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Lines Matching refs:getSerial

2110     else if (inputLayout->getSerial() != mCurrentInputLayout)  in setInputLayoutInternal()
2113 mCurrentInputLayout = inputLayout->getSerial(); in setInputLayoutInternal()
2392 ResourceSerial serial = shader ? shader->getSerial() : ResourceSerial(0); in setVertexShader()
2405 ResourceSerial serial = shader ? shader->getSerial() : ResourceSerial(0); in setGeometryShader()
2418 ResourceSerial serial = shader ? shader->getSerial() : ResourceSerial(0); in setPixelShader()
2431 ResourceSerial serial = shader ? shader->getSerial() : ResourceSerial(0); in setComputeShader()
2452 if (currentSerial != buffer->getSerial()) in setVertexConstantBuffer()
2455 currentSerial = buffer->getSerial(); in setVertexConstantBuffer()
2481 if (currentSerial != buffer->getSerial()) in setPixelConstantBuffer()
2484 currentSerial = buffer->getSerial(); in setPixelConstantBuffer()
3341 if (mCurrentConstantBufferVS[slot] != shaderConstantBuffer->getSerial()) in applyUniformsForShader()
3344 mCurrentConstantBufferVS[slot] = shaderConstantBuffer->getSerial(); in applyUniformsForShader()
3351 if (mCurrentConstantBufferPS[slot] != shaderConstantBuffer->getSerial()) in applyUniformsForShader()
3354 mCurrentConstantBufferPS[slot] = shaderConstantBuffer->getSerial(); in applyUniformsForShader()
3451 if (mCurrentGeometryConstantBuffer != driverConstantBufferPS.getSerial()) in applyDriverUniforms()
3455 mCurrentGeometryConstantBuffer = driverConstantBufferPS.getSerial(); in applyDriverUniforms()
3481 if (mCurrentComputeConstantBuffer != constantBuffer->getSerial()) in applyComputeUniforms()
3486 mCurrentComputeConstantBuffer = constantBuffer->getSerial(); in applyComputeUniforms()
3550 if (mCurrentConstantBufferVS[bufferIndex] == constantBuffer->getSerial() && in syncUniformBuffersForShader()
3570 mCurrentConstantBufferVS[cache.registerIndex] = constantBuffer->getSerial(); in syncUniformBuffersForShader()
3578 if (mCurrentConstantBufferPS[bufferIndex] == constantBuffer->getSerial() && in syncUniformBuffersForShader()
3597 mCurrentConstantBufferPS[cache.registerIndex] = constantBuffer->getSerial(); in syncUniformBuffersForShader()
3605 if (mCurrentConstantBufferCS[bufferIndex] == constantBuffer->getSerial() && in syncUniformBuffersForShader()
3624 mCurrentConstantBufferCS[cache.registerIndex] = constantBuffer->getSerial(); in syncUniformBuffersForShader()
3855 if (mAppliedTFSerial == tf11->getSerial() && !tf11->isDirty()) in syncTransformFeedbackBuffers()
3866 mAppliedTFSerial = tf11->getSerial(); in syncTransformFeedbackBuffers()