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Lines Matching full:depth

48     This extension defines support for 2D depth and depth-stencil
51 This extension incorporates the depth texturing functionality of
55 variability in which components from a sampled depth texture
56 contain the depth data. Depth textures created with this
110 DEPTH_COMPONENT Depth Depth
111 DEPTH_STENCIL_OES Depth and Stencil Index Depth and Stencil
137 DEPTH_STENCIL_OES | depth stencil N/A N/A
149 just before final conversion. Each R, G, B, A, or depth value so generated
154 Components are then selected from the resulting R, G, B, A, depth, or
157 B, A, depth, or stencil values to texture components, as a function of the
174 require either depth component data or depth/stencil component data.
190 Base Internal Format RGBA, Depth and Stencil Values Internal Components
193 DEPTH_COMPONENT Depth D
194 DEPTH_STENCIL_OES Depth,Stencil D,S
199 "Table 3.8: Conversion from RGBA, depth, and stencil pixel components to
217 "3.7.8-1/2 Depth/Stencil Textures
223 Let <D_t> be the depth texture value, provided by the shader's texture lookup
229 not include a stencil index component, but includes only the depth
234 depth component data behave as if their base internal format is RGBA, with
239 "If the level zero array contains depth or depth-stencil data, the
245 "Texture lookups involving textures with depth component data generate
246 a texture source color by using depth data directly, as described in
261 * An internal format is depth-renderable if it is one of the sized
262 internal formats from table 4.5 noted as depth-renderable, if it
265 depth-renderable.
365 - does not support loading pre-baked depth stencil data via
368 results from depth textures.
385 3) Why are only 1-level depth textures supported?
387 RESOLVED: The only use for multiple levels of depth textures would
391 depth textures, it is impossible to initialize or specify contents
392 for non-zero levels of depth textures.
396 02/25/2013 swoods revise to allow texture lookup to guarantee depth values
398 06/04/2012 dgkoch fix errors, disallow multi-level depth textures.