() argument
80 static void glExtGetTexturesQCOM(GLuint*, GLint, GLint*) { in glExtGetTexturesQCOM() argument
84 static GLboolean glExtIsProgramBinaryQCOM(GLuint) { in glExtIsProgramBinaryQCOM() argument
93 static void glFinishFenceNV(GLuint) { in glFinishFenceNV() argument
97 static void glFramebufferTexture2DMultisampleIMG(GLenum, GLenum, GLenum, GLuint, GLint, GLsizei) { in glFramebufferTexture2DMultisampleIMG() argument
101 static void glGenFencesNV(GLsizei, GLuint*) { in glGenFencesNV() argument
105 static void glGetDriverControlsQCOM(GLint*, GLsizei, GLuint*) { in glGetDriverControlsQCOM() argument
109 static void glGetDriverControlStringQCOM(GLuint, GLsizei, GLsizei*, GLchar*) { in glGetDriverControlStringQCOM() argument
113 static void glGetFenceivNV(GLuint, GLenum, GLint*) { in glGetFenceivNV() argument
117 static GLboolean glIsFenceNV(GLuint) { in glIsFenceNV() argument
139 static void glSetFenceNV(GLuint, GLenum) { in glSetFenceNV() argument
143 static void glStartTilingQCOM(GLuint, GLuint, GLuint, GLuint, GLbitfield) { in glStartTilingQCOM() argument
147 static GLboolean glTestFenceNV(GLuint) { in glTestFenceNV() argument
154 static void glBindVertexArrayOES(GLuint) { in glBindVertexArrayOES() argument
158 static void glCurrentPaletteMatrixOES(GLuint) { in glCurrentPaletteMatrixOES() argument
162 static void glDeleteVertexArraysOES(GLsizei, const GLuint*) { in glDeleteVertexArraysOES() argument
166 static void glGenVertexArraysOES(GLsizei, GLuint*) { in glGenVertexArraysOES() argument
186 static GLboolean glIsVertexArrayOES(GLuint) { in glIsVertexArrayOES() argument
195 static void glMatrixIndexPointerData(GLint, GLenum, GLsizei, void*, GLuint) { in glMatrixIndexPointerData() argument
199 static void glMatrixIndexPointerOffset(GLint, GLenum, GLsizei, GLuint) { in glMatrixIndexPointerOffset() argument
245 static void glWeightPointerData(GLint, GLenum, GLsizei, void*, GLuint) { in glWeightPointerData() argument
249 static void glWeightPointerOffset(GLint, GLenum, GLsizei, GLuint) { in glWeightPointerOffset() argument
255 static void glDrawElementsData(GLenum mode, GLsizei count, GLenum type, void* indices, GLuint) { in glDrawElementsData() argument
259 static void glDrawElementsOffset(GLenum mode, GLsizei count, GLenum type, GLuint offset) { in glDrawElementsOffset()
277 static void glColorPointerData(GLint size, GLenum type, GLsizei, void* data, GLuint) { in glColorPointerData() argument
281 static void glColorPointerOffset(GLint size, GLenum type, GLsizei, GLuint offset) { in glColorPointerOffset()
285 static void glNormalPointerData(GLenum type, GLsizei, void* data, GLuint) { in glNormalPointerData() argument
289 static void glNormalPointerOffset(GLenum type, GLsizei, GLuint offset) { in glNormalPointerOffset()
293 static void glPointSizePointerData(GLenum type, GLsizei, void* data, GLuint) { in glPointSizePointerData() argument
297 static void glPointSizePointerOffset(GLenum type, GLsizei, GLuint offset) { in glPointSizePointerOffset()
301 static void glTexCoordPointerData(GLint, GLint size, GLenum type, GLsizei, void* data, GLuint) { in glTexCoordPointerData() argument
306 static void glTexCoordPointerOffset(GLint size, GLenum type, GLsizei, GLuint offset) { in glTexCoordPointerOffset()
310 static void glVertexPointerData(GLint size, GLenum type, GLsizei, void* data, GLuint) { in glVertexPointerData() argument
314 static void glVertexPointerOffset(GLint size, GLenum type, GLsizei, GLuint offset) { in glVertexPointerOffset()