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Lines Matching defs:compiler

40 const std::vector<InterfaceBlock> *GetVariableList(const TCompiler *compiler)  in GetVariableList()
59 TCompiler *compiler = GetCompilerFromHandle(handle); in GetShaderVariables() local
278 TCompiler *compiler = base->getAsCompiler(); in ConstructCompiler() local
307 TCompiler *compiler = GetCompilerFromHandle(handle); in GetBuiltInResourcesString() local
324 TCompiler *compiler = GetCompilerFromHandle(handle); in Compile() local
332 TCompiler *compiler = GetCompilerFromHandle(handle); in ClearResults() local
339 TCompiler *compiler = GetCompilerFromHandle(handle); in GetShaderVersion() local
346 TCompiler *compiler = GetCompilerFromHandle(handle); in GetShaderOutputType() local
356 TCompiler *compiler = GetCompilerFromHandle(handle); in GetInfoLog() local
368 TCompiler *compiler = GetCompilerFromHandle(handle); in GetObjectCode() local
377 TCompiler *compiler = GetCompilerFromHandle(handle); in GetNameHashingMap() local
384 TCompiler *compiler = GetCompilerFromHandle(handle); in GetUniforms() local
394 TCompiler *compiler = GetCompilerFromHandle(handle); in GetInputVaryings() local
404 TCompiler *compiler = GetCompilerFromHandle(handle); in GetOutputVaryings() local
414 TCompiler *compiler = GetCompilerFromHandle(handle); in GetVaryings() local
438 TCompiler *compiler = GetCompilerFromHandle(handle); in GetAttributes() local
448 TCompiler *compiler = GetCompilerFromHandle(handle); in GetOutputVariables() local
465 TCompiler *compiler = base->getAsCompiler(); in GetUniformBlocks() local
475 TCompiler *compiler = base->getAsCompiler(); in GetShaderStorageBlocks() local
486 TCompiler *compiler = base->getAsCompiler(); in GetComputeShaderLocalGroupSize() local
496 TCompiler *compiler = base->getAsCompiler(); in GetVertexShaderNumViews() local
504 TCompiler *compiler = GetCompilerFromHandle(handle); in HasEarlyFragmentTestsOptimization() local
627 TCompiler *compiler = base->getAsCompiler(); in HasValidGeometryShaderInputPrimitiveType() local
638 TCompiler *compiler = base->getAsCompiler(); in HasValidGeometryShaderOutputPrimitiveType() local
649 TCompiler *compiler = base->getAsCompiler(); in HasValidGeometryShaderMaxVertices() local
660 TCompiler *compiler = base->getAsCompiler(); in GetGeometryShaderInputPrimitiveType() local
671 TCompiler *compiler = base->getAsCompiler(); in GetGeometryShaderOutputPrimitiveType() local
682 TCompiler *compiler = base->getAsCompiler(); in GetGeometryShaderInvocations() local
693 TCompiler *compiler = base->getAsCompiler(); in GetGeometryShaderMaxVertices() local
706 TCompiler *compiler = base->getAsCompiler(); in GetShaderSharedMemorySize() local