Lines Matching refs:PROC
56 #define ANGLE_GL_OBJECTS_X(PROC) \ argument57 PROC(Buffer) \58 PROC(Context) \59 PROC(Framebuffer) \60 PROC(MemoryObject) \61 PROC(Query) \62 PROC(Program) \63 PROC(Semaphore) \64 PROC(Texture) \65 PROC(TransformFeedback) \66 PROC(VertexArray)