Lines Matching full:os
70 std::ostream &operator<<(std::ostream &os, AlphaTestFunc value) in operator <<() argument
75 os << "GL_ALWAYS"; in operator <<()
78 os << "GL_EQUAL"; in operator <<()
81 os << "GL_GEQUAL"; in operator <<()
84 os << "GL_GREATER"; in operator <<()
87 os << "GL_LEQUAL"; in operator <<()
90 os << "GL_LESS"; in operator <<()
93 os << "GL_NEVER"; in operator <<()
96 os << "GL_NOTEQUAL"; in operator <<()
99 os << "GL_INVALID_ENUM"; in operator <<()
102 return os; in operator <<()
173 std::ostream &operator<<(std::ostream &os, BufferBinding value) in operator <<() argument
178 os << "GL_ARRAY_BUFFER"; in operator <<()
181 os << "GL_ATOMIC_COUNTER_BUFFER"; in operator <<()
184 os << "GL_COPY_READ_BUFFER"; in operator <<()
187 os << "GL_COPY_WRITE_BUFFER"; in operator <<()
190 os << "GL_DISPATCH_INDIRECT_BUFFER"; in operator <<()
193 os << "GL_DRAW_INDIRECT_BUFFER"; in operator <<()
196 os << "GL_ELEMENT_ARRAY_BUFFER"; in operator <<()
199 os << "GL_PIXEL_PACK_BUFFER"; in operator <<()
202 os << "GL_PIXEL_UNPACK_BUFFER"; in operator <<()
205 os << "GL_SHADER_STORAGE_BUFFER"; in operator <<()
208 os << "GL_TRANSFORM_FEEDBACK_BUFFER"; in operator <<()
211 os << "GL_UNIFORM_BUFFER"; in operator <<()
214 os << "GL_INVALID_ENUM"; in operator <<()
217 return os; in operator <<()
276 std::ostream &operator<<(std::ostream &os, BufferUsage value) in operator <<() argument
281 os << "GL_DYNAMIC_COPY"; in operator <<()
284 os << "GL_DYNAMIC_DRAW"; in operator <<()
287 os << "GL_DYNAMIC_READ"; in operator <<()
290 os << "GL_STATIC_COPY"; in operator <<()
293 os << "GL_STATIC_DRAW"; in operator <<()
296 os << "GL_STATIC_READ"; in operator <<()
299 os << "GL_STREAM_COPY"; in operator <<()
302 os << "GL_STREAM_DRAW"; in operator <<()
305 os << "GL_STREAM_READ"; in operator <<()
308 os << "GL_INVALID_ENUM"; in operator <<()
311 return os; in operator <<()
354 std::ostream &operator<<(std::ostream &os, ClientVertexArrayType value) in operator <<() argument
359 os << "GL_COLOR_ARRAY"; in operator <<()
362 os << "GL_NORMAL_ARRAY"; in operator <<()
365 os << "GL_POINT_SIZE_ARRAY_OES"; in operator <<()
368 os << "GL_TEXTURE_COORD_ARRAY"; in operator <<()
371 os << "GL_VERTEX_ARRAY"; in operator <<()
374 os << "GL_INVALID_ENUM"; in operator <<()
377 return os; in operator <<()
412 std::ostream &operator<<(std::ostream &os, CullFaceMode value) in operator <<() argument
417 os << "GL_BACK"; in operator <<()
420 os << "GL_FRONT"; in operator <<()
423 os << "GL_FRONT_AND_BACK"; in operator <<()
426 os << "GL_INVALID_ENUM"; in operator <<()
429 return os; in operator <<()
472 std::ostream &operator<<(std::ostream &os, FilterMode value) in operator <<() argument
477 os << "GL_NEAREST"; in operator <<()
480 os << "GL_LINEAR"; in operator <<()
483 os << "GL_NEAREST_MIPMAP_NEAREST"; in operator <<()
486 os << "GL_NEAREST_MIPMAP_LINEAR"; in operator <<()
489 os << "GL_LINEAR_MIPMAP_LINEAR"; in operator <<()
492 os << "GL_INVALID_ENUM"; in operator <<()
495 return os; in operator <<()
530 std::ostream &operator<<(std::ostream &os, FogMode value) in operator <<() argument
535 os << "GL_EXP"; in operator <<()
538 os << "GL_EXP2"; in operator <<()
541 os << "GL_LINEAR"; in operator <<()
544 os << "GL_INVALID_ENUM"; in operator <<()
547 return os; in operator <<()
586 std::ostream &operator<<(std::ostream &os, GraphicsResetStatus value) in operator <<() argument
591 os << "GL_NO_ERROR"; in operator <<()
594 os << "GL_GUILTY_CONTEXT_RESET"; in operator <<()
597 os << "GL_INNOCENT_CONTEXT_RESET"; in operator <<()
600 os << "GL_UNKNOWN_CONTEXT_RESET"; in operator <<()
603 os << "GL_INVALID_ENUM"; in operator <<()
606 return os; in operator <<()
641 std::ostream &operator<<(std::ostream &os, HandleType value) in operator <<() argument
646 os << "GL_HANDLE_TYPE_OPAQUE_FD_EXT"; in operator <<()
649 os << "GL_HANDLE_TYPE_ZIRCON_VMO_ANGLE"; in operator <<()
652 os << "GL_HANDLE_TYPE_ZIRCON_EVENT_ANGLE"; in operator <<()
655 os << "GL_INVALID_ENUM"; in operator <<()
658 return os; in operator <<()
693 std::ostream &operator<<(std::ostream &os, HintSetting value) in operator <<() argument
698 os << "GL_DONT_CARE"; in operator <<()
701 os << "GL_FASTEST"; in operator <<()
704 os << "GL_NICEST"; in operator <<()
707 os << "GL_INVALID_ENUM"; in operator <<()
710 return os; in operator <<()
773 std::ostream &operator<<(std::ostream &os, ImageLayout value) in operator <<() argument
778 os << "GL_NONE"; in operator <<()
781 os << "GL_LAYOUT_GENERAL_EXT"; in operator <<()
784 os << "GL_LAYOUT_COLOR_ATTACHMENT_EXT"; in operator <<()
787 os << "GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT"; in operator <<()
790 os << "GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT"; in operator <<()
793 os << "GL_LAYOUT_SHADER_READ_ONLY_EXT"; in operator <<()
796 os << "GL_LAYOUT_TRANSFER_SRC_EXT"; in operator <<()
799 os << "GL_LAYOUT_TRANSFER_DST_EXT"; in operator <<()
802 os << "GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT"; in operator <<()
805 os << "GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT"; in operator <<()
808 os << "GL_INVALID_ENUM"; in operator <<()
811 return os; in operator <<()
878 std::ostream &operator<<(std::ostream &os, LightParameter value) in operator <<() argument
883 os << "GL_AMBIENT"; in operator <<()
886 os << "GL_AMBIENT_AND_DIFFUSE"; in operator <<()
889 os << "GL_CONSTANT_ATTENUATION"; in operator <<()
892 os << "GL_DIFFUSE"; in operator <<()
895 os << "GL_LINEAR_ATTENUATION"; in operator <<()
898 os << "GL_POSITION"; in operator <<()
901 os << "GL_QUADRATIC_ATTENUATION"; in operator <<()
904 os << "GL_SPECULAR"; in operator <<()
907 os << "GL_SPOT_CUTOFF"; in operator <<()
910 os << "GL_SPOT_DIRECTION"; in operator <<()
913 os << "GL_SPOT_EXPONENT"; in operator <<()
916 os << "GL_INVALID_ENUM"; in operator <<()
919 return os; in operator <<()
1006 std::ostream &operator<<(std::ostream &os, LogicalOperation value) in operator <<() argument
1011 os << "GL_AND"; in operator <<()
1014 os << "GL_AND_INVERTED"; in operator <<()
1017 os << "GL_AND_REVERSE"; in operator <<()
1020 os << "GL_CLEAR"; in operator <<()
1023 os << "GL_COPY"; in operator <<()
1026 os << "GL_COPY_INVERTED"; in operator <<()
1029 os << "GL_EQUIV"; in operator <<()
1032 os << "GL_INVERT"; in operator <<()
1035 os << "GL_NAND"; in operator <<()
1038 os << "GL_NOOP"; in operator <<()
1041 os << "GL_NOR"; in operator <<()
1044 os << "GL_OR"; in operator <<()
1047 os << "GL_OR_INVERTED"; in operator <<()
1050 os << "GL_OR_REVERSE"; in operator <<()
1053 os << "GL_SET"; in operator <<()
1056 os << "GL_XOR"; in operator <<()
1059 os << "GL_INVALID_ENUM"; in operator <<()
1062 return os; in operator <<()
1109 std::ostream &operator<<(std::ostream &os, MaterialParameter value) in operator <<() argument
1114 os << "GL_AMBIENT"; in operator <<()
1117 os << "GL_AMBIENT_AND_DIFFUSE"; in operator <<()
1120 os << "GL_DIFFUSE"; in operator <<()
1123 os << "GL_EMISSION"; in operator <<()
1126 os << "GL_SHININESS"; in operator <<()
1129 os << "GL_SPECULAR"; in operator <<()
1132 os << "GL_INVALID_ENUM"; in operator <<()
1135 return os; in operator <<()
1170 std::ostream &operator<<(std::ostream &os, MatrixType value) in operator <<() argument
1175 os << "GL_MODELVIEW"; in operator <<()
1178 os << "GL_PROJECTION"; in operator <<()
1181 os << "GL_TEXTURE"; in operator <<()
1184 os << "GL_INVALID_ENUM"; in operator <<()
1187 return os; in operator <<()
1226 std::ostream &operator<<(std::ostream &os, PointParameter value) in operator <<() argument
1231 os << "GL_POINT_SIZE_MIN"; in operator <<()
1234 os << "GL_POINT_SIZE_MAX"; in operator <<()
1237 os << "GL_POINT_FADE_THRESHOLD_SIZE"; in operator <<()
1240 os << "GL_POINT_DISTANCE_ATTENUATION"; in operator <<()
1243 os << "GL_INVALID_ENUM"; in operator <<()
1246 return os; in operator <<()
1277 std::ostream &operator<<(std::ostream &os, ProvokingVertexConvention value) in operator <<() argument
1282 os << "GL_FIRST_VERTEX_CONVENTION"; in operator <<()
1285 os << "GL_LAST_VERTEX_CONVENTION"; in operator <<()
1288 os << "GL_INVALID_ENUM"; in operator <<()
1291 return os; in operator <<()
1342 std::ostream &operator<<(std::ostream &os, QueryType value) in operator <<() argument
1347 os << "GL_ANY_SAMPLES_PASSED"; in operator <<()
1350 os << "GL_ANY_SAMPLES_PASSED_CONSERVATIVE"; in operator <<()
1353 os << "GL_COMMANDS_COMPLETED_CHROMIUM"; in operator <<()
1356 os << "GL_PRIMITIVES_GENERATED_EXT"; in operator <<()
1359 os << "GL_TIME_ELAPSED_EXT"; in operator <<()
1362 os << "GL_TIMESTAMP_EXT"; in operator <<()
1365 os << "GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN"; in operator <<()
1368 os << "GL_INVALID_ENUM"; in operator <<()
1371 return os; in operator <<()
1410 std::ostream &operator<<(std::ostream &os, ShaderType value) in operator <<() argument
1415 os << "GL_VERTEX_SHADER"; in operator <<()
1418 os << "GL_FRAGMENT_SHADER"; in operator <<()
1421 os << "GL_GEOMETRY_SHADER_EXT"; in operator <<()
1424 os << "GL_COMPUTE_SHADER"; in operator <<()
1427 os << "GL_INVALID_ENUM"; in operator <<()
1430 return os; in operator <<()
1461 std::ostream &operator<<(std::ostream &os, ShadingModel value) in operator <<() argument
1466 os << "GL_FLAT"; in operator <<()
1469 os << "GL_SMOOTH"; in operator <<()
1472 os << "GL_INVALID_ENUM"; in operator <<()
1475 return os; in operator <<()
1530 std::ostream &operator<<(std::ostream &os, TextureCombine value) in operator <<() argument
1535 os << "GL_ADD"; in operator <<()
1538 os << "GL_ADD_SIGNED"; in operator <<()
1541 os << "GL_DOT3_RGB"; in operator <<()
1544 os << "GL_DOT3_RGBA"; in operator <<()
1547 os << "GL_INTERPOLATE"; in operator <<()
1550 os << "GL_MODULATE"; in operator <<()
1553 os << "GL_REPLACE"; in operator <<()
1556 os << "GL_SUBTRACT"; in operator <<()
1559 os << "GL_INVALID_ENUM"; in operator <<()
1562 return os; in operator <<()
1609 std::ostream &operator<<(std::ostream &os, TextureEnvMode value) in operator <<() argument
1614 os << "GL_ADD"; in operator <<()
1617 os << "GL_BLEND"; in operator <<()
1620 os << "GL_COMBINE"; in operator <<()
1623 os << "GL_DECAL"; in operator <<()
1626 os << "GL_MODULATE"; in operator <<()
1629 os << "GL_REPLACE"; in operator <<()
1632 os << "GL_INVALID_ENUM"; in operator <<()
1635 return os; in operator <<()
1734 std::ostream &operator<<(std::ostream &os, TextureEnvParameter value) in operator <<() argument
1739 os << "GL_TEXTURE_ENV_MODE"; in operator <<()
1742 os << "GL_TEXTURE_ENV_COLOR"; in operator <<()
1745 os << "GL_COMBINE_RGB"; in operator <<()
1748 os << "GL_COMBINE_ALPHA"; in operator <<()
1751 os << "GL_RGB_SCALE"; in operator <<()
1754 os << "GL_ALPHA_SCALE"; in operator <<()
1757 os << "GL_SRC0_RGB"; in operator <<()
1760 os << "GL_SRC1_RGB"; in operator <<()
1763 os << "GL_SRC2_RGB"; in operator <<()
1766 os << "GL_SRC0_ALPHA"; in operator <<()
1769 os << "GL_SRC1_ALPHA"; in operator <<()
1772 os << "GL_SRC2_ALPHA"; in operator <<()
1775 os << "GL_OPERAND0_RGB"; in operator <<()
1778 os << "GL_OPERAND1_RGB"; in operator <<()
1781 os << "GL_OPERAND2_RGB"; in operator <<()
1784 os << "GL_OPERAND0_ALPHA"; in operator <<()
1787 os << "GL_OPERAND1_ALPHA"; in operator <<()
1790 os << "GL_OPERAND2_ALPHA"; in operator <<()
1793 os << "GL_COORD_REPLACE_OES"; in operator <<()
1796 os << "GL_INVALID_ENUM"; in operator <<()
1799 return os; in operator <<()
1830 std::ostream &operator<<(std::ostream &os, TextureEnvTarget value) in operator <<() argument
1835 os << "GL_TEXTURE_ENV"; in operator <<()
1838 os << "GL_POINT_SPRITE_OES"; in operator <<()
1841 os << "GL_INVALID_ENUM"; in operator <<()
1844 return os; in operator <<()
1883 std::ostream &operator<<(std::ostream &os, TextureOp value) in operator <<() argument
1888 os << "GL_ONE_MINUS_SRC_ALPHA"; in operator <<()
1891 os << "GL_ONE_MINUS_SRC_COLOR"; in operator <<()
1894 os << "GL_SRC_ALPHA"; in operator <<()
1897 os << "GL_SRC_COLOR"; in operator <<()
1900 os << "GL_INVALID_ENUM"; in operator <<()
1903 return os; in operator <<()
1942 std::ostream &operator<<(std::ostream &os, TextureSrc value) in operator <<() argument
1947 os << "GL_CONSTANT"; in operator <<()
1950 os << "GL_PREVIOUS"; in operator <<()
1953 os << "GL_PRIMARY_COLOR"; in operator <<()
1956 os << "GL_TEXTURE"; in operator <<()
1959 os << "GL_INVALID_ENUM"; in operator <<()
1962 return os; in operator <<()
2041 std::ostream &operator<<(std::ostream &os, TextureTarget value) in operator <<() argument
2046 os << "GL_TEXTURE_2D"; in operator <<()
2049 os << "GL_TEXTURE_2D_ARRAY"; in operator <<()
2052 os << "GL_TEXTURE_2D_MULTISAMPLE"; in operator <<()
2055 os << "GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES"; in operator <<()
2058 os << "GL_TEXTURE_3D"; in operator <<()
2061 os << "GL_TEXTURE_EXTERNAL_OES"; in operator <<()
2064 os << "GL_TEXTURE_RECTANGLE_ANGLE"; in operator <<()
2067 os << "GL_TEXTURE_CUBE_MAP_POSITIVE_X"; in operator <<()
2070 os << "GL_TEXTURE_CUBE_MAP_NEGATIVE_X"; in operator <<()
2073 os << "GL_TEXTURE_CUBE_MAP_POSITIVE_Y"; in operator <<()
2076 os << "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y"; in operator <<()
2079 os << "GL_TEXTURE_CUBE_MAP_POSITIVE_Z"; in operator <<()
2082 os << "GL_TEXTURE_CUBE_MAP_NEGATIVE_Z"; in operator <<()
2085 os << "GL_TEXTURE_VIDEO_IMAGE_WEBGL"; in operator <<()
2088 os << "GL_INVALID_ENUM"; in operator <<()
2091 return os; in operator <<()
2150 std::ostream &operator<<(std::ostream &os, TextureType value) in operator <<() argument
2155 os << "GL_TEXTURE_2D"; in operator <<()
2158 os << "GL_TEXTURE_2D_ARRAY"; in operator <<()
2161 os << "GL_TEXTURE_2D_MULTISAMPLE"; in operator <<()
2164 os << "GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES"; in operator <<()
2167 os << "GL_TEXTURE_3D"; in operator <<()
2170 os << "GL_TEXTURE_EXTERNAL_OES"; in operator <<()
2173 os << "GL_TEXTURE_RECTANGLE_ANGLE"; in operator <<()
2176 os << "GL_TEXTURE_CUBE_MAP"; in operator <<()
2179 os << "GL_TEXTURE_VIDEO_IMAGE_WEBGL"; in operator <<()
2182 os << "GL_INVALID_ENUM"; in operator <<()
2185 return os; in operator <<()
2228 std::ostream &operator<<(std::ostream &os, VertexArrayType value) in operator <<() argument
2233 os << "GL_COLOR_ARRAY"; in operator <<()
2236 os << "GL_NORMAL_ARRAY"; in operator <<()
2239 os << "GL_POINT_SIZE_ARRAY_OES"; in operator <<()
2242 os << "GL_TEXTURE_COORD_ARRAY"; in operator <<()
2245 os << "GL_VERTEX_ARRAY"; in operator <<()
2248 os << "GL_INVALID_ENUM"; in operator <<()
2251 return os; in operator <<()
2290 std::ostream &operator<<(std::ostream &os, WrapMode value) in operator <<() argument
2295 os << "GL_CLAMP_TO_EDGE"; in operator <<()
2298 os << "GL_CLAMP_TO_BORDER"; in operator <<()
2301 os << "GL_MIRRORED_REPEAT"; in operator <<()
2304 os << "GL_REPEAT"; in operator <<()
2307 os << "GL_INVALID_ENUM"; in operator <<()
2310 return os; in operator <<()