• Home
  • Raw
  • Download

Lines Matching refs:GL_UNSIGNED_INT

492         case GL_UNSIGNED_INT:  in isRequiredRenderbufferFormat()
518 return componentType == GL_INT || componentType == GL_UNSIGNED_INT; in isInt()
783 …, 10, 10, 2, 0, GL_RGBA_INTEGER, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT, false… in BuildInternalFormatInfoMap()
789 …, 0, 0, 0, 0, GL_RED_INTEGER, GL_UNSIGNED_BYTE, GL_UNSIGNED_INT, false… in BuildInternalFormatInfoMap()
791 …, 0, 0, 0, 0, GL_RED_INTEGER, GL_UNSIGNED_SHORT, GL_UNSIGNED_INT, false… in BuildInternalFormatInfoMap()
793 … true, 32, 0, 0, 0, 0, GL_RED_INTEGER, GL_UNSIGNED_INT, GL_UNSIGNED_… in BuildInternalFormatInfoMap()
795 …, 8, 0, 0, 0, GL_RG_INTEGER, GL_UNSIGNED_BYTE, GL_UNSIGNED_INT, false… in BuildInternalFormatInfoMap()
797 …, 16, 0, 0, 0, GL_RG_INTEGER, GL_UNSIGNED_SHORT, GL_UNSIGNED_INT, false… in BuildInternalFormatInfoMap()
799 … true, 32, 32, 0, 0, 0, GL_RG_INTEGER, GL_UNSIGNED_INT, GL_UNSIGNED_… in BuildInternalFormatInfoMap()
801 …, 8, 8, 0, 0, GL_RGB_INTEGER, GL_UNSIGNED_BYTE, GL_UNSIGNED_INT, false… in BuildInternalFormatInfoMap()
803 …, 16, 16, 0, 0, GL_RGB_INTEGER, GL_UNSIGNED_SHORT, GL_UNSIGNED_INT, false… in BuildInternalFormatInfoMap()
805 … true, 32, 32, 32, 0, 0, GL_RGB_INTEGER, GL_UNSIGNED_INT, GL_UNSIGNED_… in BuildInternalFormatInfoMap()
807 …, 8, 8, 8, 0, GL_RGBA_INTEGER, GL_UNSIGNED_BYTE, GL_UNSIGNED_INT, false… in BuildInternalFormatInfoMap()
809 …, 16, 16, 16, 0, GL_RGBA_INTEGER, GL_UNSIGNED_SHORT, GL_UNSIGNED_INT, false… in BuildInternalFormatInfoMap()
811 … true, 32, 32, 32, 32, 0, GL_RGBA_INTEGER, GL_UNSIGNED_INT, GL_UNSIGNED_… in BuildInternalFormatInfoMap()
844 …&map, GL_DEPTH_COMPONENT24, true, 24, 0, 0, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, … in BuildInternalFormatInfoMap()
846 …&map, GL_DEPTH_COMPONENT32_OES, true, 32, 0, 0, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, … in BuildInternalFormatInfoMap()
1038 … 8, 0, 0, 0, 0, GL_RED_INTEGER, GL_UNSIGNED_BYTE, GL_UNSIGNED_INT, false, Requi… in BuildInternalFormatInfoMap()
1040 … 16, 0, 0, 0, 0, GL_RED_INTEGER, GL_UNSIGNED_SHORT, GL_UNSIGNED_INT, false, Requi… in BuildInternalFormatInfoMap()
1042 …INTEGER, false, 32, 0, 0, 0, 0, GL_RED_INTEGER, GL_UNSIGNED_INT, GL_UNSIGNED_I… in BuildInternalFormatInfoMap()
1044 … 8, 8, 0, 0, 0, GL_RG_INTEGER, GL_UNSIGNED_BYTE, GL_UNSIGNED_INT, false, Requi… in BuildInternalFormatInfoMap()
1046 … 16, 16, 0, 0, 0, GL_RG_INTEGER, GL_UNSIGNED_SHORT, GL_UNSIGNED_INT, false, Requi… in BuildInternalFormatInfoMap()
1048 …NTEGER, false, 32, 32, 0, 0, 0, GL_RG_INTEGER, GL_UNSIGNED_INT, GL_UNSIGNED_I… in BuildInternalFormatInfoMap()
1050 … 8, 8, 8, 0, 0, GL_RGB_INTEGER, GL_UNSIGNED_BYTE, GL_UNSIGNED_INT, false, Requi… in BuildInternalFormatInfoMap()
1052 … 16, 16, 16, 0, 0, GL_RGB_INTEGER, GL_UNSIGNED_SHORT, GL_UNSIGNED_INT, false, Requi… in BuildInternalFormatInfoMap()
1054 …INTEGER, false, 32, 32, 32, 0, 0, GL_RGB_INTEGER, GL_UNSIGNED_INT, GL_UNSIGNED_I… in BuildInternalFormatInfoMap()
1056 … 8, 8, 8, 8, 0, GL_RGBA_INTEGER, GL_UNSIGNED_BYTE, GL_UNSIGNED_INT, false, Requi… in BuildInternalFormatInfoMap()
1058 … 16, 16, 16, 16, 0, GL_RGBA_INTEGER, GL_UNSIGNED_SHORT, GL_UNSIGNED_INT, false, Requi… in BuildInternalFormatInfoMap()
1060 …_INTEGER, false, 32, 32, 32, 32, 0, GL_RGBA_INTEGER, GL_UNSIGNED_INT, GL_UNSIGNED_I… in BuildInternalFormatInfoMap()
1061 … 10, 10, 10, 2, 0, GL_RGBA_INTEGER, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT, false, Requi… in BuildInternalFormatInfoMap()
1095 …rmat(&map, GL_DEPTH_COMPONENT, false, 24, 0, 0, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, … in BuildInternalFormatInfoMap()
1154 case GL_UNSIGNED_INT: in GetPackedTypeInfo()
1457 case GL_UNSIGNED_INT: in GetAttributeType()
2042 static const VertexFormat format(GL_UNSIGNED_INT, GL_FALSE, 1, false); in GetVertexFormatFromID()
2047 static const VertexFormat format(GL_UNSIGNED_INT, GL_TRUE, 1, false); in GetVertexFormatFromID()
2052 static const VertexFormat format(GL_UNSIGNED_INT, GL_FALSE, 2, false); in GetVertexFormatFromID()
2057 static const VertexFormat format(GL_UNSIGNED_INT, GL_TRUE, 2, false); in GetVertexFormatFromID()
2062 static const VertexFormat format(GL_UNSIGNED_INT, GL_FALSE, 3, false); in GetVertexFormatFromID()
2067 static const VertexFormat format(GL_UNSIGNED_INT, GL_TRUE, 3, false); in GetVertexFormatFromID()
2072 static const VertexFormat format(GL_UNSIGNED_INT, GL_FALSE, 4, false); in GetVertexFormatFromID()
2077 static const VertexFormat format(GL_UNSIGNED_INT, GL_TRUE, 4, false); in GetVertexFormatFromID()
2182 static const VertexFormat format(GL_UNSIGNED_INT, GL_FALSE, 1, true); in GetVertexFormatFromID()
2187 static const VertexFormat format(GL_UNSIGNED_INT, GL_FALSE, 2, true); in GetVertexFormatFromID()
2192 static const VertexFormat format(GL_UNSIGNED_INT, GL_FALSE, 3, true); in GetVertexFormatFromID()
2197 static const VertexFormat format(GL_UNSIGNED_INT, GL_FALSE, 4, true); in GetVertexFormatFromID()