Lines Matching refs:float4
5 uniform Texture1D <float4> g_tTex1df4 : register(t0);
9 Texture2D <float4> g_tTex2df4;
13 Texture3D <float4> g_tTex3df4;
17 TextureCube <float4> g_tTexcdf4;
23 float4 Color : SV_Target0;
30 uniform float4 c4;
38 float4 txval00 = g_tTex2df4 . GatherCmpRed(g_sSampCmp, c2, 0.75);
42 float4 txval10 = g_tTex2df4 . GatherCmpGreen(g_sSampCmp, c2, 0.75);
46 float4 txval20 = g_tTex2df4 . GatherCmpBlue(g_sSampCmp, c2, 0.75);
50 float4 txval30 = g_tTex2df4 . GatherCmpAlpha(g_sSampCmp, c2, 0.75);
54 float4 txval80 = g_tTex2df4 . GatherCmp(g_sSampCmp, c2, 0.75);
60 float4 txval40 = g_tTexcdf4 . GatherCmpRed(g_sSampCmp, c3, 0.75);
64 float4 txval50 = g_tTexcdf4 . GatherCmpGreen(g_sSampCmp, c3, 0.75);
68 float4 txval60 = g_tTexcdf4 . GatherCmpBlue(g_sSampCmp, c3, 0.75);
72 float4 txval70 = g_tTexcdf4 . GatherCmpAlpha(g_sSampCmp, c3, 0.75);
76 float4 txval90 = g_tTexcdf4 . GatherCmp(g_sSampCmp, c3, 0.75);