Lines Matching refs:isNvidia
1514 bool isNvidia = IsNvidia(vendor); in InitializeFeatures() local
1562 functions->standard == STANDARD_GL_DESKTOP && isNvidia); in InitializeFeatures()
1567 ANGLE_FEATURE_CONDITION(features, unpackOverlappingRowsSeparatelyUnpackBuffer, isNvidia); in InitializeFeatures()
1568 ANGLE_FEATURE_CONDITION(features, packOverlappingRowsSeparatelyPackBuffer, isNvidia); in InitializeFeatures()
1570 ANGLE_FEATURE_CONDITION(features, initializeCurrentVertexAttributes, isNvidia); in InitializeFeatures()
1573 IsApple() || isNvidia); in InitializeFeatures()
1575 IsApple() || isNvidia); in InitializeFeatures()
1583 ANGLE_FEATURE_CONDITION(features, emulateAtan2Float, isNvidia); in InitializeFeatures()
1588 ANGLE_FEATURE_CONDITION(features, rewriteVectorScalarArithmetic, isNvidia); in InitializeFeatures()
1592 ANGLE_FEATURE_CONDITION(features, clampFragDepth, isNvidia); in InitializeFeatures()
1596 ANGLE_FEATURE_CONDITION(features, rewriteRepeatedAssignToSwizzled, isNvidia); in InitializeFeatures()
1600 ANGLE_FEATURE_CONDITION(features, clampPointSize, IsAndroid() || isNvidia); in InitializeFeatures()
1620 (IsWindows() && (isIntel || isAMD)) || (IsLinux() && isNvidia)); in InitializeFeatures()
1628 IsAndroid() || (IsApple() && (isIntel || isAMD || isNvidia))); in InitializeFeatures()
1648 IsLinux() || (IsAndroid() && isNvidia) || (IsWindows() && isNvidia)); in InitializeFeatures()