Lines Matching refs:allocateMem
40 int *outError, bool allocateMem, MTdata d ) in CreateGLTexture2D() argument
67 if(allocateMem) in CreateGLTexture2D()
147 if( !allocateMem ) in CreateGLTexture2D()
154 if( glType == GL_UNSIGNED_INT_8_8_8_8_REV && glFormat == GL_BGRA && allocateMem ) in CreateGLTexture2D()
181 int *outError, MTdata d, bool allocateMem) in CreateGLTexture3D() argument
187 if( type == kFloat && allocateMem ) in CreateGLTexture3D()
196 else if( !allocateMem ) in CreateGLTexture3D()
234 if( !allocateMem ) in CreateGLTexture3D()
241 if( glType == GL_UNSIGNED_INT_8_8_8_8_REV && glFormat == GL_BGRA && allocateMem ) in CreateGLTexture3D()
429 int *outError, MTdata d, bool allocateMem ) in CreateGLRenderbuffer() argument
548 if( !allocateMem ) in CreateGLRenderbuffer()
555 if( glType == GL_UNSIGNED_INT_8_8_8_8_REV && glFormat == GL_BGRA && allocateMem ) in CreateGLRenderbuffer()