Lines Matching refs:cl_uchar
158 cl_uchar *p = (cl_uchar *)buffer; in CreateGLTexture2D()
161 cl_uchar uc0 = p[i * 4 + 0]; in CreateGLTexture2D()
162 cl_uchar uc1 = p[i * 4 + 1]; in CreateGLTexture2D()
163 cl_uchar uc2 = p[i * 4 + 2]; in CreateGLTexture2D()
164 cl_uchar uc3 = p[i * 4 + 3]; in CreateGLTexture2D()
246 cl_uchar *p = (cl_uchar *)buffer; in CreateGLTexture3D()
249 cl_uchar uc0 = p[i * 4 + 0]; in CreateGLTexture3D()
250 cl_uchar uc1 = p[i * 4 + 1]; in CreateGLTexture3D()
251 cl_uchar uc2 = p[i * 4 + 2]; in CreateGLTexture3D()
252 cl_uchar uc3 = p[i * 4 + 3]; in CreateGLTexture3D()
559 cl_uchar *p = (cl_uchar *)buffer; in CreateGLRenderbuffer()
562 cl_uchar uc0 = p[i * 4 + 0]; in CreateGLRenderbuffer()
563 cl_uchar uc1 = p[i * 4 + 1]; in CreateGLRenderbuffer()
564 cl_uchar uc2 = p[i * 4 + 2]; in CreateGLRenderbuffer()
565 cl_uchar uc3 = p[i * 4 + 3]; in CreateGLRenderbuffer()
1024 cl_uchar *p = (cl_uchar *)malloc(count * sizeof(cl_uchar)); in CreateRandomData()
1029 p[ i ] = (cl_uchar)genrand_int32(d); in CreateRandomData()
1133 cl_uchar* p = (cl_uchar*)buffer; in DumpGLBuffer()