Lines Matching refs:bias
20 float bias = 2.0;
29 color += texture1D (texSampler1D, coords1D, bias);
32 color += texture1DProj(texSampler1D, coords2D, bias);
33 color += texture1DProj(texSampler1D, coords4D, bias);
36 color += texture2D (texSampler2D, coords2D, bias);
38 color += texture2DProj (texSampler2D, coords4D, bias);
41 color += texture3D (texSampler3D, coords3D, bias);
43 color += texture3DProj (texSampler3D, coords4D, bias);
46 color += textureCube (texSamplerCube, coords3D, bias);
49 color += shadow1D (shadowSampler1D, coords3D, bias);
51 color += shadow2D (shadowSampler2D, coords3D, bias);
53 color += shadow1DProj (shadowSampler1D, coords4D, bias);
55 color += shadow2DProj (shadowSampler2D, coords4D, bias);