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Lines Matching refs:destImage

1156         ImageD3D *destImage = nullptr;  in copyTexture()  local
1157 ANGLE_TRY(getImageAndSyncFromStorage(context, index, &destImage)); in copyTexture()
1159 ANGLE_TRY(mRenderer->copyImage(context, destImage, sourceImage, sourceBox, destOffset, in copyTexture()
1204 ImageD3D *destImage = nullptr; in copySubTexture() local
1205 ANGLE_TRY(getImageAndSyncFromStorage(context, index, &destImage)); in copySubTexture()
1207 ANGLE_TRY(mRenderer->copyImage(context, destImage, sourceImage, sourceBox, destOffset, in copySubTexture()
1907 ImageD3D *destImage = nullptr; in copyTexture() local
1908 ANGLE_TRY(getImageAndSyncFromStorage(context, index, &destImage)); in copyTexture()
1910 ANGLE_TRY(mRenderer->copyImage(context, destImage, sourceImage, sourceBox, destOffset, in copyTexture()
1957 ImageD3D *destImage = nullptr; in copySubTexture() local
1958 ANGLE_TRY(getImageAndSyncFromStorage(context, index, &destImage)); in copySubTexture()
1960 ANGLE_TRY(mRenderer->copyImage(context, destImage, sourceImage, sourceBox, destOffset, in copySubTexture()
2625 ImageD3D *destImage = nullptr; in copyTexture() local
2628 ANGLE_TRY(getImageAndSyncFromStorage(context, destIndex, &destImage)); in copyTexture()
2631 ANGLE_TRY(mRenderer->copyImage(context, destImage, sourceImage, sourceBox, destOffset, in copyTexture()
2677 ImageD3D *destImage = nullptr; in copySubTexture() local
2678 ANGLE_TRY(getImageAndSyncFromStorage(context, destIndex, &destImage)); in copySubTexture()
2680 ANGLE_TRY(mRenderer->copyImage(context, destImage, sourceImage, sourceBox, destOffset, in copySubTexture()
3329 ImageD3D *destImage = nullptr; in copyTexture() local
3332 ANGLE_TRY(getImageAndSyncFromStorage(context, currentDestDepthIndex, &destImage)); in copyTexture()
3336 ANGLE_TRY(mRenderer->copyImage(context, destImage, sourceImage, imageBox, destOffset, in copyTexture()
3397 ImageD3D *destImage = nullptr; in copySubTexture() local
3398 ANGLE_TRY(getImageAndSyncFromStorage(context, currentDestIndex, &destImage)); in copySubTexture()
3400 ANGLE_TRY(mRenderer->copyImage(context, destImage, sourceImage, currentLayerBox, in copySubTexture()