Lines Matching refs:Renderer9
99 Renderer9::Renderer9(egl::Display *display) : RendererD3D(display), mStateManager(this) in Renderer9() function in rx::Renderer9
156 Renderer9::~Renderer9() in ~Renderer9()
170 void Renderer9::release() in release()
194 egl::Error Renderer9::initialize() in initialize()
370 egl::Error Renderer9::initializeDevice() in initializeDevice()
411 D3DPRESENT_PARAMETERS Renderer9::getDefaultPresentParameters() in getDefaultPresentParameters()
434 egl::ConfigSet Renderer9::generateConfigs() in generateConfigs()
571 void Renderer9::generateDisplayExtensions(egl::DisplayExtensions *outExtensions) const in generateDisplayExtensions()
603 void Renderer9::startScene() in startScene()
617 void Renderer9::endScene() in endScene()
628 angle::Result Renderer9::flush(const gl::Context *context) in flush()
646 angle::Result Renderer9::finish(const gl::Context *context) in finish()
698 bool Renderer9::isValidNativeWindow(EGLNativeWindowType window) const in isValidNativeWindow()
703 NativeWindowD3D *Renderer9::createNativeWindow(EGLNativeWindowType window, in createNativeWindow()
710 SwapChainD3D *Renderer9::createSwapChain(NativeWindowD3D *nativeWindow, in createSwapChain()
722 egl::Error Renderer9::getD3DTextureInfo(const egl::Config *configuration, in getD3DTextureInfo()
801 egl::Error Renderer9::validateShareHandle(const egl::Config *config, in validateShareHandle()
842 ContextImpl *Renderer9::createContext(const gl::State &state, gl::ErrorSet *errorSet) in createContext()
847 void *Renderer9::getD3DDevice() in getD3DDevice()
852 angle::Result Renderer9::allocateEventQuery(const gl::Context *context, IDirect3DQuery9 **outQuery) in allocateEventQuery()
868 void Renderer9::freeEventQuery(IDirect3DQuery9 *query) in freeEventQuery()
880 angle::Result Renderer9::createVertexShader(d3d::Context *context, in createVertexShader()
888 angle::Result Renderer9::createPixelShader(d3d::Context *context, in createPixelShader()
896 HRESULT Renderer9::createVertexBuffer(UINT Length, in createVertexBuffer()
910 VertexBuffer *Renderer9::createVertexBuffer() in createVertexBuffer()
915 HRESULT Renderer9::createIndexBuffer(UINT Length, in createIndexBuffer()
930 IndexBuffer *Renderer9::createIndexBuffer() in createIndexBuffer()
935 StreamProducerImpl *Renderer9::createStreamProducerD3DTexture( in createStreamProducerD3DTexture()
944 bool Renderer9::supportsFastCopyBufferToTexture(GLenum internalFormat) const in supportsFastCopyBufferToTexture()
950 angle::Result Renderer9::fastCopyBufferToTexture(const gl::Context *context, in fastCopyBufferToTexture()
964 angle::Result Renderer9::setSamplerState(const gl::Context *context, in setSamplerState()
1027 angle::Result Renderer9::setTexture(const gl::Context *context, in setTexture()
1071 angle::Result Renderer9::updateState(const gl::Context *context, gl::PrimitiveMode drawMode) in updateState()
1117 void Renderer9::setScissorRectangle(const gl::Rectangle &scissor, bool enabled) in setScissorRectangle()
1122 angle::Result Renderer9::setBlendDepthRasterStates(const gl::Context *context, in setBlendDepthRasterStates()
1151 void Renderer9::setViewport(const gl::Rectangle &viewport, in setViewport()
1161 bool Renderer9::applyPrimitiveType(gl::PrimitiveMode mode, GLsizei count, bool usesPointSize) in applyPrimitiveType()
1202 angle::Result Renderer9::getNullColorRenderTarget(const gl::Context *context, in getNullColorRenderTarget()
1246 angle::Result Renderer9::applyRenderTarget(const gl::Context *context, in applyRenderTarget()
1331 angle::Result Renderer9::applyVertexBuffer(const gl::Context *context, in applyVertexBuffer()
1348 angle::Result Renderer9::applyIndexBuffer(const gl::Context *context, in applyIndexBuffer()
1378 angle::Result Renderer9::drawArraysImpl(const gl::Context *context, in drawArraysImpl()
1419 angle::Result Renderer9::drawElementsImpl(const gl::Context *context, in drawElementsImpl()
1464 angle::Result Renderer9::drawLineLoop(const gl::Context *context, in drawLineLoop()
1632 angle::Result Renderer9::drawIndexedPoints(const gl::Context *context, in drawIndexedPoints()
1668 angle::Result Renderer9::getCountingIB(const gl::Context *context, in getCountingIB()
1729 angle::Result Renderer9::applyShaders(const gl::Context *context, gl::PrimitiveMode drawMode) in applyShaders()
1788 void Renderer9::applyUniforms(ProgramD3D *programD3D) in applyUniforms()
1844 void Renderer9::applyUniformnfv(const D3DUniform *targetUniform, const GLfloat *v) in applyUniformnfv()
1861 void Renderer9::applyUniformniv(const D3DUniform *targetUniform, const GLint *v) in applyUniformniv()
1877 void Renderer9::applyUniformnbv(const D3DUniform *targetUniform, const GLint *v) in applyUniformnbv()
1893 void Renderer9::clear(const ClearParameters &clearParams, in clear()
2124 void Renderer9::markAllStateDirty() in markAllStateDirty()
2160 void Renderer9::releaseDeviceResources() in releaseDeviceResources()
2186 bool Renderer9::testDeviceLost() in testDeviceLost()
2192 HRESULT Renderer9::getDeviceStatusCode() in getDeviceStatusCode()
2208 bool Renderer9::testDeviceResettable() in testDeviceResettable()
2227 bool Renderer9::resetDevice() in resetDevice()
2298 bool Renderer9::isRemovedDeviceResettable() const in isRemovedDeviceResettable()
2323 bool Renderer9::resetRemovedDevice() in resetRemovedDevice()
2333 VendorID Renderer9::getVendorId() const in getVendorId()
2338 std::string Renderer9::getRendererDescription() const in getRendererDescription()
2360 DeviceIdentifier Renderer9::getAdapterIdentifier() const in getAdapterIdentifier()
2372 unsigned int Renderer9::getReservedVertexUniformVectors() const in getReservedVertexUniformVectors()
2377 unsigned int Renderer9::getReservedFragmentUniformVectors() const in getReservedFragmentUniformVectors()
2382 bool Renderer9::getShareHandleSupport() const in getShareHandleSupport()
2388 int Renderer9::getMajorShaderModel() const in getMajorShaderModel()
2393 int Renderer9::getMinorShaderModel() const in getMinorShaderModel()
2398 std::string Renderer9::getShaderModelSuffix() const in getShaderModelSuffix()
2403 DWORD Renderer9::getCapsDeclTypes() const in getCapsDeclTypes()
2408 D3DPOOL Renderer9::getBufferPool(DWORD usage) const in getBufferPool()
2425 angle::Result Renderer9::copyImage2D(const gl::Context *context, in copyImage2D()
2442 angle::Result Renderer9::copyImageCube(const gl::Context *context, in copyImageCube()
2461 angle::Result Renderer9::copyImage3D(const gl::Context *context, in copyImage3D()
2474 angle::Result Renderer9::copyImage2DArray(const gl::Context *context, in copyImage2DArray()
2487 angle::Result Renderer9::copyTexture(const gl::Context *context, in copyTexture()
2513 angle::Result Renderer9::copyCompressedTexture(const gl::Context *context, in copyCompressedTexture()
2523 angle::Result Renderer9::createRenderTarget(const gl::Context *context, in createRenderTarget()
2590 angle::Result Renderer9::createRenderTargetCopy(const gl::Context *context, in createRenderTargetCopy()
2611 angle::Result Renderer9::loadExecutable(d3d::Context *context, in loadExecutable()
2645 angle::Result Renderer9::compileToExecutable(d3d::Context *context, in compileToExecutable()
2735 angle::Result Renderer9::ensureHLSLCompilerInitialized(d3d::Context *context) in ensureHLSLCompilerInitialized()
2740 UniformStorageD3D *Renderer9::createUniformStorage(size_t storageSize) in createUniformStorage()
2745 angle::Result Renderer9::boxFilter(Context9 *context9, in boxFilter()
2752 D3DPOOL Renderer9::getTexturePool(DWORD usage) const in getTexturePool()
2769 angle::Result Renderer9::copyToRenderTarget(const gl::Context *context, in copyToRenderTarget()
2806 RendererClass Renderer9::getRendererClass() const in getRendererClass()
2811 ImageD3D *Renderer9::createImage() in createImage()
2816 ExternalImageSiblingImpl *Renderer9::createExternalImageSibling(const gl::Context *context, in createExternalImageSibling()
2825 angle::Result Renderer9::generateMipmap(const gl::Context *context, ImageD3D *dest, ImageD3D *src) in generateMipmap()
2832 angle::Result Renderer9::generateMipmapUsingD3D(const gl::Context *context, in generateMipmapUsingD3D()
2840 angle::Result Renderer9::copyImage(const gl::Context *context, in copyImage()
2855 TextureStorage *Renderer9::createTextureStorage2D(SwapChainD3D *swapChain) in createTextureStorage2D()
2861 TextureStorage *Renderer9::createTextureStorageEGLImage(EGLImageD3D *eglImage, in createTextureStorageEGLImage()
2867 TextureStorage *Renderer9::createTextureStorageExternal( in createTextureStorageExternal()
2875 TextureStorage *Renderer9::createTextureStorage2D(GLenum internalformat, in createTextureStorage2D()
2885 TextureStorage *Renderer9::createTextureStorageCube(GLenum internalformat, in createTextureStorageCube()
2895 TextureStorage *Renderer9::createTextureStorage3D(GLenum internalformat, in createTextureStorage3D()
2908 TextureStorage *Renderer9::createTextureStorage2DArray(GLenum internalformat, in createTextureStorage2DArray()
2921 TextureStorage *Renderer9::createTextureStorage2DMultisample(GLenum internalformat, in createTextureStorage2DMultisample()
2934 TextureStorage *Renderer9::createTextureStorage2DMultisampleArray(GLenum internalformat, in createTextureStorage2DMultisampleArray()
2948 bool Renderer9::getLUID(LUID *adapterLuid) const in getLUID()
2962 VertexConversionType Renderer9::getVertexConversionType(angle::FormatID vertexFormatID) const in getVertexConversionType()
2967 GLenum Renderer9::getVertexComponentType(angle::FormatID vertexFormatID) const in getVertexComponentType()
2972 angle::Result Renderer9::getVertexSpaceRequired(const gl::Context *context, in getVertexSpaceRequired()
3010 void Renderer9::generateCaps(gl::Caps *outCaps, in generateCaps()
3019 void Renderer9::initializeFeatures(angle::FeaturesD3D *features) const in initializeFeatures()
3028 DeviceImpl *Renderer9::createEGLDevice() in createEGLDevice()
3033 Renderer9::CurSamplerState::CurSamplerState() in CurSamplerState()
3037 angle::Result Renderer9::genericDrawElements(const gl::Context *context, in genericDrawElements()
3069 angle::Result Renderer9::genericDrawArrays(const gl::Context *context, in genericDrawArrays()
3100 FramebufferImpl *Renderer9::createDefaultFramebuffer(const gl::FramebufferState &state) in createDefaultFramebuffer()
3105 gl::Version Renderer9::getMaxSupportedESVersion() const in getMaxSupportedESVersion()
3110 gl::Version Renderer9::getMaxConformantESVersion() const in getMaxConformantESVersion()
3115 angle::Result Renderer9::clearRenderTarget(const gl::Context *context, in clearRenderTarget()
3170 bool Renderer9::canSelectViewInVertexShader() const in canSelectViewInVertexShader()
3179 angle::Result Renderer9::applyTextures(const gl::Context *context, gl::ShaderType shaderType) in applyTextures()
3238 angle::Result Renderer9::applyTextures(const gl::Context *context) in applyTextures()
3245 angle::Result Renderer9::getIncompleteTexture(const gl::Context *context, in getIncompleteTexture()
3252 angle::Result Renderer9::ensureVertexDataManagerInitialized(const gl::Context *context) in ensureVertexDataManagerInitialized()