Lines Matching refs:CallCapture
230 void WriteParamStaticVarName(const CallCapture &call, in WriteParamStaticVarName()
340 const CallCapture &call, in WriteStringPointerParamReplay()
365 const CallCapture &call, in WriteResourceIDPointerParamReplay()
399 const CallCapture &call, in WriteBinaryParamReplay()
477 void WriteCppReplayForCall(const CallCapture &call, in WriteCppReplayForCall()
742 const std::vector<CallCapture> &frameCalls, in WriteCppReplay()
743 const std::vector<CallCapture> &setupCalls, in WriteCppReplay()
772 for (const CallCapture &call : setupCalls) in WriteCppReplay()
790 for (const CallCapture &call : frameCalls) in WriteCppReplay()
1145 void CaptureUpdateResourceIDs(const CallCapture &call, in CaptureUpdateResourceIDs()
1147 std::vector<CallCapture> *callsOut) in CaptureUpdateResourceIDs()
1172 void CaptureUpdateUniformLocations(const gl::Program *program, std::vector<CallCapture> *callsOut) in CaptureUpdateUniformLocations()
1215 void CaptureDeleteUniformLocations(gl::ShaderProgramID program, std::vector<CallCapture> *callsOut) in CaptureDeleteUniformLocations()
1224 std::vector<CallCapture> *callsOut) in CaptureOnFramebufferChange()
1232 void MaybeCaptureUpdateResourceIDs(std::vector<CallCapture> *callsOut) in MaybeCaptureUpdateResourceIDs()
1234 const CallCapture &call = callsOut->back(); in MaybeCaptureUpdateResourceIDs()
1335 void CaptureUpdateCurrentProgram(const CallCapture &call, std::vector<CallCapture> *callsOut) in CaptureUpdateCurrentProgram()
1372 void Capture(std::vector<CallCapture> *setupCalls, CallCapture &&call) in Capture()
1377 void CaptureFramebufferAttachment(std::vector<CallCapture> *setupCalls, in CaptureFramebufferAttachment()
1404 std::vector<CallCapture> *callsOut) in CaptureUpdateUniformValues()
1562 void CaptureVertexArrayData(std::vector<CallCapture> *setupCalls, in CaptureVertexArrayData()
1610 void CaptureTextureStorage(std::vector<CallCapture> *setupCalls, in CaptureTextureStorage()
1644 void CaptureTextureContents(std::vector<CallCapture> *setupCalls, in CaptureTextureContents()
1738 std::vector<CallCapture> *setupCalls, in CaptureMidExecutionSetup()
1748 auto cap = [setupCalls](CallCapture &&call) { setupCalls->emplace_back(std::move(call)); }; in CaptureMidExecutionSetup()
2852 CallCapture::CallCapture(gl::EntryPoint entryPointIn, ParamBuffer &¶msIn) in CallCapture() function in angle::CallCapture
2856 CallCapture::CallCapture(const std::string &customFunctionNameIn, ParamBuffer &¶msIn) in CallCapture() function in angle::CallCapture
2862 CallCapture::~CallCapture() = default;
2864 CallCapture::CallCapture(CallCapture &&other) in CallCapture() function in angle::CallCapture
2869 CallCapture &CallCapture::operator=(CallCapture &&other) in operator =()
2877 const char *CallCapture::name() const in name()
2967 void FrameCapture::captureCompressedTextureData(const gl::Context *context, const CallCapture &call) in captureCompressedTextureData()
3171 void FrameCapture::maybeCaptureClientData(const gl::Context *context, CallCapture &call) in maybeCaptureClientData()
3384 void FrameCapture::captureCall(const gl::Context *context, CallCapture &&call) in captureCall()
3400 const CallCapture &lastCall = mFrameCalls.back(); in maybeCapturePostCallUpdates()
3463 CallCapture &call = mFrameCalls[callIndex]; in captureClientArraySnapshot()
3485 void FrameCapture::captureMappedBufferSnapshot(const gl::Context *context, const CallCapture &call) in captureMappedBufferSnapshot()
3570 for (const CallCapture &call : mFrameCalls) in onEndFrame()
3614 for (const CallCapture &call : mFrameCalls) in replay()
3718 const CallCapture &call, in WriteParamValueReplay()
3736 const CallCapture &call, in WriteParamValueReplay()
3752 const CallCapture &call, in WriteParamValueReplay()
3758 const CallCapture &call, in WriteParamValueReplay()
3764 const CallCapture &call, in WriteParamValueReplay()
3772 const CallCapture &call, in WriteParamValueReplay()
3780 const CallCapture &call, in WriteParamValueReplay()
3788 const CallCapture &call, in WriteParamValueReplay()
3796 const CallCapture &call, in WriteParamValueReplay()
3804 const CallCapture &call, in WriteParamValueReplay()
3812 const CallCapture &call, in WriteParamValueReplay()
3820 const CallCapture &call, in WriteParamValueReplay()
3828 const CallCapture &call, in WriteParamValueReplay()
3836 const CallCapture &call, in WriteParamValueReplay()
3844 const CallCapture &call, in WriteParamValueReplay()
3852 const CallCapture &call, in WriteParamValueReplay()
3860 const CallCapture &call, in WriteParamValueReplay()
3868 const CallCapture &call, in WriteParamValueReplay()
3874 bool FindShaderProgramIDInCall(const CallCapture &call, gl::ShaderProgramID *idOut) in FindShaderProgramIDInCall()
3890 const CallCapture &call, in WriteParamValueReplay()