Lines Matching refs:strstr
88 std::stringstream strstr; in story() local
90 strstr << RenderTestParams::story(); in story()
94 strstr << "_null"; in story()
99 strstr << "_" << (numVertexUniforms + numFragmentUniforms) << "_vec4"; in story()
103 strstr << "_" << (numVertexUniforms + numFragmentUniforms) << "_mat3x3"; in story()
107 strstr << "_" << (numVertexUniforms + numFragmentUniforms) << "_mat3x4"; in story()
111 strstr << "_" << (numVertexUniforms + numFragmentUniforms) << "_mat4x4"; in story()
116 strstr << "_transpose"; in story()
121 strstr << "_multiprogram"; in story()
126 strstr << "_repeating"; in story()
129 return strstr.str(); in story()
266 std::stringstream strstr; in GetUniformLocationName() local
267 strstr << (vertexShader ? "vs" : "fs") << "_u_" << idx; in GetUniformLocationName()
268 return strstr.str(); in GetUniformLocationName()