Lines Matching refs:numTextures
34 numTextures = 8; in TexturesParams()
43 size_t numTextures; member
62 strstr << "_" << numTextures << "_textures"; in story()
108 if (params.numTextures > static_cast<size_t>(maxTextureUnits)) in initializeBenchmark()
110 FAIL() << "Texture count (" << params.numTextures << ")" in initializeBenchmark()
140 for (size_t i = 0; i < params.numTextures; i++) in initShaders()
147 for (size_t i = 0; i < params.numTextures; i++) in initShaders()
157 for (size_t i = 0; i < params.numTextures; ++i) in initShaders()
182 for (size_t texIndex = 0; texIndex < params.numTextures; texIndex++) in initTextures()
215 size_t swapTexture = (it / params.textureRebindFrequency) % (params.numTextures - 1); in drawBenchmark()
230 ASSERT_LE(numUpdateTextures, params.numTextures); in drawBenchmark()
232 size_t firstTexture = stateUpdateCount % (params.numTextures - numUpdateTextures); in drawBenchmark()