Lines Matching refs:X4
12 0:21 move second child to first child ( temp 3X4 matrix of float)
13 0:21 'm34' ( temp 3X4 matrix of float)
14 0:21 outer product ( global 3X4 matrix of float)
17 0:23 add second child into first child ( temp 3X4 matrix of float)
18 0:23 'm34' ( temp 3X4 matrix of float)
43 0:26 'm34' ( temp 3X4 matrix of float)
46 0:28 matrix scale second child into first child ( temp 3X4 matrix of float)
47 0:28 'm34' ( temp 3X4 matrix of float)
53 0:30 move second child to first child ( temp 4X4 matrix of float)
54 0:30 'm44' ( temp 4X4 matrix of float)
55 0:30 Construct mat4 ( temp 4X4 matrix of float)
56 0:30 'un34' ( uniform 3X4 matrix of float)
57 0:32 add second child into first child ( temp 4X4 matrix of float)
58 0:32 'm44' ( temp 4X4 matrix of float)
59 0:32 matrix-multiply ( temp 4X4 matrix of float)
60 0:32 'm34' ( temp 3X4 matrix of float)
65 0:34 Negate value ( temp 4X4 matrix of float)
66 0:34 'm44' ( temp 4X4 matrix of float)
70 0:36 component-wise multiply ( global 4X4 matrix of float)
71 0:36 'm44' ( temp 4X4 matrix of float)
72 0:36 'm44' ( temp 4X4 matrix of float)
73 0:38 move second child to first child ( temp 3X4 matrix of float)
74 0:38 'm34' ( temp 3X4 matrix of float)
75 0:38 transpose ( global 3X4 matrix of float)
82 0:39 'm34' ( temp 3X4 matrix of float)
89 0:40 'um4' ( uniform 4X4 matrix of float)
142 0:46 move second child to first child ( temp 4X4 matrix of float)
143 0:46 'inv4' ( temp 4X4 matrix of float)
144 0:46 inverse ( global 4X4 matrix of float)
145 0:46 'um4' ( uniform 4X4 matrix of float)
148 0:47 'inv4' ( temp 4X4 matrix of float)
154 0:49 component-wise multiply ( global 3X4 matrix of float)
155 0:49 'un34' ( uniform 3X4 matrix of float)
156 0:49 'un34' ( uniform 3X4 matrix of float)
161 0:50 matrix mult second child into first child ( temp 3X4 matrix of float)
162 0:50 'm34' ( temp 3X4 matrix of float)
167 0:? 'm' ( uniform 4X4 matrix of float)
168 0:? 'n' ( uniform 4X4 matrix of float)
170 0:? 'un34' ( uniform 3X4 matrix of float)
173 0:? 'um4' ( uniform 4X4 matrix of float)
188 0:21 move second child to first child ( temp 3X4 matrix of float)
189 0:21 'm34' ( temp 3X4 matrix of float)
190 0:21 outer product ( global 3X4 matrix of float)
193 0:23 add second child into first child ( temp 3X4 matrix of float)
194 0:23 'm34' ( temp 3X4 matrix of float)
219 0:26 'm34' ( temp 3X4 matrix of float)
222 0:28 matrix scale second child into first child ( temp 3X4 matrix of float)
223 0:28 'm34' ( temp 3X4 matrix of float)
229 0:30 move second child to first child ( temp 4X4 matrix of float)
230 0:30 'm44' ( temp 4X4 matrix of float)
231 0:30 Construct mat4 ( temp 4X4 matrix of float)
232 0:30 'un34' ( uniform 3X4 matrix of float)
233 0:32 add second child into first child ( temp 4X4 matrix of float)
234 0:32 'm44' ( temp 4X4 matrix of float)
235 0:32 matrix-multiply ( temp 4X4 matrix of float)
236 0:32 'm34' ( temp 3X4 matrix of float)
241 0:34 Negate value ( temp 4X4 matrix of float)
242 0:34 'm44' ( temp 4X4 matrix of float)
246 0:36 component-wise multiply ( global 4X4 matrix of float)
247 0:36 'm44' ( temp 4X4 matrix of float)
248 0:36 'm44' ( temp 4X4 matrix of float)
249 0:38 move second child to first child ( temp 3X4 matrix of float)
250 0:38 'm34' ( temp 3X4 matrix of float)
251 0:38 transpose ( global 3X4 matrix of float)
258 0:39 'm34' ( temp 3X4 matrix of float)
265 0:40 'um4' ( uniform 4X4 matrix of float)
318 0:46 move second child to first child ( temp 4X4 matrix of float)
319 0:46 'inv4' ( temp 4X4 matrix of float)
320 0:46 inverse ( global 4X4 matrix of float)
321 0:46 'um4' ( uniform 4X4 matrix of float)
324 0:47 'inv4' ( temp 4X4 matrix of float)
330 0:49 component-wise multiply ( global 3X4 matrix of float)
331 0:49 'un34' ( uniform 3X4 matrix of float)
332 0:49 'un34' ( uniform 3X4 matrix of float)
337 0:50 matrix mult second child into first child ( temp 3X4 matrix of float)
338 0:50 'm34' ( temp 3X4 matrix of float)
343 0:? 'm' ( uniform 4X4 matrix of float)
344 0:? 'n' ( uniform 4X4 matrix of float)
346 0:? 'un34' ( uniform 3X4 matrix of float)
349 0:? 'um4' ( uniform 4X4 matrix of float)