Lines Matching refs:c3
24 in vec3 c3;
42 resident |= sparseTextureARB(s3D, c3, texel, 2.0);
43 resident |= sparseTextureARB(isCube, c3, itexel);
44 resident |= sparseTextureARB(s2DShadow, c3, texel.x);
49 resident |= sparseTextureLodARB(s2DShadow, c3, 2.0, texel.y);
51 resident |= sparseTextureOffsetARB(s3D, c3, ivec3(2), texel, 2.0);
59 resident |= sparseTexelFetchOffsetARB(s3D, ivec3(c3), 2, ivec3(4), texel);
63 resident |= sparseTextureLodOffsetARB(is2DArray, c3, 2.0, ivec2(6), itexel);
64 resident |= sparseTextureLodOffsetARB(s2DShadow, c3, 2.0, ivec2(7), texel.z);
66 resident |= sparseTextureGradARB(s3D, c3, c3, c3, texel);
67 resident |= sparseTextureGradARB(sCubeShadow, c4, c3, c3, texel.y);
68 resident |= sparseTextureGradARB(usCubeArray, c4, c3, c3, utexel);
71 resident |= sparseTextureGradOffsetARB(s2DRectShadow, c3, c2, c2, ivec2(6), texel.w);
72 resident |= sparseTextureGradOffsetARB(is2DArray, c3, c2, c2, ivec2(2), itexel);
75 resident |= sparseTextureGatherARB(is2DArray, c3, itexel, 2);
76 resident |= sparseTextureGatherARB(s2DArrayShadow, c3, 2.0, texel);
79 resident |= sparseTextureGatherOffsetARB(is2DArray, c3, ivec2(5), itexel, 2);
83 resident |= sparseTextureGatherOffsetsARB(is2DArray, c3, offsets, itexel, 2);